/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include "libgimpmath/gimpmath.h" #include "paint-types.h" #include "base/pixel-region.h" #include "base/temp-buf.h" #include "paint-funcs/paint-funcs.h" #include "gegl/gimp-gegl-utils.h" #include "core/gimp.h" #include "core/gimpbrush.h" #include "core/gimpdrawable.h" #include "core/gimpdynamics.h" #include "core/gimpdynamicsoutput.h" #include "core/gimpimage.h" #include "core/gimppickable.h" #include "gimpsmudge.h" #include "gimpsmudgeoptions.h" #include "gimp-intl.h" static void gimp_smudge_finalize (GObject *object); static void gimp_smudge_paint (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords, GimpPaintState paint_state, guint32 time); static gboolean gimp_smudge_start (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords); static void gimp_smudge_motion (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords); static void gimp_smudge_accumulator_coords (GimpPaintCore *paint_core, const GimpCoords *coords, gint *x, gint *y); static void gimp_smudge_accumulator_size (GimpPaintOptions *paint_options, gint *accumulator_size); G_DEFINE_TYPE (GimpSmudge, gimp_smudge, GIMP_TYPE_BRUSH_CORE) #define parent_class gimp_smudge_parent_class void gimp_smudge_register (Gimp *gimp, GimpPaintRegisterCallback callback) { (* callback) (gimp, GIMP_TYPE_SMUDGE, GIMP_TYPE_SMUDGE_OPTIONS, "gimp-smudge", _("Smudge"), "gimp-tool-smudge"); } static void gimp_smudge_class_init (GimpSmudgeClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); GimpPaintCoreClass *paint_core_class = GIMP_PAINT_CORE_CLASS (klass); GimpBrushCoreClass *brush_core_class = GIMP_BRUSH_CORE_CLASS (klass); object_class->finalize = gimp_smudge_finalize; paint_core_class->paint = gimp_smudge_paint; brush_core_class->handles_changing_brush = TRUE; brush_core_class->handles_transforming_brush = TRUE; brush_core_class->handles_dynamic_transforming_brush = TRUE; } static void gimp_smudge_init (GimpSmudge *smudge) { } static void gimp_smudge_finalize (GObject *object) { GimpSmudge *smudge = GIMP_SMUDGE (object); if (smudge->accum_buffer) { g_object_unref (smudge->accum_buffer); smudge->accum_buffer = NULL; } G_OBJECT_CLASS (parent_class)->finalize (object); } static void gimp_smudge_paint (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords, GimpPaintState paint_state, guint32 time) { GimpSmudge *smudge = GIMP_SMUDGE (paint_core); switch (paint_state) { case GIMP_PAINT_STATE_MOTION: /* initialization fails if the user starts outside the drawable */ if (! smudge->initialized) smudge->initialized = gimp_smudge_start (paint_core, drawable, paint_options, coords); if (smudge->initialized) gimp_smudge_motion (paint_core, drawable, paint_options, coords); break; case GIMP_PAINT_STATE_FINISH: if (smudge->accum_buffer) { g_object_unref (smudge->accum_buffer); smudge->accum_buffer = NULL; } smudge->initialized = FALSE; break; default: break; } } static gboolean gimp_smudge_start (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords) { GimpSmudge *smudge = GIMP_SMUDGE (paint_core); GeglBuffer *paint_buffer; gint paint_buffer_x; gint paint_buffer_y; TempBuf *accum_temp; gint accum_size; gint x, y; if (gimp_drawable_is_indexed (drawable)) return FALSE; paint_buffer = gimp_paint_core_get_paint_buffer (paint_core, drawable, paint_options, coords, &paint_buffer_x, &paint_buffer_y); if (! paint_buffer) return FALSE; gimp_smudge_accumulator_size (paint_options, &accum_size); /* Allocate the accumulation buffer */ accum_temp = temp_buf_new (accum_size, accum_size, gimp_drawable_bytes (drawable)); smudge->accum_buffer = gimp_temp_buf_create_buffer (accum_temp, gimp_drawable_get_format (drawable), TRUE); /* adjust the x and y coordinates to the upper left corner of the * accumulator */ gimp_smudge_accumulator_coords (paint_core, coords, &x, &y); /* If clipped, prefill the smudge buffer with the color at the * brush position. */ if (x != paint_buffer_x || y != paint_buffer_y || accum_size != gegl_buffer_get_width (paint_buffer) || accum_size != gegl_buffer_get_height (paint_buffer)) { GimpRGB pixel; GeglColor *color; gimp_pickable_get_color_at (GIMP_PICKABLE (drawable), CLAMP ((gint) coords->x, 0, gimp_item_get_width (GIMP_ITEM (drawable)) - 1), CLAMP ((gint) coords->y, 0, gimp_item_get_height (GIMP_ITEM (drawable)) - 1), &pixel); color = gimp_gegl_color_new (&pixel); gegl_buffer_set_color (smudge->accum_buffer, NULL, color); g_object_unref (color); } /* copy the region under the original painthit. */ gegl_buffer_copy (gimp_drawable_get_buffer (drawable), GEGL_RECTANGLE (paint_buffer_x, paint_buffer_y, gegl_buffer_get_width (paint_buffer), gegl_buffer_get_height (paint_buffer)), smudge->accum_buffer, GEGL_RECTANGLE (paint_buffer_x - x, paint_buffer_y - y, 0, 0)); return TRUE; } static void gimp_smudge_motion (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords) { GimpSmudge *smudge = GIMP_SMUDGE (paint_core); GimpSmudgeOptions *options = GIMP_SMUDGE_OPTIONS (paint_options); GimpContext *context = GIMP_CONTEXT (paint_options); GimpDynamics *dynamics = GIMP_BRUSH_CORE (paint_core)->dynamics; GimpDynamicsOutput *opacity_output; GimpDynamicsOutput *rate_output; GimpDynamicsOutput *hardness_output; GimpImage *image; GeglBuffer *paint_buffer; gint paint_buffer_x; gint paint_buffer_y; PixelRegion srcPR, tempPR; gdouble fade_point; gdouble opacity; gdouble rate; gdouble dynamic_rate; gint x, y; gdouble hardness; if (gimp_drawable_is_indexed (drawable)) return; image = gimp_item_get_image (GIMP_ITEM (drawable)); opacity_output = gimp_dynamics_get_output (dynamics, GIMP_DYNAMICS_OUTPUT_OPACITY); fade_point = gimp_paint_options_get_fade (paint_options, image, paint_core->pixel_dist); opacity = gimp_dynamics_output_get_linear_value (opacity_output, coords, paint_options, fade_point); if (opacity == 0.0) return; paint_buffer = gimp_paint_core_get_paint_buffer (paint_core, drawable, paint_options, coords, &paint_buffer_x, &paint_buffer_y); if (! paint_buffer) return; /* Get the unclipped acumulator coordinates */ gimp_smudge_accumulator_coords (paint_core, coords, &x, &y); /* srcPR will be the pixels under the current painthit from the drawable */ pixel_region_init (&srcPR, gimp_drawable_get_tiles (drawable), paint_buffer_x, paint_buffer_y, gegl_buffer_get_width (paint_buffer), gegl_buffer_get_height (paint_buffer), FALSE); /* Enable dynamic rate */ rate_output = gimp_dynamics_get_output (dynamics, GIMP_DYNAMICS_OUTPUT_RATE); dynamic_rate = gimp_dynamics_output_get_linear_value (rate_output, coords, paint_options, fade_point); rate = (options->rate / 100.0) * dynamic_rate; /* The tempPR will be the built up buffer (for smudge) */ pixel_region_init_temp_buf (&tempPR, gimp_gegl_buffer_get_temp_buf (smudge->accum_buffer), paint_buffer_x - x, paint_buffer_y - y, gegl_buffer_get_width (paint_buffer), gegl_buffer_get_height (paint_buffer)); /* Smudge uses the buffer Accum. * For each successive painthit Accum is built like this * Accum = rate*Accum + (1-rate)*I. * where I is the pixels under the current painthit. * Then the paint area (paint_area) is built as * (Accum,1) (if no alpha), */ blend_region (&srcPR, &tempPR, &tempPR, ROUND (rate * 255.0)); gegl_buffer_copy (smudge->accum_buffer, GEGL_RECTANGLE (paint_buffer_x - x, paint_buffer_y - y, gegl_buffer_get_width (paint_buffer), gegl_buffer_get_height (paint_buffer)), paint_buffer, GEGL_RECTANGLE (0, 0, 0, 0)); hardness_output = gimp_dynamics_get_output (dynamics, GIMP_DYNAMICS_OUTPUT_HARDNESS); hardness = gimp_dynamics_output_get_linear_value (hardness_output, coords, paint_options, fade_point); gimp_brush_core_replace_canvas (GIMP_BRUSH_CORE (paint_core), drawable, coords, MIN (opacity, GIMP_OPACITY_OPAQUE), gimp_context_get_opacity (context), gimp_paint_options_get_brush_mode (paint_options), hardness, GIMP_PAINT_INCREMENTAL); } static void gimp_smudge_accumulator_coords (GimpPaintCore *paint_core, const GimpCoords *coords, gint *x, gint *y) { GimpSmudge *smudge = GIMP_SMUDGE (paint_core); *x = (gint) coords->x - gegl_buffer_get_width (smudge->accum_buffer) / 2; *y = (gint) coords->y - gegl_buffer_get_height (smudge->accum_buffer) / 2; } static void gimp_smudge_accumulator_size (GimpPaintOptions *paint_options, gint *accumulator_size) { /* Note: the max brush mask size plus a border of 1 pixel and a * little headroom */ *accumulator_size = ceil (sqrt (2 * SQR (paint_options->brush_size + 1)) + 2); }