/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include #include #include "libgimpmath/gimpmath.h" #include "paint-types.h" #include "base/boundary.h" #include "base/pixel-region.h" #include "base/temp-buf.h" #include "paint-funcs/paint-funcs.h" #include "core/gimpbrush.h" #include "core/gimpbrushgenerated.h" #include "core/gimpdrawable.h" #include "core/gimpdynamics.h" #include "core/gimpdynamicsoutput.h" #include "core/gimperror.h" #include "core/gimpimage.h" #include "core/gimpmarshal.h" #include "core/gimpbrush-transform.h" #include "gimpbrushcore.h" #include "gimpbrushcore-kernels.h" #include "gimppaintoptions.h" #include "gimp-intl.h" #define EPSILON 0.00001 enum { SET_BRUSH, SET_DYNAMICS, LAST_SIGNAL }; /* local function prototypes */ static void gimp_brush_core_finalize (GObject *object); static gboolean gimp_brush_core_start (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords, GError **error); static gboolean gimp_brush_core_pre_paint (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpPaintState paint_state, guint32 time); static void gimp_brush_core_post_paint (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpPaintState paint_state, guint32 time); static void gimp_brush_core_interpolate (GimpPaintCore *core, GimpDrawable *drawable, GimpPaintOptions *paint_options, guint32 time); static TempBuf *gimp_brush_core_get_paint_area (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords); static void gimp_brush_core_real_set_brush (GimpBrushCore *core, GimpBrush *brush); static void gimp_brush_core_real_set_dynamics (GimpBrushCore *core, GimpDynamics *dynamics); static inline void rotate_pointers (gulong **p, guint32 n); static TempBuf * gimp_brush_core_subsample_mask (GimpBrushCore *core, TempBuf *mask, gdouble x, gdouble y); static TempBuf * gimp_brush_core_pressurize_mask (GimpBrushCore *core, TempBuf *brush_mask, gdouble x, gdouble y, gdouble pressure); static TempBuf * gimp_brush_core_solidify_mask (GimpBrushCore *core, TempBuf *brush_mask, gdouble x, gdouble y); static TempBuf * gimp_brush_core_transform_mask (GimpBrushCore *core, GimpBrush *brush); static TempBuf * gimp_brush_core_transform_pixmap (GimpBrushCore *core, GimpBrush *brush); static void gimp_brush_core_invalidate_cache (GimpBrush *brush, GimpBrushCore *core); /* brush pipe utility functions */ static void paint_line_pixmap_mask (GimpImage *dest, GimpDrawable *drawable, TempBuf *pixmap_mask, TempBuf *brush_mask, guchar *d, gint x, gint y, gint bytes, gint width, GimpBrushApplicationMode mode); G_DEFINE_TYPE (GimpBrushCore, gimp_brush_core, GIMP_TYPE_PAINT_CORE) #define parent_class gimp_brush_core_parent_class static guint core_signals[LAST_SIGNAL] = { 0, }; static void gimp_brush_core_class_init (GimpBrushCoreClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); GimpPaintCoreClass *paint_core_class = GIMP_PAINT_CORE_CLASS (klass); core_signals[SET_BRUSH] = g_signal_new ("set-brush", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GimpBrushCoreClass, set_brush), NULL, NULL, gimp_marshal_VOID__OBJECT, G_TYPE_NONE, 1, GIMP_TYPE_BRUSH); core_signals[SET_DYNAMICS] = g_signal_new ("set-dynamics", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GimpBrushCoreClass, set_dynamics), NULL, NULL, gimp_marshal_VOID__OBJECT, G_TYPE_NONE, 1, GIMP_TYPE_DYNAMICS); object_class->finalize = gimp_brush_core_finalize; paint_core_class->start = gimp_brush_core_start; paint_core_class->pre_paint = gimp_brush_core_pre_paint; paint_core_class->post_paint = gimp_brush_core_post_paint; paint_core_class->interpolate = gimp_brush_core_interpolate; paint_core_class->get_paint_area = gimp_brush_core_get_paint_area; klass->handles_changing_brush = FALSE; klass->handles_transforming_brush = TRUE; klass->handles_dynamic_transforming_brush = TRUE; klass->set_brush = gimp_brush_core_real_set_brush; klass->set_dynamics = gimp_brush_core_real_set_dynamics; } static void gimp_brush_core_init (GimpBrushCore *core) { gint i, j; core->main_brush = NULL; core->brush = NULL; core->dynamics = NULL; core->spacing = 1.0; core->scale = 1.0; core->angle = 1.0; core->hardness = 1.0; core->force = 1.0; core->pressure_brush = NULL; core->last_solid_brush = NULL; core->solid_cache_invalid = FALSE; core->transform_brush = NULL; core->last_transform_brush = NULL; core->last_transform_width = 0; core->last_transform_height = 0; core->last_scale = 1.0; core->transform_pixmap = NULL; core->last_transform_pixmap = NULL; core->last_transform_pixmap_width = 0; core->last_transform_pixmap_height = 0; core->last_brush_mask = NULL; core->cache_invalid = FALSE; core->rand = g_rand_new (); core->brush_bound_segs = NULL; core->n_brush_bound_segs = 0; core->brush_bound_width = 0; core->brush_bound_height = 0; for (i = 0; i < BRUSH_CORE_SOLID_SUBSAMPLE; i++) { for (j = 0; j < BRUSH_CORE_SOLID_SUBSAMPLE; j++) { core->solid_brushes[i][j] = NULL; } } for (i = 0; i < BRUSH_CORE_JITTER_LUTSIZE - 1; ++i) { core->jitter_lut_y[i] = cos (gimp_deg_to_rad (i * 360 / BRUSH_CORE_JITTER_LUTSIZE)); core->jitter_lut_x[i] = sin (gimp_deg_to_rad (i * 360 / BRUSH_CORE_JITTER_LUTSIZE)); } g_assert (BRUSH_CORE_SUBSAMPLE == KERNEL_SUBSAMPLE); for (i = 0; i < KERNEL_SUBSAMPLE + 1; i++) { for (j = 0; j < KERNEL_SUBSAMPLE + 1; j++) { core->kernel_brushes[i][j] = NULL; } } } static void gimp_brush_core_finalize (GObject *object) { GimpBrushCore *core = GIMP_BRUSH_CORE (object); gint i, j; if (core->pressure_brush) { temp_buf_free (core->pressure_brush); core->pressure_brush = NULL; } for (i = 0; i < BRUSH_CORE_SOLID_SUBSAMPLE; i++) for (j = 0; j < BRUSH_CORE_SOLID_SUBSAMPLE; j++) if (core->solid_brushes[i][j]) { temp_buf_free (core->solid_brushes[i][j]); core->solid_brushes[i][j] = NULL; } if (core->transform_brush) { temp_buf_free (core->transform_brush); core->transform_brush = NULL; } if (core->transform_pixmap) { temp_buf_free (core->transform_pixmap); core->transform_pixmap = NULL; } if (core->rand) { g_rand_free (core->rand); core->rand = NULL; } for (i = 0; i < KERNEL_SUBSAMPLE + 1; i++) for (j = 0; j < KERNEL_SUBSAMPLE + 1; j++) if (core->kernel_brushes[i][j]) { temp_buf_free (core->kernel_brushes[i][j]); core->kernel_brushes[i][j] = NULL; } if (core->main_brush) { g_signal_handlers_disconnect_by_func (core->main_brush, gimp_brush_core_invalidate_cache, core); g_object_unref (core->main_brush); core->main_brush = NULL; } if (core->dynamics) { g_object_unref (core->dynamics); core->dynamics = NULL; } if (core->brush_bound_segs) { g_free (core->brush_bound_segs); core->brush_bound_segs = NULL; core->n_brush_bound_segs = 0; core->brush_bound_width = 0; core->brush_bound_height = 0; } G_OBJECT_CLASS (parent_class)->finalize (object); } static gboolean gimp_brush_core_pre_paint (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpPaintState paint_state, guint32 time) { GimpBrushCore *core = GIMP_BRUSH_CORE (paint_core); if (paint_state == GIMP_PAINT_STATE_MOTION) { GimpCoords last_coords; GimpCoords current_coords; gdouble scale; gimp_paint_core_get_last_coords (paint_core, &last_coords); gimp_paint_core_get_current_coords (paint_core, paint_options, ¤t_coords); /* If we current point == last point, check if the brush * wants to be painted in that case. (Direction dependent * pixmap brush pipes don't, as they don't know which * pixmap to select.) */ if (last_coords.x == current_coords.x && last_coords.y == current_coords.y && ! gimp_brush_want_null_motion (core->main_brush, &last_coords, ¤t_coords)) { return FALSE; } /*No drawing anything if the scale is too small*/ if (GIMP_BRUSH_CORE_GET_CLASS (core)->handles_transforming_brush) { GimpImage *image = gimp_item_get_image (GIMP_ITEM (drawable)); gdouble fade_point; if (GIMP_BRUSH_CORE_GET_CLASS (core)->handles_dynamic_transforming_brush) { GimpDynamicsOutput *size_output; size_output = gimp_dynamics_get_output (core->dynamics, GIMP_DYNAMICS_OUTPUT_SIZE); fade_point = gimp_paint_options_get_fade (paint_options, image, paint_core->pixel_dist); scale = paint_options->brush_size / MAX (core->main_brush->mask->width, core->main_brush->mask->height) * gimp_dynamics_output_get_linear_value (size_output, ¤t_coords, paint_options, fade_point); if (scale < 0.0001) return FALSE; } } if (GIMP_BRUSH_CORE_GET_CLASS (paint_core)->handles_changing_brush) { core->brush = gimp_brush_select_brush (core->main_brush, &last_coords, ¤t_coords); } } return TRUE; } static void gimp_brush_core_post_paint (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpPaintState paint_state, guint32 time) { GimpBrushCore *core = GIMP_BRUSH_CORE (paint_core); if (paint_state == GIMP_PAINT_STATE_MOTION) { core->brush = core->main_brush; } } static gboolean gimp_brush_core_start (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords, GError **error) { GimpBrushCore *core = GIMP_BRUSH_CORE (paint_core); GimpBrush *brush; GimpDynamics *dynamics; brush = gimp_context_get_brush (GIMP_CONTEXT (paint_options)); if (core->main_brush != brush) gimp_brush_core_set_brush (core, brush); dynamics = gimp_context_get_dynamics (GIMP_CONTEXT (paint_options)); if (core->dynamics != dynamics) gimp_brush_core_set_dynamics (core, dynamics); if (! core->main_brush) { g_set_error_literal (error, GIMP_ERROR, GIMP_FAILED, _("No brushes available for use with this tool.")); return FALSE; } if (! core->dynamics) { g_set_error_literal (error, GIMP_ERROR, GIMP_FAILED, _("No paint dynamics available for use with this tool.")); return FALSE; } if (GIMP_BRUSH_CORE_GET_CLASS (core)->handles_transforming_brush) { gimp_brush_core_eval_transform_dynamics (paint_core, drawable, paint_options, coords); } core->spacing = (gdouble) gimp_brush_get_spacing (core->main_brush) / 100.0; core->brush = core->main_brush; core->jitter = gimp_paint_options_get_jitter (paint_options, gimp_item_get_image (GIMP_ITEM (drawable))); return TRUE; } /** * gimp_avoid_exact_integer * @x: points to a gdouble * * Adjusts *x such that it is not too close to an integer. This is used * for decision algorithms that would be vulnerable to rounding glitches * if exact integers were input. * * Side effects: Changes the value of *x **/ static void gimp_avoid_exact_integer (gdouble *x) { const gdouble integral = floor (*x); const gdouble fractional = *x - integral; if (fractional < EPSILON) { *x = integral + EPSILON; } else if (fractional > (1 -EPSILON)) { *x = integral + (1 - EPSILON); } } static void gimp_brush_core_interpolate (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, guint32 time) { GimpBrushCore *core = GIMP_BRUSH_CORE (paint_core); GimpImage *image = gimp_item_get_image (GIMP_ITEM (drawable)); GimpDynamicsOutput *spacing_output; GimpCoords last_coords; GimpCoords current_coords; GimpVector2 delta_vec; gdouble delta_pressure; gdouble delta_xtilt, delta_ytilt; gdouble delta_wheel; gdouble delta_velocity; gdouble temp_direction; GimpVector2 temp_vec; gint n, num_points; gdouble t0, dt, tn; gdouble st_factor, st_offset; gdouble initial; gdouble dist; gdouble total; gdouble pixel_dist; gdouble pixel_initial; gdouble xd, yd; gdouble mag; gdouble dyn_spacing = core->spacing; gdouble fade_point; gboolean use_dyn_spacing; g_return_if_fail (GIMP_IS_BRUSH (core->brush)); gimp_paint_core_get_last_coords (paint_core, &last_coords); gimp_paint_core_get_current_coords (paint_core, paint_options, ¤t_coords); /* Zero sized brushes are unfit for interpolate, so we just let * paint core fail onits own */ if (core->scale == 0.0) { gimp_paint_core_set_last_coords (paint_core, ¤t_coords); gimp_paint_core_paint (paint_core, drawable, paint_options, GIMP_PAINT_STATE_MOTION, time); return; } spacing_output = gimp_dynamics_get_output (core->dynamics, GIMP_DYNAMICS_OUTPUT_SPACING); fade_point = gimp_paint_options_get_fade (paint_options, image, paint_core->pixel_dist); use_dyn_spacing = gimp_dynamics_output_is_enabled (spacing_output); if (use_dyn_spacing) { dyn_spacing = gimp_dynamics_output_get_linear_value (spacing_output, ¤t_coords, paint_options, fade_point); /* Dynamic spacing assumes that the value set in core is the min * value and the max is full 200% spacing. This approach differs * from the usual factor from user input approach because making * spacing smaller than the nominal value is unlikely and * spacing has a hard defined max. */ dyn_spacing = (core->spacing + ((2.0 - core->spacing) * ( 1.0 - dyn_spacing))); /* Limiting spacing to minimum 1% */ dyn_spacing = MAX (core->spacing, dyn_spacing); } gimp_avoid_exact_integer (&last_coords.x); gimp_avoid_exact_integer (&last_coords.y); gimp_avoid_exact_integer (¤t_coords.x); gimp_avoid_exact_integer (¤t_coords.y); delta_vec.x = current_coords.x - last_coords.x; delta_vec.y = current_coords.y - last_coords.y; delta_pressure = current_coords.pressure - last_coords.pressure; delta_xtilt = current_coords.xtilt - last_coords.xtilt; delta_ytilt = current_coords.ytilt - last_coords.ytilt; delta_wheel = current_coords.wheel - last_coords.wheel; delta_velocity = current_coords.velocity - last_coords.velocity; temp_direction = current_coords.direction; /* return if there has been no motion */ if (! delta_vec.x && ! delta_vec.y && ! delta_pressure && ! delta_xtilt && ! delta_ytilt && ! delta_wheel && ! delta_velocity) return; /* calculate the distance traveled in the coordinate space of the brush */ temp_vec = core->brush->x_axis; gimp_vector2_mul (&temp_vec, core->scale); mag = gimp_vector2_length (&temp_vec); xd = gimp_vector2_inner_product (&delta_vec, &temp_vec) / (mag * mag); temp_vec = core->brush->y_axis; gimp_vector2_mul (&temp_vec, core->scale); mag = gimp_vector2_length (&temp_vec); yd = gimp_vector2_inner_product (&delta_vec, &temp_vec) / (mag * mag); dist = 0.5 * sqrt (xd * xd + yd * yd); total = dist + paint_core->distance; initial = paint_core->distance; pixel_dist = gimp_vector2_length (&delta_vec); pixel_initial = paint_core->pixel_dist; if (delta_vec.x * delta_vec.x > delta_vec.y * delta_vec.y) { st_factor = delta_vec.x; st_offset = last_coords.x - 0.5; } else { st_factor = delta_vec.y; st_offset = last_coords.y - 0.5; } if (use_dyn_spacing) { gint s0; num_points = dist / dyn_spacing; s0 = (gint) floor (st_offset + 0.5); t0 = (s0 - st_offset) / st_factor; dt = dyn_spacing / dist; if (num_points == 0) return; } else if (fabs (st_factor) > dist / core->spacing) { /* The stripe principle leads to brush positions that are spaced * *closer* than the official brush spacing. Use the official * spacing instead. This is the common case when the brush spacing * is large. * The net effect is then to put a lower bound on the spacing, but * one that varies with the slope of the line. This is suppose to * make thin lines (say, with a 1x1 brush) prettier while leaving * lines with larger brush spacing as they used to look in 1.2.x. */ dt = core->spacing / dist; n = (gint) (initial / core->spacing + 1.0 + EPSILON); t0 = (n * core->spacing - initial) / dist; num_points = 1 + (gint) floor ((1 + EPSILON - t0) / dt); /* if we arnt going to paint anything this time and the brush * has only moved on one axis return without updating the brush * position, distance etc. so that we can more accurately space * brush strokes when curves are supplied to us in single pixel * chunks. */ if (num_points == 0 && (delta_vec.x == 0 || delta_vec.y == 0)) return; } else if (fabs (st_factor) < EPSILON) { /* Hm, we've hardly moved at all. Don't draw anything, but reset the * old coordinates and hope we've gone longer the next time... */ current_coords.x = last_coords.x; current_coords.y = last_coords.y; gimp_paint_core_set_current_coords (paint_core, ¤t_coords); /* ... but go along with the current pressure, tilt and wheel */ return; } else { gint direction = st_factor > 0 ? 1 : -1; gint x, y; gint s0, sn; /* Choose the first and last stripe to paint. * FIRST PRIORITY is to avoid gaps painting with a 1x1 aliasing * brush when a horizontalish line segment follows a verticalish * one or vice versa - no matter what the angle between the two * lines is. This will also limit the local thinning that a 1x1 * subsampled brush may suffer in the same situation. * SECOND PRIORITY is to avoid making free-hand drawings * unpleasantly fat by plotting redundant points. * These are achieved by the following rules, but it is a little * tricky to see just why. Do not change this algorithm unless you * are sure you know what you're doing! */ /* Basic case: round the beginning and ending point to nearest * stripe center. */ s0 = (gint) floor (st_offset + 0.5); sn = (gint) floor (st_offset + st_factor + 0.5); t0 = (s0 - st_offset) / st_factor; tn = (sn - st_offset) / st_factor; x = (gint) floor (last_coords.x + t0 * delta_vec.x); y = (gint) floor (last_coords.y + t0 * delta_vec.y); if (t0 < 0.0 && !( x == (gint) floor (last_coords.x) && y == (gint) floor (last_coords.y) )) { /* Exception A: If the first stripe's brush position is * EXTRApolated into a different pixel square than the * ideal starting point, dont't plot it. */ s0 += direction; } else if (x == (gint) floor (paint_core->last_paint.x) && y == (gint) floor (paint_core->last_paint.y)) { /* Exception B: If first stripe's brush position is within the * same pixel square as the last plot of the previous line, * don't plot it either. */ s0 += direction; } x = (gint) floor (last_coords.x + tn * delta_vec.x); y = (gint) floor (last_coords.y + tn * delta_vec.y); if (tn > 1.0 && !( x == (gint) floor (current_coords.x) && y == (gint) floor (current_coords.y))) { /* Exception C: If the last stripe's brush position is * EXTRApolated into a different pixel square than the * ideal ending point, don't plot it. */ sn -= direction; } t0 = (s0 - st_offset) / st_factor; tn = (sn - st_offset) / st_factor; dt = direction * 1.0 / st_factor; num_points = 1 + direction * (sn - s0); if (num_points >= 1) { /* Hack the reported total distance such that it looks to the * next line as if the the last pixel plotted were at an integer * multiple of the brush spacing. This helps prevent artifacts * for connected lines when the brush spacing is such that some * slopes will use the stripe regime and other slopes will use * the nominal brush spacing. */ if (tn < 1) total = initial + tn * dist; total = core->spacing * (gint) (total / core->spacing + 0.5); total += (1.0 - tn) * dist; } } for (n = 0; n < num_points; n++) { gdouble t = t0 + n * dt; gdouble p = (gdouble) n / num_points; current_coords.x = last_coords.x + t * delta_vec.x; current_coords.y = last_coords.y + t * delta_vec.y; current_coords.pressure = last_coords.pressure + p * delta_pressure; current_coords.xtilt = last_coords.xtilt + p * delta_xtilt; current_coords.ytilt = last_coords.ytilt + p * delta_ytilt; current_coords.wheel = last_coords.wheel + p * delta_wheel; current_coords.velocity = last_coords.velocity + p * delta_velocity; current_coords.direction = temp_direction; if (core->jitter > 0.0) { GimpDynamicsOutput *jitter_output; gdouble dyn_jitter; gdouble jitter_dist; gint32 jitter_angle; jitter_output = gimp_dynamics_get_output (core->dynamics, GIMP_DYNAMICS_OUTPUT_JITTER); dyn_jitter = (core->jitter * gimp_dynamics_output_get_linear_value (jitter_output, ¤t_coords, paint_options, fade_point)); jitter_dist = g_rand_double_range (core->rand, 0, dyn_jitter); jitter_angle = g_rand_int_range (core->rand, 0, BRUSH_CORE_JITTER_LUTSIZE); current_coords.x += (core->brush->x_axis.x + core->brush->y_axis.x) * jitter_dist * core->jitter_lut_x[jitter_angle] * core->scale; current_coords.y += (core->brush->y_axis.y + core->brush->x_axis.y) * jitter_dist * core->jitter_lut_y[jitter_angle] * core->scale; } gimp_paint_core_set_current_coords (paint_core, ¤t_coords); paint_core->distance = initial + t * dist; paint_core->pixel_dist = pixel_initial + t * pixel_dist; gimp_paint_core_paint (paint_core, drawable, paint_options, GIMP_PAINT_STATE_MOTION, time); } current_coords.x = last_coords.x + delta_vec.x; current_coords.y = last_coords.y + delta_vec.y; current_coords.pressure = last_coords.pressure + delta_pressure; current_coords.xtilt = last_coords.xtilt + delta_xtilt; current_coords.ytilt = last_coords.ytilt + delta_ytilt; current_coords.wheel = last_coords.wheel + delta_wheel; current_coords.velocity = last_coords.velocity + delta_velocity; gimp_paint_core_set_current_coords (paint_core, ¤t_coords); gimp_paint_core_set_last_coords (paint_core, ¤t_coords); paint_core->distance = total; paint_core->pixel_dist = pixel_initial + pixel_dist; } static TempBuf * gimp_brush_core_get_paint_area (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords) { GimpBrushCore *core = GIMP_BRUSH_CORE (paint_core); gint x, y; gint x1, y1, x2, y2; gint drawable_width, drawable_height; gint brush_width, brush_height; if (GIMP_BRUSH_CORE_GET_CLASS (core)->handles_transforming_brush) { gimp_brush_core_eval_transform_dynamics (paint_core, drawable, paint_options, coords); } core->scale = gimp_brush_clamp_scale (core->main_brush, core->scale); gimp_brush_transform_size (core->brush, core->scale, core->aspect_ratio, core->angle, &brush_width, &brush_height); /* adjust the x and y coordinates to the upper left corner of the brush */ x = (gint) floor (coords->x) - (brush_width / 2); y = (gint) floor (coords->y) - (brush_height / 2); drawable_width = gimp_item_get_width (GIMP_ITEM (drawable)); drawable_height = gimp_item_get_height (GIMP_ITEM (drawable)); x1 = CLAMP (x - 1, 0, drawable_width); y1 = CLAMP (y - 1, 0, drawable_height); x2 = CLAMP (x + brush_width + 1, 0, drawable_width); y2 = CLAMP (y + brush_height + 1, 0, drawable_height); /* configure the canvas buffer */ if ((x2 - x1) && (y2 - y1)) { gint bytes; bytes = gimp_drawable_bytes_with_alpha (drawable); paint_core->canvas_buf = temp_buf_resize (paint_core->canvas_buf, bytes, x1, y1, (x2 - x1), (y2 - y1)); return paint_core->canvas_buf; } return NULL; } static void gimp_brush_core_real_set_brush (GimpBrushCore *core, GimpBrush *brush) { if (core->main_brush) { g_signal_handlers_disconnect_by_func (core->main_brush, gimp_brush_core_invalidate_cache, core); g_object_unref (core->main_brush); core->main_brush = NULL; } if (core->brush_bound_segs) { g_free (core->brush_bound_segs); core->brush_bound_segs = NULL; core->n_brush_bound_segs = 0; core->brush_bound_width = 0; core->brush_bound_height = 0; } core->main_brush = brush; if (core->main_brush) { g_object_ref (core->main_brush); g_signal_connect (core->main_brush, "invalidate-preview", G_CALLBACK (gimp_brush_core_invalidate_cache), core); } } static void gimp_brush_core_real_set_dynamics (GimpBrushCore *core, GimpDynamics *dynamics) { if (core->dynamics) g_object_unref (core->dynamics); core->dynamics = dynamics; if (core->dynamics) g_object_ref (core->dynamics); } void gimp_brush_core_set_brush (GimpBrushCore *core, GimpBrush *brush) { g_return_if_fail (GIMP_IS_BRUSH_CORE (core)); g_return_if_fail (brush == NULL || GIMP_IS_BRUSH (brush)); g_signal_emit (core, core_signals[SET_BRUSH], 0, brush); } void gimp_brush_core_set_dynamics (GimpBrushCore *core, GimpDynamics *dynamics) { g_return_if_fail (GIMP_IS_BRUSH_CORE (core)); g_return_if_fail (dynamics == NULL || GIMP_IS_DYNAMICS (dynamics)); g_signal_emit (core, core_signals[SET_DYNAMICS], 0, dynamics); } void gimp_brush_core_create_boundary (GimpBrushCore *core, GimpPaintOptions *paint_options) { TempBuf *mask = NULL; gdouble scale; g_return_if_fail (GIMP_IS_BRUSH_CORE (core)); g_return_if_fail (core->main_brush != NULL); g_return_if_fail (core->brush_bound_segs == NULL); scale = paint_options->brush_size / MAX (core->main_brush->mask->width, core->main_brush->mask->height); if (scale > 0.0) { scale = gimp_brush_clamp_scale (core->main_brush, scale); /* Generated brushes are a bit special */ if (GIMP_IS_BRUSH_GENERATED (core->main_brush)) { GimpBrushGenerated *generated_brush; gdouble ratio; generated_brush = GIMP_BRUSH_GENERATED (core->main_brush); ratio = gimp_brush_generated_get_aspect_ratio (generated_brush); g_signal_handlers_block_by_func (generated_brush, gimp_brush_core_invalidate_cache, core); gimp_brush_generated_set_aspect_ratio (generated_brush, 1.0); mask = gimp_brush_transform_mask (core->main_brush, 1.0, 0.0, 0.0, 1.0); gimp_brush_generated_set_aspect_ratio (generated_brush, ratio); g_signal_handlers_unblock_by_func (generated_brush, gimp_brush_core_invalidate_cache, core); } else { mask = gimp_brush_transform_mask (core->main_brush, 1.0, 0.0, 0.0, 1.0); } } if (mask) { PixelRegion PR = { 0, }; pixel_region_init_temp_buf (&PR, mask, 0, 0, mask->width, mask->height); /* Large, complex brush outlines are a performance problem. * Smooth the mask in order to obtain a simpler boundary. */ if (mask->width > 32 && mask->height > 32) smooth_region (&PR); core->brush_bound_segs = boundary_find (&PR, BOUNDARY_WITHIN_BOUNDS, 0, 0, PR.w, PR.h, 0, &core->n_brush_bound_segs); core->brush_bound_width = mask->width; core->brush_bound_height = mask->height; temp_buf_free (mask); } } gboolean gimp_brush_core_get_transform (GimpBrushCore *core, GimpMatrix3 *matrix) { gdouble scale; gdouble angle; gdouble aspect_ratio; gdouble height; gdouble width; gdouble scale_x = core->scale; gdouble scale_y = core->scale; g_return_val_if_fail (GIMP_IS_BRUSH_CORE (core), FALSE); g_return_val_if_fail (matrix != 0, FALSE); g_return_val_if_fail (core->main_brush != NULL, FALSE); g_return_val_if_fail (core->brush_bound_segs != NULL, FALSE); gimp_matrix3_identity (matrix); scale = core->scale; angle = core->angle; aspect_ratio = core->aspect_ratio; /* Generated brushes have their angle applied on top of base angle */ if (GIMP_IS_BRUSH_GENERATED (core->main_brush)) { GimpBrushGenerated *generated_brush; gdouble base_angle; generated_brush = GIMP_BRUSH_GENERATED (core->main_brush); base_angle = gimp_brush_generated_get_angle (generated_brush); angle = angle + base_angle / 360; if (aspect_ratio == 0.0) aspect_ratio = (gimp_brush_generated_get_aspect_ratio (generated_brush) - 1) / 19.0 * 20.0; } height = core->brush_bound_width; width = core->brush_bound_height; if (aspect_ratio < 0.0) { scale_x = scale * (1.0 - (fabs (aspect_ratio) / 20.0)); scale_y = scale; } else if (aspect_ratio > 0.0) { scale_x = scale; scale_y = scale * (1.0 - (aspect_ratio / 20.0)); } if (scale > 0.0) { scale = gimp_brush_clamp_scale (core->main_brush, scale); gimp_brush_transform_matrix (height, width, scale, aspect_ratio, angle, matrix); /* FIXME. Do noy use scale_x/scale_y */ core->transformed_brush_bound_width = core->brush_bound_width * scale_x; core->transformed_brush_bound_height = core->brush_bound_height * scale_y; return TRUE; } return FALSE; } void gimp_brush_core_paste_canvas (GimpBrushCore *core, GimpDrawable *drawable, const GimpCoords *coords, gdouble brush_opacity, gdouble image_opacity, GimpLayerModeEffects paint_mode, GimpBrushApplicationMode brush_hardness, gdouble dynamic_force, GimpPaintApplicationMode mode) { TempBuf *brush_mask = gimp_brush_core_get_brush_mask (core, coords, brush_hardness, dynamic_force); if (brush_mask) { GimpPaintCore *paint_core = GIMP_PAINT_CORE (core); PixelRegion brush_maskPR; gint x; gint y; gint off_x; gint off_y; x = (gint) floor (coords->x) - (brush_mask->width >> 1); y = (gint) floor (coords->y) - (brush_mask->height >> 1); off_x = (x < 0) ? -x : 0; off_y = (y < 0) ? -y : 0; pixel_region_init_temp_buf (&brush_maskPR, brush_mask, off_x, off_y, paint_core->canvas_buf->width, paint_core->canvas_buf->height); gimp_paint_core_paste (paint_core, &brush_maskPR, drawable, brush_opacity, image_opacity, paint_mode, mode); } } /* Similar to gimp_brush_core_paste_canvas, but replaces the alpha channel * rather than using it to composite (i.e. transparent over opaque * becomes transparent rather than opauqe. */ void gimp_brush_core_replace_canvas (GimpBrushCore *core, GimpDrawable *drawable, const GimpCoords *coords, gdouble brush_opacity, gdouble image_opacity, GimpBrushApplicationMode brush_hardness, gdouble dynamic_force, GimpPaintApplicationMode mode) { TempBuf *brush_mask = gimp_brush_core_get_brush_mask (core, coords, brush_hardness, dynamic_force); if (brush_mask) { GimpPaintCore *paint_core = GIMP_PAINT_CORE (core); PixelRegion brush_maskPR; gint x; gint y; gint off_x; gint off_y; x = (gint) floor (coords->x) - (brush_mask->width >> 1); y = (gint) floor (coords->y) - (brush_mask->height >> 1); off_x = (x < 0) ? -x : 0; off_y = (y < 0) ? -y : 0; pixel_region_init_temp_buf (&brush_maskPR, brush_mask, off_x, off_y, paint_core->canvas_buf->width, paint_core->canvas_buf->height); gimp_paint_core_replace (paint_core, &brush_maskPR, drawable, brush_opacity, image_opacity, mode); } } static void gimp_brush_core_invalidate_cache (GimpBrush *brush, GimpBrushCore *core) { /* Make sure we don't cache data for a brush that has changed */ core->cache_invalid = TRUE; core->solid_cache_invalid = TRUE; /* Set the same brush again so the "set-brush" signal is emitted */ gimp_brush_core_set_brush (core, brush); } /************************************************************ * LOCAL FUNCTION DEFINITIONS * ************************************************************/ static inline void rotate_pointers (gulong **p, guint32 n) { guint32 i; gulong *tmp; tmp = p[0]; for (i = 0; i < n-1; i++) p[i] = p[i+1]; p[i] = tmp; } static TempBuf * gimp_brush_core_subsample_mask (GimpBrushCore *core, TempBuf *mask, gdouble x, gdouble y) { TempBuf *dest; gdouble left; const guchar *m; guchar *d; const gint *k; gint index1; gint index2; gint dest_offset_x = 0; gint dest_offset_y = 0; const gint *kernel; gint i, j; gint r, s; gulong *accum[KERNEL_HEIGHT]; const guchar empty = TRANSPARENT_OPACITY; gint offs; while (x < 0) x += mask->width; left = x - floor (x); index1 = (gint) (left * (gdouble) (KERNEL_SUBSAMPLE + 1)); while (y < 0) y += mask->height; left = y - floor (y); index2 = (gint) (left * (gdouble) (KERNEL_SUBSAMPLE + 1)); if ((mask->width % 2) == 0) { index1 += KERNEL_SUBSAMPLE >> 1; if (index1 > KERNEL_SUBSAMPLE) { index1 -= KERNEL_SUBSAMPLE + 1; dest_offset_x = 1; } } if ((mask->height % 2) == 0) { index2 += KERNEL_SUBSAMPLE >> 1; if (index2 > KERNEL_SUBSAMPLE) { index2 -= KERNEL_SUBSAMPLE + 1; dest_offset_y = 1; } } kernel = subsample[index2][index1]; if (mask == core->last_brush_mask && ! core->cache_invalid) { if (core->kernel_brushes[index2][index1]) return core->kernel_brushes[index2][index1]; } else { for (i = 0; i < KERNEL_SUBSAMPLE + 1; i++) for (j = 0; j < KERNEL_SUBSAMPLE + 1; j++) if (core->kernel_brushes[i][j]) { temp_buf_free (core->kernel_brushes[i][j]); core->kernel_brushes[i][j] = NULL; } core->last_brush_mask = mask; core->cache_invalid = FALSE; } dest = temp_buf_new (mask->width + 2, mask->height + 2, 1, 0, 0, &empty); /* Allocate and initialize the accum buffer */ for (i = 0; i < KERNEL_HEIGHT ; i++) accum[i] = g_new0 (gulong, dest->width + 1); core->kernel_brushes[index2][index1] = dest; m = temp_buf_get_data (mask); for (i = 0; i < mask->height; i++) { for (j = 0; j < mask->width; j++) { k = kernel; for (r = 0; r < KERNEL_HEIGHT; r++) { offs = j + dest_offset_x; s = KERNEL_WIDTH; while (s--) accum[r][offs++] += *m * *k++; } m++; } /* store the accum buffer into the destination mask */ d = temp_buf_get_data (dest) + (i + dest_offset_y) * dest->width; for (j = 0; j < dest->width; j++) *d++ = (accum[0][j] + 127) / KERNEL_SUM; rotate_pointers (accum, KERNEL_HEIGHT); memset (accum[KERNEL_HEIGHT - 1], 0, sizeof (gulong) * dest->width); } /* store the rest of the accum buffer into the dest mask */ while (i + dest_offset_y < dest->height) { d = temp_buf_get_data (dest) + (i + dest_offset_y) * dest->width; for (j = 0; j < dest->width; j++) *d++ = (accum[0][j] + (KERNEL_SUM / 2)) / KERNEL_SUM; rotate_pointers (accum, KERNEL_HEIGHT); i++; } for (i = 0; i < KERNEL_HEIGHT ; i++) g_free (accum[i]); return dest; } /* #define FANCY_PRESSURE */ static TempBuf * gimp_brush_core_pressurize_mask (GimpBrushCore *core, TempBuf *brush_mask, gdouble x, gdouble y, gdouble pressure) { static guchar mapi[256]; const guchar *source; guchar *dest; TempBuf *subsample_mask; const guchar empty = TRANSPARENT_OPACITY; gint i; /* Get the raw subsampled mask */ subsample_mask = gimp_brush_core_subsample_mask (core, brush_mask, x, y); /* Special case pressure = 0.5 */ if ((gint) (pressure * 100 + 0.5) == 50) return subsample_mask; if (core->pressure_brush) temp_buf_free (core->pressure_brush); core->pressure_brush = temp_buf_new (brush_mask->width + 2, brush_mask->height + 2, 1, 0, 0, &empty); #ifdef FANCY_PRESSURE /* Create the pressure profile * * It is: I'(I) = tanh (20 * (pressure - 0.5) * I) : pressure > 0.5 * I'(I) = 1 - tanh (20 * (0.5 - pressure) * (1 - I)) : pressure < 0.5 * * It looks like: * * low pressure medium pressure high pressure * * | / -- * | / / * / / | * -- / | */ { gdouble map[256]; gdouble ds, s, c; ds = (pressure - 0.5) * (20.0 / 256.0); s = 0; c = 1.0; if (ds > 0) { for (i = 0; i < 256; i++) { map[i] = s / c; s += c * ds; c += s * ds; } for (i = 0; i < 256; i++) mapi[i] = (gint) (255 * map[i] / map[255]); } else { ds = -ds; for (i = 255; i >= 0; i--) { map[i] = s / c; s += c * ds; c += s * ds; } for (i = 0; i < 256; i++) mapi[i] = (gint) (255 * (1 - map[i] / map[0])); } } #else /* ! FANCY_PRESSURE */ { gdouble j, k; j = pressure + pressure; k = 0; for (i = 0; i < 256; i++) { if (k > 255) mapi[i] = 255; else mapi[i] = (guchar) k; k += j; } } #endif /* FANCY_PRESSURE */ /* Now convert the brush */ source = temp_buf_get_data (subsample_mask); dest = temp_buf_get_data (core->pressure_brush); i = subsample_mask->width * subsample_mask->height; while (i--) *dest++ = mapi[(*source++)]; return core->pressure_brush; } static TempBuf * gimp_brush_core_solidify_mask (GimpBrushCore *core, TempBuf *brush_mask, gdouble x, gdouble y) { TempBuf *dest; const guchar *m; guchar *d; gint dest_offset_x = 0; gint dest_offset_y = 0; gint i, j; const guchar empty = TRANSPARENT_OPACITY; if ((brush_mask->width % 2) == 0) { while (x < 0) x += brush_mask->width; if ((x - floor (x)) >= 0.5) dest_offset_x++; } if ((brush_mask->height % 2) == 0) { while (y < 0) y += brush_mask->height; if ((y - floor (y)) >= 0.5) dest_offset_y++; } if (! core->solid_cache_invalid && brush_mask == core->last_solid_brush) { if (core->solid_brushes[dest_offset_y][dest_offset_x]) return core->solid_brushes[dest_offset_y][dest_offset_x]; } else { for (i = 0; i < BRUSH_CORE_SOLID_SUBSAMPLE; i++) for (j = 0; j < BRUSH_CORE_SOLID_SUBSAMPLE; j++) if (core->solid_brushes[i][j]) { temp_buf_free (core->solid_brushes[i][j]); core->solid_brushes[i][j] = NULL; } core->last_solid_brush = brush_mask; core->solid_cache_invalid = FALSE; } dest = temp_buf_new (brush_mask->width + 2, brush_mask->height + 2, 1, 0, 0, &empty); core->solid_brushes[dest_offset_y][dest_offset_x] = dest; m = temp_buf_get_data (brush_mask); d = (temp_buf_get_data (dest) + (dest_offset_y + 1) * dest->width + (dest_offset_x + 1)); for (i = 0; i < brush_mask->height; i++) { for (j = 0; j < brush_mask->width; j++) *d++ = (*m++) ? OPAQUE_OPACITY : TRANSPARENT_OPACITY; d += 2; } return dest; } static TempBuf * gimp_brush_core_transform_mask (GimpBrushCore *core, GimpBrush *brush) { gint width; gint height; if (core->scale <= 0.0) return NULL; /* Should never happen now, with scale clamping. */ if ((core->scale == 1.0) && (core->angle == 0.0) && (core->hardness == 1.0) && (core->aspect_ratio == 0.0)) return brush->mask; gimp_brush_transform_size (brush, core->scale, core->aspect_ratio, core->angle, &width, &height); if (! core->cache_invalid && core->transform_brush && brush->mask == core->last_transform_brush && width == core->last_transform_width && height == core->last_transform_height && core->scale == core->last_scale && core->angle == core->last_angle && core->hardness == core->last_hardness && core->aspect_ratio == core->last_aspect_ratio) { return core->transform_brush; } core->last_transform_brush = brush->mask; core->last_transform_width = width; core->last_transform_height = height; core->last_scale = core->scale; core->last_angle = core->angle; core->last_hardness = core->hardness; core->last_aspect_ratio = core->aspect_ratio; if (core->transform_brush) temp_buf_free (core->transform_brush); core->transform_brush = gimp_brush_transform_mask (brush, core->scale, core->aspect_ratio, core->angle, core->hardness); core->cache_invalid = TRUE; core->solid_cache_invalid = TRUE; return core->transform_brush; } static TempBuf * gimp_brush_core_transform_pixmap (GimpBrushCore *core, GimpBrush *brush) { gint width; gint height; if (core->scale <= 0.0) return NULL; if ((core->scale == 1.0) && (core->angle == 0.0) && (core->hardness == 1.0) && (core->aspect_ratio == 0.0)) return brush->pixmap; gimp_brush_transform_size (brush, core->scale, core->aspect_ratio, core->angle, &width, &height); if (! core->cache_invalid && core->transform_pixmap && brush->pixmap == core->last_transform_pixmap && width == core->last_transform_pixmap_width && height == core->last_transform_pixmap_height && core->angle == core->last_angle && core->hardness == core->last_hardness && core->aspect_ratio == core->last_aspect_ratio) { return core->transform_pixmap; } core->last_transform_pixmap = brush->pixmap; core->last_transform_pixmap_width = width; core->last_transform_pixmap_height = height; core->last_angle = core->angle; core->last_hardness = core->hardness; core->last_aspect_ratio = core->aspect_ratio; if (core->transform_pixmap) temp_buf_free (core->transform_pixmap); core->transform_pixmap = gimp_brush_transform_pixmap (brush, core->scale, core->aspect_ratio, core->angle, core->hardness); core->cache_invalid = TRUE; return core->transform_pixmap; } TempBuf * gimp_brush_core_get_brush_mask (GimpBrushCore *core, const GimpCoords *coords, GimpBrushApplicationMode brush_hardness, gdouble dynamic_force) { TempBuf *mask; mask = gimp_brush_core_transform_mask (core, core->brush); if (! mask) return NULL; switch (brush_hardness) { case GIMP_BRUSH_SOFT: mask = gimp_brush_core_subsample_mask (core, mask, coords->x, coords->y); break; case GIMP_BRUSH_HARD: mask = gimp_brush_core_solidify_mask (core, mask, coords->x, coords->y); break; case GIMP_BRUSH_PRESSURE: mask = gimp_brush_core_pressurize_mask (core, mask, coords->x, coords->y, dynamic_force); break; default: break; } return mask; } void gimp_brush_core_eval_transform_dynamics (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, const GimpCoords *coords) { GimpBrushCore *core = GIMP_BRUSH_CORE (paint_core); gdouble fade_point = 1.0; if (core->main_brush) core->scale = paint_options->brush_size / MAX (core->main_brush->mask->width, core->main_brush->mask->height); else core->scale = -1; core->angle = paint_options->brush_angle; core->aspect_ratio = paint_options->brush_aspect_ratio; if (! GIMP_IS_DYNAMICS (core->dynamics)) return; if (GIMP_BRUSH_CORE_GET_CLASS (core)->handles_dynamic_transforming_brush) { GimpDynamicsOutput *size_output; GimpDynamicsOutput *angle_output; GimpDynamicsOutput *hardness_output; GimpDynamicsOutput *aspect_output; gdouble dyn_aspect_ratio = 0.0; if (drawable) { GimpImage *image = gimp_item_get_image (GIMP_ITEM (drawable)); fade_point = gimp_paint_options_get_fade (paint_options, image, paint_core->pixel_dist); } size_output = gimp_dynamics_get_output (core->dynamics, GIMP_DYNAMICS_OUTPUT_SIZE); angle_output = gimp_dynamics_get_output (core->dynamics, GIMP_DYNAMICS_OUTPUT_ANGLE); hardness_output = gimp_dynamics_get_output (core->dynamics, GIMP_DYNAMICS_OUTPUT_HARDNESS); hardness_output = gimp_dynamics_get_output (core->dynamics, GIMP_DYNAMICS_OUTPUT_HARDNESS); aspect_output = gimp_dynamics_get_output (core->dynamics, GIMP_DYNAMICS_OUTPUT_ASPECT_RATIO); core->scale *= gimp_dynamics_output_get_linear_value (size_output, coords, paint_options, fade_point); core->angle += gimp_dynamics_output_get_angular_value (angle_output, coords, paint_options, fade_point); core->hardness = gimp_dynamics_output_get_linear_value (hardness_output, coords, paint_options, fade_point); dyn_aspect_ratio = gimp_dynamics_output_get_aspect_value (aspect_output, coords, paint_options, fade_point); /* Zero aspect ratio is special cased to half of all ar range, * to force dynamics to have any effect . Forcing to full results * in disapearing stamp if applied to maximum. */ if (gimp_dynamics_output_is_enabled (aspect_output)) { if (core->aspect_ratio == 0.0) core->aspect_ratio = 10.0 * dyn_aspect_ratio; else core->aspect_ratio *= dyn_aspect_ratio; } } } /**************************************************/ /* Brush pipe utility functions */ /**************************************************/ void gimp_brush_core_color_area_with_pixmap (GimpBrushCore *core, GimpDrawable *drawable, const GimpCoords *coords, TempBuf *area, GimpBrushApplicationMode mode) { GimpImage *image; PixelRegion destPR; void *pr; guchar *d; gint ulx; gint uly; gint offsetx; gint offsety; gint y; TempBuf *pixmap_mask; TempBuf *brush_mask; g_return_if_fail (GIMP_IS_BRUSH (core->brush)); g_return_if_fail (core->brush->pixmap != NULL); image = gimp_item_get_image (GIMP_ITEM (drawable)); /* scale the brushes */ pixmap_mask = gimp_brush_core_transform_pixmap (core, core->brush); if (! pixmap_mask) return; if (mode != GIMP_BRUSH_HARD) brush_mask = gimp_brush_core_transform_mask (core, core->brush); else brush_mask = NULL; pixel_region_init_temp_buf (&destPR, area, 0, 0, area->width, area->height); pr = pixel_regions_register (1, &destPR); /* Calculate upper left corner of brush as in * gimp_paint_core_get_paint_area. Ugly to have to do this here, too. */ ulx = (gint) floor (coords->x) - (pixmap_mask->width >> 1); uly = (gint) floor (coords->y) - (pixmap_mask->height >> 1); /* Not sure why this is necessary, but empirically the code does * not work without it for even-sided brushes. See bug #166622. */ if (pixmap_mask->width %2 == 0) ulx += ROUND (coords->x) - floor (coords->x); if (pixmap_mask->height %2 == 0) uly += ROUND (coords->y) - floor (coords->y); offsetx = area->x - ulx; offsety = area->y - uly; for (; pr != NULL; pr = pixel_regions_process (pr)) { d = destPR.data; for (y = 0; y < destPR.h; y++) { paint_line_pixmap_mask (image, drawable, pixmap_mask, brush_mask, d, offsetx, y + offsety, destPR.bytes, destPR.w, mode); d += destPR.rowstride; } } } static void paint_line_pixmap_mask (GimpImage *dest, GimpDrawable *drawable, TempBuf *pixmap_mask, TempBuf *brush_mask, guchar *d, gint x, gint y, gint bytes, gint width, GimpBrushApplicationMode mode) { const guchar *mask; guchar *b; guchar *p; gdouble alpha; const gdouble factor = 0.00392156986; /* 1.0 / 255.0 */ gint x_index; gint i; /* Make sure x, y are positive */ while (x < 0) x += pixmap_mask->width; while (y < 0) y += pixmap_mask->height; /* Point to the approriate scanline */ b = (temp_buf_get_data (pixmap_mask) + (y % pixmap_mask->height) * pixmap_mask->width * pixmap_mask->bytes); if (mode == GIMP_BRUSH_SOFT && brush_mask) { /* ditto, except for the brush mask, so we can pre-multiply the * alpha value */ mask = (temp_buf_get_data (brush_mask) + (y % brush_mask->height) * brush_mask->width); for (i = 0; i < width; i++) { gint byte_loop; /* attempt to avoid doing this calc twice in the loop */ x_index = ((i + x) % pixmap_mask->width); p = b + x_index * pixmap_mask->bytes; d[bytes - 1] = mask[x_index]; /* multiply alpha into the pixmap data * maybe we could do this at tool creation or brush switch time? * and compute it for the whole brush at once and cache it? */ alpha = d[bytes - 1] * factor; if (alpha) for (byte_loop = 0; byte_loop < bytes - 1; byte_loop++) d[byte_loop] *= alpha; gimp_image_transform_color (dest, gimp_drawable_type (drawable), d, GIMP_RGB, p); d += bytes; } } else { for (i = 0; i < width; i++) { /* attempt to avoid doing this calc twice in the loop */ x_index = ((i + x) % pixmap_mask->width); p = b + x_index * pixmap_mask->bytes; d[bytes - 1] = 255; /* multiply alpha into the pixmap data * maybe we could do this at tool creation or brush switch time? * and compute it for the whole brush at once and cache it? */ gimp_image_transform_color (dest, gimp_drawable_type (drawable), d, GIMP_RGB, p); d += bytes; } } }