/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include "libgimpmath/gimpmath.h" #include "display-types.h" #include "core/gimpboundary.h" #include "core/gimpdrawable.h" #include "core/gimpimage.h" #include "gimpdisplay.h" #include "gimpdisplayshell.h" #include "gimpdisplayshell-scroll.h" #include "gimpdisplayshell-transform.h" /** * gimp_display_shell_transform_coords: * @shell: a #GimpDisplayShell * @image_coords: image coordinates * @display_coords: returns the corresponding display coordinates * * Transforms from image coordinates to display coordinates, so that * objects can be rendered at the correct points on the display. **/ void gimp_display_shell_transform_coords (const GimpDisplayShell *shell, const GimpCoords *image_coords, GimpCoords *display_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (image_coords != NULL); g_return_if_fail (display_coords != NULL); *display_coords = *image_coords; display_coords->x = SCALEX (shell, image_coords->x); display_coords->y = SCALEY (shell, image_coords->y); display_coords->x -= shell->offset_x; display_coords->y -= shell->offset_y; } /** * gimp_display_shell_untransform_coords: * @shell: a #GimpDisplayShell * @display_coords: display coordinates * @image_coords: returns the corresponding image coordinates * * Transforms from display coordinates to image coordinates, so that * points on the display can be mapped to points in the image. **/ void gimp_display_shell_untransform_coords (const GimpDisplayShell *shell, const GimpCoords *display_coords, GimpCoords *image_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (display_coords != NULL); g_return_if_fail (image_coords != NULL); *image_coords = *display_coords; image_coords->x = display_coords->x + shell->offset_x; image_coords->y = display_coords->y + shell->offset_y; image_coords->x /= shell->scale_x; image_coords->y /= shell->scale_y; } /** * gimp_display_shell_transform_xy: * @shell: * @x: * @y: * @nx: * @ny: * * Transforms an image coordinate to a shell coordinate. **/ void gimp_display_shell_transform_xy (const GimpDisplayShell *shell, gdouble x, gdouble y, gint *nx, gint *ny) { gint64 tx; gint64 ty; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); tx = ((gint64) x * shell->x_src_dec) / shell->x_dest_inc; ty = ((gint64) y * shell->y_src_dec) / shell->y_dest_inc; tx -= shell->offset_x; ty -= shell->offset_y; /* The projected coordinates might overflow a gint in the case of big images at high zoom levels, so we clamp them here to avoid problems. */ *nx = CLAMP (tx, G_MININT, G_MAXINT); *ny = CLAMP (ty, G_MININT, G_MAXINT); } /** * gimp_display_shell_untransform_xy: * @shell: a #GimpDisplayShell * @x: x coordinate in display coordinates * @y: y coordinate in display coordinates * @nx: returns x oordinate in image coordinates * @ny: returns y coordinate in image coordinates * @round: if %TRUE, round the results to the nearest integer; * if %FALSE, simply cast them to @gint. * * Transform from display coordinates to image coordinates, so that * points on the display can be mapped to the corresponding points * in the image. **/ void gimp_display_shell_untransform_xy (const GimpDisplayShell *shell, gint x, gint y, gint *nx, gint *ny, gboolean round) { gint64 tx; gint64 ty; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); tx = (gint64) x + shell->offset_x; ty = (gint64) y + shell->offset_y; tx *= shell->x_dest_inc; ty *= shell->y_dest_inc; tx += round ? shell->x_dest_inc : shell->x_dest_inc >> 1; ty += round ? shell->y_dest_inc : shell->y_dest_inc >> 1; tx /= shell->x_src_dec; ty /= shell->y_src_dec; *nx = CLAMP (tx, G_MININT, G_MAXINT); *ny = CLAMP (ty, G_MININT, G_MAXINT); } /** * gimp_display_shell_transform_xy_f: * @shell: a #GimpDisplayShell * @x: image x coordinate of point * @y: image y coordinate of point * @nx: returned shell canvas x coordinate * @ny: returned shell canvas y coordinate * * Transforms from image coordinates to display shell canvas * coordinates. **/ void gimp_display_shell_transform_xy_f (const GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); *nx = SCALEX (shell, x) - shell->offset_x; *ny = SCALEY (shell, y) - shell->offset_y; } /** * gimp_display_shell_untransform_xy_f: * @shell: a #GimpDisplayShell * @x: x coordinate in display coordinates * @y: y coordinate in display coordinates * @nx: place to return x coordinate in image coordinates * @ny: place to return y coordinate in image coordinates * * This function is identical to gimp_display_shell_untransform_xy(), * except that the input and output coordinates are doubles rather than * ints, and consequently there is no option related to rounding. **/ void gimp_display_shell_untransform_xy_f (const GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); *nx = (x + shell->offset_x) / shell->scale_x; *ny = (y + shell->offset_y) / shell->scale_y; } /** * gimp_display_shell_transform_segments: * @shell: a #GimpDisplayShell * @src_segs: array of segments in image coordinates * @dest_segs: returns the corresponding segments in display coordinates * @n_segs: number of segments * * Transforms from image coordinates to display coordinates, so that * objects can be rendered at the correct points on the display. **/ void gimp_display_shell_transform_segments (const GimpDisplayShell *shell, const GimpBoundSeg *src_segs, GimpSegment *dest_segs, gint n_segs, gdouble offset_x, gdouble offset_y) { gint i; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); for (i = 0; i < n_segs ; i++) { gdouble x1, x2; gdouble y1, y2; x1 = src_segs[i].x1 + offset_x; x2 = src_segs[i].x2 + offset_x; y1 = src_segs[i].y1 + offset_y; y2 = src_segs[i].y2 + offset_y; dest_segs[i].x1 = SCALEX (shell, x1) - shell->offset_x; dest_segs[i].x2 = SCALEX (shell, x2) - shell->offset_x; dest_segs[i].y1 = SCALEY (shell, y1) - shell->offset_y; dest_segs[i].y2 = SCALEY (shell, y2) - shell->offset_y; } } /** * gimp_display_shell_untransform_viewport: * @shell: a #GimpDisplayShell * @x: returns image x coordinate of display upper left corner * @y: returns image y coordinate of display upper left corner * @width: returns width of display measured in image coordinates * @height: returns height of display measured in image coordinates * * This function calculates the part of the image, im image coordinates, * that corresponds to the display viewport. **/ void gimp_display_shell_untransform_viewport (const GimpDisplayShell *shell, gint *x, gint *y, gint *width, gint *height) { GimpImage *image; gint x1, y1, x2, y2; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); gimp_display_shell_untransform_xy (shell, 0, 0, &x1, &y1, FALSE); gimp_display_shell_untransform_xy (shell, shell->disp_width, shell->disp_height, &x2, &y2, FALSE); image = gimp_display_get_image (shell->display); if (x1 < 0) x1 = 0; if (y1 < 0) y1 = 0; if (x2 > gimp_image_get_width (image)) x2 = gimp_image_get_width (image); if (y2 > gimp_image_get_height (image)) y2 = gimp_image_get_height (image); if (x) *x = x1; if (y) *y = y1; if (width) *width = x2 - x1; if (height) *height = y2 - y1; }