#ifndef MAPOBJECTIMAGEH #define MAPOBJECTIMAGEH #include #include #include #include #include #include #include #include "mapobject_main.h" #include "mapobject_preview.h" #include "mapobject_shade.h" #include "mapobject_ui.h" /* Externally visible variables */ /* ============================ */ extern GDrawable *input_drawable,*output_drawable; extern GPixelRgn source_region,dest_region; extern guchar *preview_rgb_data; extern GdkImage *image; extern glong maxcounter,old_depth,max_depth; extern gint imgtype,width,height,in_channels,out_channels; extern GckRGB background; extern gdouble oldtreshold; extern gint border_x1,border_y1,border_x2,border_y2; extern GTile *current_in_tile, *current_out_tile; /* Externally visible functions */ /* ============================ */ extern gint image_setup (GDrawable *drawable,gint interactive); extern glong in_xy_to_index (gint x,gint y); extern glong out_xy_to_index (gint x,gint y); extern gint checkbounds (gint x,gint y); extern GckRGB peek (gint x,gint y); extern void poke (gint x,gint y,GckRGB *color); extern GckVector3 int_to_pos (gint x,gint y); extern void pos_to_int (gdouble x,gdouble y,gint *scr_x,gint *scr_y); extern GckRGB get_image_color (gdouble u,gdouble v,gint *inside); #endif