GIMP Python Documentation
James
Henstridge
james@daa.com.au
v0.4, 5 July 1999
This document outlines the interfaces to Gimp-Python,
which is a set of Python modules that act as a wrapper to
libgimp allowing the writing of
plug-ins for GIMP. In this way, Gimp-Python is similar to
Script-Fu, except that you can use the full set of Python
extension modules from the plug-in.
Introduction
What is it?
Gimp-Python is a scripting extension for GIMP, similar to
Script-Fu. The main difference is in what is called first. In
Script-Fu, the script-fu plugin executes the script, while in
Gimp-Python the script is in control.
In fact, you will find that the Gimp-Python scripts start
with the line #!/usr/bin/python. The
gimp extension is loaded with the familiar
import command.
Another point of difference between Gimp-Python and
Script-Fu is that Gimp-Python stores images, layers, channels
and other types as objects rather than just storing their ID.
This allows better type checking that is missing from Script-Fu,
and allows those types to act as objects, complete with
attributes and methods.
Also, Gimp-Python is not limited to just calling
procedures from the PDB. It also implements the rest of
libgimp, including tiles and pixel regions,
and access to other lower level functions.
Installation
Gimp-python consists of a Python module written in C and
some native python support modules. You can build pygimp with
the commands:
./configure
make
make install
This will build and install gimpmodule and its supporting
modules, and install the sample plugins in gimp's plugin
directory.
The Structure Of A Plugin
The majority of code in this package resides in
gimpmodule.c, but this provides a poor
interface for implementing some portions of a plugin. For this
reason, there is a python module called
plugin.py that sets out a structure for
plugins and implements some things that were either too dificult
or impossible to do in C.
The main purpose of plugin.py was to
implement an object oriented structure for plug-ins. As well as
this, it handles tracebacks, which are otherwise ignored by
libgimp, and gives a method to call
other Gimp-Python plug-ins without going through the procedural
database.
An Example Plugin
As in a lot of manuals, the first thing you examine is an
example, so here is an example. I have included it before
explaining what it does to allow more advanced programmers to
see the structure up front. It is a translation of the clothify
Script-Fu extension:
A sample python plugin
#!/usr/bin/python
import math
from gimpfu import *
have_gimp11 = gimp.major_version > 1 or \
gimp.major_version == 1 and gimp.minor_version >= 1
def python_clothify(timg, tdrawable, bx=9, by=9,
azimuth=135, elevation=45, depth=3):
bx = 9 ; by = 9 ; azimuth = 135 ; elevation = 45 ; depth = 3
width = tdrawable.width
height = tdrawable.height
img = gimp.image(width, height, RGB)
layer_one = gimp.layer(img, "X Dots", width, height, RGB_IMAGE,
100, NORMAL_MODE)
img.disable_undo()
if have_gimp11:
pdb.gimp_edit_fill(layer_one)
else:
pdb.gimp_edit_fill(img, layer_one)
img.add_layer(layer_one, 0)
pdb.plug_in_noisify(img, layer_one, 0, 0.7, 0.7, 0.7, 0.7)
layer_two = layer_one.copy()
layer_two.mode = MULTIPLY_MODE
layer_two.name = "Y Dots"
img.add_layer(layer_two, 0)
pdb.plug_in_gauss_rle(img, layer_one, bx, 1, 0)
pdb.plug_in_gauss_rle(img, layer_two, by, 0, 1)
img.flatten()
bump_layer = img.active_layer
pdb.plug_in_c_astretch(img, bump_layer)
pdb.plug_in_noisify(img, bump_layer, 0, 0.2, 0.2, 0.2, 0.2)
pdb.plug_in_bump_map(img, tdrawable, bump_layer, azimuth,
elevation, depth, 0, 0, 0, 0, TRUE, FALSE, 0)
gimp.delete(img)
register(
"python_fu_clothify",
"Make the specified layer look like it is printed on cloth",
"Make the specified layer look like it is printed on cloth",
"James Henstridge",
"James Henstridge",
"1997-1999",
"<Image>/Filters/Artistic/Clothify",
"RGB*, GRAY*",
[
(PF_INT, "x_blur", "X Blur", 9),
(PF_INT, "y_blur", "Y Blur", 9),
(PF_INT, "azimuth", "Azimuth", 135),
(PF_INT, "elevation", "elevation", 45),
(PF_INT, "depth", "Depth", 3)
],
[],
python_clothify)
main()
Import Modules
In this plugin, a number of modules are imported. The
important ones are:
gimpfu: this module provides a
simple interface for writing plugins, similar to what
script-fu provides. It provides the GUI for entering in
parameters in interactive mode and performs some sanity
checks when registering the plugin.
By using "from gimpfu import *", this module also
provides an easy way to get all the commonly used symbols
into the plugin's namespace.
gimp: the main part of the gimp
extension. This is imported with gimpfu.
gimpenums: a number of useful
constants. This is also automatically imported with
gimpfu.
The pdb variable is a variable for accessing the
procedural database. It is imported into the plugin's namespace
with gimpfu for convenience.
Plugin Framework
With pygimp-0.4, the gimpfu module was introduced. It
simplifies writing plugins a lot. It handles the run mode
(interactive, non interactive or run with last values),
providing a GUI for interactive mode and saving the last used
settings.
Using the gimpfu plugin, all you need to do is write the
function that should be run, make a call to
register, and finally a call to
main to get the plugin started.
If the plugin is to be run on an image, the first
parameter to the plugin function should be the image, and the
second should be the current drawable (do not worry about the
run_mode parameter). Plugins that do not act on an existing
image (and hence go in the toolbox's menus) do not need these
parameters. Any other parameters are specific to the
plugin.
After defining the plugin function, you need to call
register to register the plugin with gimp
(When the plugin is run to query it, this information is passed
to gimp. When it is run interactively, this information is used
to construct the GUI). The parameters to
register are:
name
blurb
help
author
copyright
date
menupath
imagetypes
params
results
function
Most of these parameters are quite self explanatory. The
menupath option should start with <Image%gt;/ for image
plugins and <Toolbox>/ for toolbox plugins. The remainder
of the menupath is a slash separated path to its menu item.
The params parameter holds a list parameters for the
function. It is a list of tuples. Note that you do not have to
specify the run_type, image or drawable parameters, as gimpfu
will add these automatically for you. The tuple format is
(type, name, description, default [, extra]). The allowed type
codes are:
PF_INT8
PF_INT16
PF_INT32
PF_INT
PF_FLOAT
PF_STRING
PF_VALUE
PF_INT8ARRAY
PF_INT16ARRAY
PF_INT32ARRAY
PF_INTARRAY
PF_FLOATARRAY
PF_STRINGARRAY
PF_COLOR
PF_COLOUR
PF_REGION
PF_IMAGE
PF_LAYER
PF_CHANNEL
PF_DRAWABLE
PF_TOGGLE
PF_BOOL
PF_SLIDER
PF_SPINNER
PF_ADJUSTMENT
PF_FONT
PF_FILE
PF_BRUSH
PF_PATTERN
PF_GRADIENT
These values map onto the standard PARAM_* constants. The
reason to use the extra constants is that they give gimpfu more
information, so it can produce a better interface (for instance,
the PF_FONT type is equivalent to PARAM_STRING, but in the GUI
you get a small button that will bring up a font selection
dialog).
The PF_SLIDER, PF_SPINNER and PF_ADJUSTMENT types require
the extra parameter. It is of the form (min, max, step), and
gives the limits for the spin button or slider.
The results parameter is a list of 3-tuples of the form
(type, name, description). It defines the return values for the
function. If there is only a single return value, the plugin
function should return just that value. If there is more than
one, the plugin function should return a tuple of results.
The final parameter to register is
the plugin function itself.
After registering one or more plugin functions, you must
call the main function. This will cause
the plugin to start running. A GUI will be displayed when
needed, and your plugin function will be called at the
appropriate times.
The Procedural Database
The procedural database is a registry of things gimp and its
plugins can do. When you install a procedure for your plugin, you
are extending the procedural database.
The procedural database is self documenting, in that when
you install a procedure in it, you also add documentation for it,
its parameters and return values.
The Gimp-Python Model
In Gimp-Python, the procedural database is represented by
the object gimp.pdb. In most of my
plugins, I make an assignment from gimp.pdb
to pdb for convenience.
You can query the procedural database with
pdb's method query. Its
specification is:
pdb.query(name, [blurb, [help, [author, [copyright, [date, [type]]]]]])
Each parameter is a regular expression that is checked
against the corresponding field in the procedural database. The
method returns a list of the names of matching procedures. If
query is called without any arguments, it will
return every procedure in the database.
Procedural Database Procedures
Procedures can be accessed as procedures, or by treating
pdb as a mapping objest. As an example,
the probedure gimp_edit_fill can be
accessed as either pdb.gimp_edit_fill or
pdb['gimp_edit_fill']. The second form is
mainly for procedures whose names are not valid Python names (eg
in script-fu-..., the dashes are interpreted as minuses).
These procedure objects have a number of attribute:
proc_name
The name of the procedure.
proc_blurb
A short piece of information about the procedure.
proc_help
More detailed information about the procedure.
proc_author
The author of the procedure.
proc_copyright
The copyright holder for the procedure (usually the
same as the author).
proc_date
The date when the procedure was written.
proc_type
The type of procedure. This will be one of
PROC_PLUG_IN, PROC_EXTENSION or PROC_TEMPORARY.
nparams
The number of parameters the procedure takes.
nreturn_vals
The number of return values the procedure gives.
params
A description of parameters of the procedure. It
takes the form of a tuple of 3-tuples, where each 3-tuple
describes a parameter. The items in the 3-tuple are a
parameter type (one of the PARAM_* constants), a
name for the parameter, and a description of the
parameter.
return_vals
A description of the return values. It takes the
same form as the params
attribute.
A procedure object may also be called. At this point,
Gimp-Python doesn't support keyword arguments for PDB
procedures. Arguments are passed to the procedure in the normal
method. The return depends on the number of return values:
If there are zero return values,
None is returned.
If there is only a single return value, it is
returned.
If there are more return values, then they are
returned as a tuple.
More Information
For more information on invoking PDB procedures, please
see the example plugins. For information on individual
procedures, please see the PDB Browser plugin (in the Xtns
menu). It alows you to peruse to the database
interactively.
GIMP Module Procedures
The gimp module contains a number of
procedures and functions, as well as the definitions of many gimp
types such as images, and the procedural database. This section
explains the base level procedures.
Constructors and Object Deletion
There are a number of functions in the
gimp module that are used to create the objects
used to make up an image in GIMP. Here is a set of descriptions
of these constructors:
gimp.image(width,
height,
type)
This procedure creates an image with the given
dimensions and type (type is one of
RGB, GRAY or
INDEXED).
gimp.layer(img,
name, width,
height, type,
opacity,
mode)
Create a new layer called
name, with the given dimensions and
type (one of the
*_IMAGE constants),
opacity (float between 0 and 100) and
a mode (one of the
*_MODE constants). The layer can
then be added to the image with the
img.add_layer method.
gimp.channel(img,
name, width,
height,
opacity,
colour)
Create a new channel object with the given
dimensions, opacity and
colour (one of the
*_CHANNEL constants). This channel can
then be added to an image.
gimp.display(img)
Create a new display window for the given image.
The window will not be displayed until a call to
gimp.displays_flush is made.
gimp.parasite(name, flags, data)
Create a new parasite. The parasite can then be
attached to gimp, an image or a drawable. This is only
available in gimp >= 1.1
When any of these objects get removed from memory (such as
when their name goes out of range), the gimp thing it represents
does not get deleted with it (otherwise when your plugin
finished running, it would delete all its work). In order to
delete the thing the Python object represents, you should use
the gimp.delete procedure. It deletes the
gimp thing associated with the Python object given as a
parameter. If the object is not an image, layer, channel,
drawable or display gimp.delete does
nothing.
Configuration Information
There are a number of functions that can be used to gather
information about the environment the plugin is running in:
gimp.color_cube() or
gimp.colour_cube()
Returns the current colour cube.
gimp.gamma()
Returns the current gamma correction.
gimp.install_cmap()
Returns non-zero if a colour map has been
installed.
gimp.use_xshm()
Returns non-zero if GIMP is using X shared
memory.
gimp.gtkrc()
Returns the file name of the GTK configuration
file.
Palette Operations
These functions alter the currently selected foreground
and background.
gimp.get_background()
Returns a 3-tuple containing the current background
colour in RGB form.
gimp.get_foreground()
Returns a 3-tuple containing the current foreground
colour in RGB form.
gimp.set_background(r,
g, b)
Sets the current background colour. The three
arguments can be replaced by a single 3-tuple like that
returned by gimp.get_background.
gimp.set_foreground(r,
g, b)
Sets the current foreground colour. Like
gimp.set_background, the arguments may
be replaced by a 3-tuple.
Gradient Operations
These functions perform operations on gradients:
gimp.gradients_get_active()
Returns the name of the active gradient.
gimp.gradients_set_active(name)
Sets the active gradient.
gimp.gradients_get_list()
Returns a list of the names of the available
gradients.
gimp.gradients_sample_uniform(num)
Returns a list of num
samples, where samples consist of 4-tuples of floats
representing the red, green, blue and alpha values for the
sample.
gimp.gradients_sample_custom(pos)
Similar to
gimp.gradients_sample_uniform, except
the samples are taken at the positions given in the list
of floats pos instead of uniformly
through the gradient.
PDB Registration Functions
These functions either install procedures into the PDB or
alert gimp to their special use (eg as file handlers).
For simple plugins, you will usually only need to use
register from gimpfu.
gimp.install_procedure(name,
blurb, help,
author,
copyright,
date,
menu_path,
image_types,
type, params,
ret_vals)
This procedure is used to install a procedure into
the PDB. The first eight parameters are strings,
type is a one of the
PROC_* constants, and the last two
parameters are sequences describing the parameters and
return values. Their format is the same as the param and
ret_vals methods or PDB procedures.
gimp.install_temp_proc(name,
blurb, help,
author,
copyright,
date,
menu_path,
image_types, type,
params, ret_vals)
This procedure is used to install a procedure into
the PDB temporarily. That is, it must be added again
every time gimp is run. This procedure will be called the
same way as all other procedures for a plugin.
gimp.uninstall_temp_proc(name)
This removes a temporary procedure from the
PDB.
gimp.register_magic_load_handler(name,
extensions,
prefixes,
magics)
This procedure tells GIMP that the PDB procedure
name can load files with
extensions and
prefixes (eg http:) with magic
information magics.
gimp.register_load_handler(name,
extensions,
prefixes)
This procedure tells GIMP that the PDB procedure
name can load files with
extensions and
prefixes (eg http:).
gimp.register_save_handler(name,
extensions,
prefixes)
This procedure tells GIMP that the PDB procedure
name can save files with
extensions and
prefixes (eg http:).
Other Functions
These are the other functions in the
gimp module.
gimp.main(init_func,
quit_func,
query_func,
run_func)
This function is the one that controls the execution
of a Gimp-Python plugin. It is better to not use this
directly but rather subclass the plugin class, defined in
the .
gimp.pdb
The procedural database object.
gimp.progress_init([label])
(Re)Initialise the progress meter with
label (or the plugin name) as a
label in the window.
gimp.progress_update(percnt)
Set the progress meter to
percnt done.
gimp.query_images()
Returns a list of all the image objects.
gimp.quit()
Stops execution immediately and exits.
gimp.displays_flush()
Update all the display windows.
gimp.tile_width()
The maximum width of a tile.
gimp.tile_height()
The maximum height of a tile.
gimp.tile_cache_size(kb)
Set the size of the tile cache in kilobytes.
gimp.tile_cache_ntiles(n)
Set the size of the tile cache in tiles.
gimp.get_data(key)
Get the information associated with
key. The data will be a string.
This function should probably be used through the .
gimp.set_data(key,
data)
Set the information in the string
data with
key. The data will persist for the
whole gimp session. Rather than directly accessing this
function, it is better to go through the .
gimp.extension_ack()
Tells gimp that the plugin has finished its work,
while keeping the plugin connection open. This is used by
an extension plugin to tell gimp it can continue, while
leaving the plugin connection open. This is what the
script-fu plugin does so that only one scheme interpretter
is needed.
gimp.extension_process(timeout)
Makes the plugin check for messages from gimp.
generally this is not needed, as messages are checked
during most calls in the gimp module.
Parasites
In gimp >= 1.1, it is possible to attach arbitrary data to
an image through the use of parasites. Parasites are simply
wrappers for the data, containing its name and some flags.
Parasites have the following parameters:
data
The data for the parasite -- a string
flags
The flags for the parasite
is_persistent
True if this parasite is persistent
is_undoable
True if this parasite is undoable
name
The name of the parasite
Parasites also have the methods copy,
is_type and
has_flag.
There is a set of four functions that are used to
manipulate parasites. They exist as functions in the
gimp module, and methods for image and
drawable objects. They are:
parasite_find(name)
find a parasite by its name.
parasite_attach(parasite)
Attach a parasite to this object.
attach_new_parasite(name, flags, data)
Create a new parasite and attach it.
parasite_detach(name)
Detach the named parasite
GIMP Objects
Gimp-Python implements a number of special object types that
represent the different types of parameters you can pass to a PDB
procedure. Rather than just making these place holders, I have
added a number of members and methods to them that allow a lot of
configurability without directly calling PDB procedures.
There are also a couple of extra objects that allow low
level manipulation of images. These are tile objects (working)
and pixel regions (not quite finished).
Image Object
This is the object that represents an open image. In this
section, image represents a generic
image object.
Image Members
image.active_channel
This is the active channel of the image. You can
also assign to this member, or
None if there is no active
channel.
image.active_layer
This is the active layer of the image. You can
also assign to this member, or
None if there is no active
layer.
image.base_type
This is the type of the image (eg RGB, INDEXED).
image.channels
This is a list of the channels of the image.
Altering this list has no effect, and you can not assign
to this member.
image.cmap
This is the colour map for the image.
image.filename
This is the filename for the image. A file load
or save handler might assign to this.
image.height
This is the height of the image. You can't assign
to this member.
image.floating_selection
The floating selection layer, or
None if there is no floating
selection.
image.layers
This is a list of the layers of the image.
image.selection
The selection mask for the image.
image.width
This is the width of the image. You can't assign
to this member.
Image Methods
image.add_channel(channel,
position)
Adds channel to
image in position
position.
image.add_layer(layer,
position)
Adds layer to
image in position
position.
image.add_layer_mask(layer,
mask)
Adds the mask mask to
layer.
image.clean_all()
Unsets the dirty flag on the image.
image.disable_undo()
Disables undo for
image.
image.enable_undo()
Enables undo for image.
You might use these commands round a plugin, so that the
plugin's actions can be undone in a single step.
image.flatten()
Returns the resulting layer after merging all the
visible layers, discarding non visible ones and
stripping the alpha channel.
image.get_component_active(component)
Returns true if component
(one of the *_CHANNEL constants) is
active.
image.get_component_visible(component)
Returns true if component
is visible.
image.set_component_active(component,
active)
Sets the activeness of
component.
image.set_component_visible(component,
active)
Sets the visibility of
component.
image.lower_channel(channel)
Lowers channel.
image.lower_layer(layer)
Lowers layer.
image.merge_visible_layers(type)
Merges the visible layers of
image using the given merge
type.
image.pick_correlate_layer(x,
y)
Returns the layer that is visible at the point
(x,y), or
None if no layer matches.
image.raise_channel(channel)
Raises channel.
image.raise_layer(layer)
Raises layer.
image.remove_channel(channel)
Removes channel from
image.
image.remove_layer(layer)
Removes layer from
image.
image.remove_layer_mask(layer,
mode)
Removes the mask from
layer, with the given
mode (either APPLY or
DISCARD).
image.resize(width,
height, x,
y)
Resizes the image to size (width,
height) and places the old contents at
position (x,y).
Channel Objects
These objects represent a GIMP Image's colour channels.
In this section, channel will refer
to a generic channel object.
Channel Members
channel.colour
or
channel.color
The colour of the channel.
channel.height
The height of the channel.
channel.width
The width of the channel.
channel.image
The image the channel belongs to, or
None if it isn't attached
yet.
channel.layer
The channel's layer (??) or
None if one doesn't exist.
channel.layer_mask
Non zero if the channel is a layer mask.
channel.name
The name of the channel.
channel.opacity
The opacity of the channel.
channel.show_masked
The show_masked value of the channel.
channel.visible
Non-zero if the channel is visible.
Channel Methods
channel.copy()
returns a copy of the channel.
Layer Objects
Layer objects represent the layers of a GIMP image. In
this section I will refer to a generic layer called
layer.
Layer Members
layer.apply_mask
The apply mask setting. (non zero if the layer
mask is being composited with the layer's alpha
channel).
layer.bpp
The number of bytes per pixel.
layer.edit_mask
The edit mask setting. (non zero if the mask is
active, rather than the layer).
layer.height
The height of the layer.
layer.image
The image the layer is part of, or
None if the layer isn't
attached.
layer.is_floating_selection
Non zero if this layer is the image's floating
selection.
layer.mask
The layer's mask, or None
if it doesn't have one.
layer.mode
The mode of the layer.
layer.name
The name of the layer.
layer.opacity
The opacity of the layer.
layer.preserve_transparency
The layer's preserve transparency setting.
Layer Methods
layer.add_alpha()
Adds an alpha component to the layer.
layer.copy([alpha])
Creates a copy of the layer, optionally with an
alpha layer.
layer.create_mask(type)
Creates a layer mask of type
type.
layer.resize(w,
h, x,
y)
Resizes the layer to (w,
h), positioning the original contents at
(x,y).
layer.scale(h,
w,
origin)
Scales the layer to (w, h),
using the specified origin (local
or image).
layer.set_offsets(x,
y)
Sets the offset of the layer, relative to the
image's origin
layer.translate(x,
y)
Moves the layer to (x, y)
relative to its current position.
Drawable Objects
Both layers and channels are drawables. Hence there are a
number of operations that can be performed on both objects.
They also have some common attributes and methods. In the
description of these attributes, I will refer to a generic
drawable called drawable.
Drawable Members
drawable.bpp
The number of bytes per pixel.
drawable.is_colour
or
drawable.is_color
or
drawable.is_rgb
Non zero if the drawable is colour.
drawable.is_grey
or
drawable.is_gray
Non zero if the drawable is greyscale.
drawable.has_alpha
Non zero if the drawable has an alpha channel.
drawable.height
The height of the drawable.
drawable.image
The image the drawable belongs to.
drawable.is_indexed
Non zero if the drawable uses an indexed colour
scheme.
drawable.mask_bounds
The bounds of the drawable's selection.
drawable.name
The name of the drawable.
drawable.offsets
The offset of the top left hand corner of the
drawable.
drawable.type
The type of the drawable.
drawable.visible
Non zero if the drawable is visible.
drawable.width
The width of the drawable.
Drawable Methods
drawable.fill(fill_type)
Fills the drawable with given
fill_type (one of the
*_FILL constants).
drawable.flush()
Flush the changes to the drawable.
drawable.get_pixel_rgn(x,
y, w,
h, [dirty,
[shadow])
Creates a pixel region for the drawable. It will
cover the region with origin
(x,y) and dimensions w
x h. The dirty
argument sets whether any changes to the pixel region
will be reflected in the drawable (default is TRUE).
The shadow argument sets whether
the pixel region acts on the shadow tiles or not
(default is FALSE). If you draw on the shadow tiles,
you must call
drawable.merge_shadow()
for changes to take effect.
drawable.get_tile(shadow,
row,
col)
Get a tile at (row,
col). Either on or off the
shadow buffer.
drawable.get_tile2(shadow,
x, y)
Get the tile that contains the pixel
(x, y).
drawable.merge_shadow()
Merge the shadow buffer back into the
drawable.
drawable.update(x,
y, w,
h)
Update the given portion of the drawable.
Tile Objects
Tile objects represent the way GIMP stores information. A
tile is basically just a 64x64 pixel region of the drawable.
The reason GIMP breaks the image into small pieces like this is
so that the whole image doesn't have to be loaded into memory in
order to alter one part of it. This becomes important with
larger images.
In Gimp-Python, you would use Tiles if you wanted to
perform some low level operation on the image, instead of using
procedures in the PDB. This type of object gives a Gimp-Python
plugin the power of a C plugin, rather than just the power of a
Script-Fu script. Tile objects are created with either the
drawable.get_tile()
or
drawable.get_tile2()
functions. In this section, I will refer to a generic tile
object named tile.
Tile Members
All tile members are read only.
tile.bpp
The number of bytes per pixel.
tile.dirty
If there have been changes to the tile since it
was last flushed.
tile.drawable
The drawable that the tile is from.
tile.eheight
The actual height of the tile.
tile.ewidth
The actual width of the tile.
tile.ref_count
The reference count of the tile. (this is
independent of the Python object reference
count).
tile.shadow
Non zero if the tile is part of the shadow
buffer.
Tile Methods
tile.flush()
Flush any changes in the tile. Note that the tile
is automatically flushed when the Python object is
deleted from memory.
Tile Mapping Behaviour
Tile objects also act as a mapping, or sequence. You
can access the pixels in the tile in one of two ways. You can
either access them with a single number, which refers to its
position in the tile
(eg. tile[64]
refers to the first pixel in the second row of a 64x64 pixel
tile). The other way is with a tuple, representing the
coordinates on the tile
(eg. tile[0, 1]
refers to the first pixel on the second row of the
tile).
The type of these subscripts is a string of length
tile.bpp.
When you assign to a subscript, the dirty flag is
automatically set on the tile, so you don't have to explicitly
set the flag, or flush the tile.
Pixel Regions
Pixel region objects give an interface for low level
operations to act on large regions of an image, instead of on
small 64x64 pixel tiles. In this section I will refer to a
generic pixel region called pr. For
an example of a pixel region's use, please see the example
plugin whirlpinch.py.
Pixel Region Members
pr.drawable
The drawable this pixel region is for.
pr.bpp
The number of bytes per pixel for the drawable.
pr.rowstride
The rowstride for the pixel region.
pr.x
The x coordinate of the top left hand corner.
pr.y
The y coordinate of the top left hand corner.
pr.w
The width of the pixel region.
pr.h
The height of the pixel region.
pr.dirty
Non zero if changes to the pixel region will be
reflected in the drawable.
pr.shadow
Non zero if the pixel region acts on the shadow
tiles of the drawable.
Pixel Region Methods
pr.resize(x,
y, w,
h)
resize the pixel region so that it operates on the
the region with corner (x, y)
with dimensions w x h.
Pixel Region Mapping Behaviour
The pixel region acts as a mapping. The index is a
2-tuple with components that are either integers or slices.
The subscripts may be read and assigned to. The type of the
subscripts is a string containing the binary data of the
requested region. Here is a description of the posible
operations:
pr[x,
y]
Get/Set the pixel at
(x,y)
pr[x1:x2,
y]
Get/Set the row starting at (x1,
y), width x2 -
x1.
pr[x,
y1:y2]
Get/Set the column starting at (x,
y1), height y2 -
y1.
pr[x1:x2,
y1:y1]
Get/Set the rectangle starting at (x1,
y1), width x2 - x1
and height y2 - y1.
Support Modules
This section describes the modules that help make using the
gimp module easier. These range from a set
of constants to storing persistent data.
The gimpenums Module
This module contains all the constants found in the header
libgimp/gimpenums.h, as well as some extra
constants that are available in Script-Fu.
The gimpfu Module
This module was fully described in an earlier section. It
provides an easy interface for writing plugins, where you do not
need to worry about run_modes, GUI's and saving previous values.
It is the recommended module for writing plugins.
The gimpplugin Module
This module provides the framework for writing GIMP
plugins in Python. It gives more flexibility for writing
plugins than the gimpfu module, but does not offer as many
features (such as automatic GUI building).
To use this framework you subclass
gimpplugin.plugin like so:
import gimpplugin
class myplugin(gimpplugin.plugin):
def init(self):
# initialisation routines
# called when gimp starts.
def quit(self):
# clean up routines
# called when gimp exits (normally).
def query(self):
# called to find what functionality the plugin provides.
gimp.install_procedure("procname", ...)
# note that this method name matches the first arg of
# gimp.install_procedure
def procname(self, arg1, ...):
# do what ever this plugin should do
The gimpshelf Module
This module gives a nicer interface to the persistent
storage interface for GIMP plugins. Due to the complicated
nature of Python objects (there is often a lot of connections
between them), it can be dificult to work out what to store in
gimp's persistent storage. The python interface only allows
storage of strings, so this module wraps pickle and unpickle to
allow persistentstorage of any python object.
Here is some examples of using this module:
>>> from gimpshelf import shelf
>>> shelf['james'] = ['forty-two', (42, 42L, 42.0)]
>>> shelf.has_key('james')
1
>>> shelf['james']
['forty-two', (42, 42L, 42.0)]
Anything you store with
gimpshelf.shelf will exist until GIMP
exits. This makes this interface perfect for when a plugin is
executed with the run mode
RUN_WITH_LAST_VALS.
Script-Fu Invocation
The Script-Fu to GIMP Python Interface
As all other plug-ins, the ones written with GIMP Python are
registered in the procedural database (See ). As such, they can be easily interfaced
using Script-Fu; let's consider this GIMP Python plug-in:
#! /usr/bin/env python
from gimpfu import *
def echo(*args):
"""Print the arguments on standard output"""
print "echo:", args
register(
"console_echo", "", "", "", "", "",
"<Toolbox>/Xtns/Languages/Python-Fu/Test/_Console Echo", "",
[
(PF_STRING, "arg0", "argument 0", "test string"),
(PF_INT, "arg1", "argument 1", 100 ),
(PF_FLOAT, "arg2", "argument 2", 1.2 ),
(PF_COLOR, "arg3", "argument 3", (0, 0, 0) ),
],
[],
echo
)
main()
Using Script-Fu, one could easily invoke the correct Scheme
function call: (python-fu-console-echo RUN-NONINTERACTIVE
"another string" 777 3.1416 '(1 0 0)). There are a couple of
details worth mentioning:
The registered procedure name (first parameter of the
register() function) is mangled: all underscores
are converted to hypens, to better match the usual Scheme syntatic
style (here, console_echo becomes
console-echo). Moreover, a
python-fu- prefix is automatically added; it is
better not to explicitly add it ourselves, as it will make the
often useful (plug-in-script-fu-eval ...)
evaluation fail.
The mandatory first parameter to any pdb call (Script-Fu
constant RUN-INTERACTIVE, or
RUN-NONINTERACTIVE) discriminates between
user-driven or scripted calls. In the case of gimpfu-based plug-ins,
it is automatically taken care of internally -- interactive calls
will dismiss all the remaning arguments, and an interface will be
presented (when possible) to the user. The plug-in core Python
function (echo() in this case), never has to deal
with it.
Script-Fu is able to process strings, integer and floats
literals, and pass them as corresponding first-class objects to
Python. It can also pass compound arguments such as colors as tuples
in Python by expressing them as Scheme lists (in the
(python-fu-console-echo ...) call above, fourth
argument to the pythonic echo() function will be
a 3-tuple of integers representing a pure red color).
All other special purposes gimpfu parameter types
(PF_FILE, etc.) can be constructed using those
simple literals and list constructs, and received as appropriate
objects in Python. If you need booleans, pass them as
integers.
GIMP Python Invocation from the Shell
All this means that you could easily invoke a GIMP Python plug-in
such as the one above directly from your shell using the
(plug-in-script-fu-eval ...) evaluator:
gimp --no-interface --batch='(python-fu-console-echo RUN-NONINTERACTIVE "another string" 777 3.1416 (list 1 0 0))' --batch='(gimp-quit 1)'
The invocation here was done without an interface since this specific
procedure didn't need any.
See the GIMP Script-Fu Documentation to learn more about it.
End Note
This package is not yet complete, but it has enough in it to
be useful for writing plugins for GIMP. If you write any plugins
that might be useful as examples, please mail me at james@daa.com.au.