...are much too quick
In gimp_scale_entry_new(), set the spinbutton's climb_rate to the same
value as step_increment instead of hardcoding 1.0. This should make
many spinbuttons behave better.
(cherry picked from commit b9265ebfb9)
Add private API _gimp_unit_store_sync_units() which emits
"row-inserted" on each unit that didn't exist when the GimpUnitStore
was created, or when sync_units() was called the last time.
In GimpUnitComboBox, call sync_units() each time the combo is popped
up, or a unit is set on the combo.
(cherry picked from commit 66298ba869)
Prevent gimp_coordinates_callback () to be called recursively
when x and y are chained.
One call puts all values in a consistent state, a recusive call can
cause side effects (calculations with rounded values)
(cherry picked from commit 24a2113170)
gimp_size_entry_eevl_input_callback(): CLAMP() the input value before
passing it back to GtkSpinButton, or it will revert too large/small
inputs back to the old value, instead of using the field's max/min
values.
(cherry picked from commit d1503ead83)
It seems GtkIconView got fixed, and now the pile of code I added to
make the layout nice has exactly the opposite effect. Get rid of the
pile.
(cherry picked from commit f1c785fb37)
If gimp_window_set_transient_for() fails (due to platform
restrictions), at least set GTK_WIN_POS_CENTER on the window, so it
gets centered on the monitor where the mouse is. This also removes the
need for OSX specific centering code in GimpDialog (bug 677776).
(cherry picked from commit 9e5ed1e70a)
On OSX, call [NSApp activateIgnoringOtherApps] when a plug-in dialog
is shown, so the plug-in process becomes the active app, and the
dialog gets focussed.
In order to avoid doing this in GimpDialog (which is also used in
the core), do it in gimp_ui_init() which all interactive plug-ins
call, and when gimp_temp_proc_run() is called interactively, to
catch repeated activation of an already running plug-in.
Also, set GimpDialog's initial position to GTK_WIN_POS_CENTER,
or they will pop up in the top left corner.
Inspired by patches from Simone Karin Lehmann and Daniel Sabo.
(cherry picked from commit 0b56aa0d13)
instead of checking for event->button == 3, so context menus
work correctly on the Mac. Didn't change the image menu yet
because thet requires some more refactoring.
This only helps to maintain proper includes in app/ and shouldn't
affect plug-ins at all, because these are supposed to only include the
main headers from libgimp/ since the beginning of time.
The gimpfootypes.h files do not have these guards, so we can continue
to maintain app/'s include policy that is very likely to error out if
wrong things are included.