/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #include #include "libgimpmath/gimpmath.h" #include "display-types.h" #include "base/boundary.h" #include "core/gimpdrawable.h" #include "core/gimpimage.h" #include "gimpdisplay.h" #include "gimpdisplayshell.h" #include "gimpdisplayshell-transform.h" /** * gimp_display_shell_transform_coordinate: * @shell: a #GimpDisplayShell * @image_coords: image coordinates * @display_coords: returns the corresponding display coordinates * * Transforms from image coordinates to display coordinates, so that * objects can be rendered at the correct points on the display. **/ void gimp_display_shell_transform_coordinate (GimpDisplayShell *shell, GimpCoords *image_coords, GimpCoords *display_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (image_coords != NULL); g_return_if_fail (display_coords != NULL); *display_coords = *image_coords; display_coords->x = shell->scale_x * image_coords->x; display_coords->y = shell->scale_y * image_coords->y; display_coords->x += - shell->offset_x + shell->disp_xoffset; display_coords->y += - shell->offset_y + shell->disp_yoffset; } /** * gimp_display_shell_untransform_coordinate: * @shell: a #GimpDisplayShell * @display_coords: display coordinates * @image_coords: returns the corresponding image coordinates * * Transforms from display coordinates to image coordinates, so that * points on the display can be mapped to points in the image. **/ void gimp_display_shell_untransform_coordinate (GimpDisplayShell *shell, GimpCoords *display_coords, GimpCoords *image_coords) { g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (display_coords != NULL); g_return_if_fail (image_coords != NULL); *image_coords = *display_coords; image_coords->x = display_coords->x - shell->disp_xoffset + shell->offset_x; image_coords->y = display_coords->y - shell->disp_yoffset + shell->offset_y; image_coords->x /= shell->scale_x; image_coords->y /= shell->scale_y; } void gimp_display_shell_transform_xy (GimpDisplayShell *shell, gdouble x, gdouble y, gint *nx, gint *ny, gboolean use_offsets) { gint offset_x = 0; gint offset_y = 0; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); if (use_offsets) { GimpItem *item; item = GIMP_ITEM (gimp_image_get_active_drawable (shell->display->image)); gimp_item_offsets (item, &offset_x, &offset_y); } x = shell->scale_x * (x + offset_x) - shell->offset_x; y = shell->scale_y * (y + offset_y) - shell->offset_y; /* The projected coordinates can easily overflow a gint in the case of big images at high zoom levels, so we clamp them here to avoid problems. */ x = CLAMP (x, G_MININT, G_MAXINT); y = CLAMP (y, G_MININT, G_MAXINT); *nx = PROJ_ROUND (x) + shell->disp_xoffset; *ny = PROJ_ROUND (y) + shell->disp_yoffset; } /** * gimp_display_shell_untransform_xy: * @shell: a #GimpDisplayShell * @x: x coordinate in display coordinates * @y: y coordinate in display coordinates * @nx: returns x oordinate in image coordinates * @ny: returns y coordinate in image coordinates * @round: if %TRUE, round the results to the nearest integer; * if %FALSE, simply cast them to @gint. * @use_offsets: if %TRUE, @nx and @ny will be returned in the coordinate * system of the active drawable instead of the image * * Transform from display coordinates to image coordinates, so that * points on the display can be mapped to the corresponding points * in the image. **/ void gimp_display_shell_untransform_xy (GimpDisplayShell *shell, gint x, gint y, gint *nx, gint *ny, gboolean round, gboolean use_offsets) { gint offset_x = 0; gint offset_y = 0; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); x -= shell->disp_xoffset; y -= shell->disp_yoffset; if (use_offsets) { GimpItem *item; item = GIMP_ITEM (gimp_image_get_active_drawable (shell->display->image)); gimp_item_offsets (item, &offset_x, &offset_y); } if (round) { *nx = ROUND ((x + shell->offset_x) / shell->scale_x - offset_x); *ny = ROUND ((y + shell->offset_y) / shell->scale_y - offset_y); } else { *nx = (gint) ((x + shell->offset_x) / shell->scale_x - offset_x); *ny = (gint) ((y + shell->offset_y) / shell->scale_y - offset_y); } } /** * gimp_display_shell_transform_xy_f: * @shell: a #GimpDisplayShell * @x: x coordinate of point in image coordinates * @y: y coordinate of point in image coordinate * @nx: returns the transformed x coordinate * @ny: returns the transformed y coordinate * @use_offsets: if %TRUE, the @x and @y coordinates are in the coordinate * system of the active drawable instead of the image * * This function is identical to gimp_display_shell_transfrom_xy(), * except that it returns its results as doubles rather than ints. **/ void gimp_display_shell_transform_xy_f (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny, gboolean use_offsets) { gint offset_x = 0; gint offset_y = 0; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); if (use_offsets) { GimpItem *item; item = GIMP_ITEM (gimp_image_get_active_drawable (shell->display->image)); gimp_item_offsets (item, &offset_x, &offset_y); } *nx = shell->scale_x * (x + offset_x) - shell->offset_x; *ny = shell->scale_y * (y + offset_y) - shell->offset_y; *nx += shell->disp_xoffset; *ny += shell->disp_yoffset; } /** * gimp_display_shell_untransform_xy_f: * @shell: a #GimpDisplayShell * @x: x coordinate in display coordinates * @y: y coordinate in display coordinates * @nx: place to return x coordinate in image coordinates * @ny: place to return y coordinate in image coordinates * @use_offsets: if %TRUE, @nx and @ny will be returned in the coordinate * system of the active drawable instead of the image * * This function is identical to gimp_display_shell_untransform_xy(), * except that the input and output coordinates are doubles rather than * ints, and consequently there is no option related to rounding. **/ void gimp_display_shell_untransform_xy_f (GimpDisplayShell *shell, gdouble x, gdouble y, gdouble *nx, gdouble *ny, gboolean use_offsets) { gint offset_x = 0; gint offset_y = 0; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); g_return_if_fail (nx != NULL); g_return_if_fail (ny != NULL); x -= shell->disp_xoffset; y -= shell->disp_yoffset; if (use_offsets) { GimpItem *item; item = GIMP_ITEM (gimp_image_get_active_drawable (shell->display->image)); gimp_item_offsets (item, &offset_x, &offset_y); } *nx = (x + shell->offset_x) / shell->scale_x - offset_x; *ny = (y + shell->offset_y) / shell->scale_y - offset_y; } /** * gimp_display_shell_transform_points: * @shell: a #GimpDisplayShell * @points: array of x, y coordinate pairs * @coords: returns the corresponding display coordinates * @n_points: number of points * @use_offsets: if %TRUE, the source coordinates are in the coordinate * system of the active drawable instead of the image * * Transforms from image coordinates to display coordinates, so that * objects can be rendered at the correct points on the display. **/ void gimp_display_shell_transform_points (GimpDisplayShell *shell, const gdouble *points, GdkPoint *coords, gint n_points, gboolean use_offsets) { gint offset_x = 0; gint offset_y = 0; gint i; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); if (use_offsets) { GimpItem *item; item = GIMP_ITEM (gimp_image_get_active_drawable (shell->display->image)); gimp_item_offsets (item, &offset_x, &offset_y); } for (i = 0; i < n_points ; i++) { gdouble x, y; x = shell->scale_x * (points[i * 2] + offset_x) - shell->offset_x; y = shell->scale_y * (points[i * 2 + 1] + offset_y) - shell->offset_y; /* The projected coordinates can easily overflow a gint in the case of big images at high zoom levels, so we clamp them here to avoid problems. */ x = CLAMP (x, G_MININT, G_MAXINT); y = CLAMP (y, G_MININT, G_MAXINT); coords[i].x = PROJ_ROUND (x) + shell->disp_xoffset; coords[i].y = PROJ_ROUND (y) + shell->disp_yoffset; } } /** * gimp_display_shell_transform_coords: * @shell: a #GimpDisplayShell * @image_coords: array of image coordinates * @disp_coords: returns the corresponding display coordinates * @n_coords: number of coordinates * @use_offsets: if %TRUE, the source coordinates are in the coordinate * system of the active drawable instead of the image * * Transforms from image coordinates to display coordinates, so that * objects can be rendered at the correct points on the display. **/ void gimp_display_shell_transform_coords (GimpDisplayShell *shell, const GimpCoords *image_coords, GdkPoint *disp_coords, gint n_coords, gboolean use_offsets) { gint offset_x = 0; gint offset_y = 0; gint i; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); if (use_offsets) { GimpItem *item; item = GIMP_ITEM (gimp_image_get_active_drawable (shell->display->image)); gimp_item_offsets (item, &offset_x, &offset_y); } for (i = 0; i < n_coords ; i++) { gdouble x, y; x = shell->scale_x * (image_coords[i].x + offset_x) - shell->offset_x; y = shell->scale_y * (image_coords[i].y + offset_y) - shell->offset_y; /* The projected coordinates can easily overflow a gint in the case of big images at high zoom levels, so we clamp them here to avoid problems. */ x = CLAMP (x, G_MININT, G_MAXINT); y = CLAMP (y, G_MININT, G_MAXINT); disp_coords[i].x = PROJ_ROUND (x) + shell->disp_xoffset; disp_coords[i].y = PROJ_ROUND (y) + shell->disp_yoffset; } } /** * gimp_display_shell_transform_segments: * @shell: a #GimpDisplayShell * @src_segs: array of segments in image coordinates * @dest_segs: returns the corresponding segments in display coordinates * @n_segs: number of segments * @use_offsets: if %TRUE, the source coordinates are in the coordinate * system of the active drawable instead of the image * * Transforms from image coordinates to display coordinates, so that * objects can be rendered at the correct points on the display. **/ void gimp_display_shell_transform_segments (GimpDisplayShell *shell, const BoundSeg *src_segs, GdkSegment *dest_segs, gint n_segs, gboolean use_offsets) { gint offset_x = 0; gint offset_y = 0; gint i; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); if (use_offsets) { GimpItem *item; item = GIMP_ITEM (gimp_image_get_active_drawable (shell->display->image)); gimp_item_offsets (item, &offset_x, &offset_y); } for (i = 0; i < n_segs ; i++) { gdouble x1, x2; gdouble y1, y2; x1 = shell->scale_x * (src_segs[i].x1 + offset_x) - shell->offset_x; x2 = shell->scale_x * (src_segs[i].x2 + offset_x) - shell->offset_x; y1 = shell->scale_y * (src_segs[i].y1 + offset_y) - shell->offset_y; y2 = shell->scale_y * (src_segs[i].y2 + offset_y) - shell->offset_y; /* The projected coordinates can easily overflow a gint in the case of big images at high zoom levels, so we clamp them here to avoid problems. */ x1 = CLAMP (x1, G_MININT, G_MAXINT); x2 = CLAMP (x2, G_MININT, G_MAXINT); y1 = CLAMP (y1, G_MININT, G_MAXINT); y2 = CLAMP (y2, G_MININT, G_MAXINT); dest_segs[i].x1 = PROJ_ROUND (x1) + shell->disp_xoffset; dest_segs[i].x2 = PROJ_ROUND (x2) + shell->disp_xoffset; dest_segs[i].y1 = PROJ_ROUND (y1) + shell->disp_yoffset; dest_segs[i].y2 = PROJ_ROUND (y2) + shell->disp_yoffset; } } /** * gimp_display_shell_untransform_viewport: * @shell: a #GimpDisplayShell * @x: returns image x coordinate of display upper left corner * @y: returns image y coordinate of display upper left corner * @width: returns width of display measured in image coordinates * @height: returns height of display measured in image coordinates * * This function calculates the part of the image, im image coordinates, * that corresponds to the display viewport. **/ void gimp_display_shell_untransform_viewport (GimpDisplayShell *shell, gint *x, gint *y, gint *width, gint *height) { gint x1, y1, x2, y2; g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell)); gimp_display_shell_untransform_xy (shell, 0, 0, &x1, &y1, FALSE, FALSE); gimp_display_shell_untransform_xy (shell, shell->disp_width, shell->disp_height, &x2, &y2, FALSE, FALSE); if (x1 < 0) x1 = 0; if (y1 < 0) y1 = 0; if (x2 > shell->display->image->width) x2 = shell->display->image->width; if (y2 > shell->display->image->height) y2 = shell->display->image->height; if (x) *x = x1; if (y) *y = y1; if (width) *width = x2 - x1; if (height) *height = y2 - y1; }