which encapsulates a cmsHTRANSFORM and does all the pixel format
conversion magic. It has API to create transforms and proofing
transforms, and to convert pixels arrays and GeglBuffers.
Before, each place which has a transform had to keep around the
transform and its input and output Babl formats, and had to implement
lots of stuff itself. Now all that lives in GimpColorTransform,
removing lots of logic from many places, and pretty much removing lcms
from the public API entirely.
This removes including <lcms2.h>, LCMS_LIBS and LCMS_CFLAGS from
almost all directories and potentially allows to replace lcms by
something else.
but they aren't clipped
Add gimp_display_shell_profile_can_convert_to_u8() which returns
whether the lcms transform can safely write directly into an u8 buffer
without destroying out-of-gammut pixel values, which we assume is the
case for all integer formats. If the function returns FALSE, always
convert via the R'G'B'A float filter_buffer.
Also connect to the image's "precision-changed" signal and update the
profile transform when it's emitted.
- disable auto-adding of the lcms display filter module
- change profile convert dest formats to be always R'G'B'A, a display
profile transform outputs something that can be displayed directly,
so no additional gamma transform must happen when the pixels are
copied to a cairo-ARGB32 buffer
- add a medium forest of if() branches to gimpdisplayshell-filter.c
which cover all combinations of profile and display filter
transforms
- all of this is still very broken when changing an image to linear,
because the configured RGB profile from prefs will do horrible
nonsense (things work fine though with a per-image profile that is
for linear data)
Enhance the existing but unused display scaling (hidpi/retina) support
to work independently in x and y direction, and adjust the scaling
factors accordingly when dot-for-dot is off and xres != yres.
Increase GIMP_DISPLAY_RENDER_MAX_SCALE from 2.0 to 4.0 and adjust the
rendering chunk size dynamically so we never render chunks that do
not fit into the GimpDisplayXfer buffers.
This removes the obsolete check which makes the tool fail from
gimp_display_shell_set_mask(). Also change the foreground select tool
and the display mask from using GimpChannel to GeglBuffer, because
that's what it needs, simply buffers. Most changed files simply newly
include <gegl.h> because a GeglBuffer appeared in two headers.
- stroke around the drawn area to work around the impossibility of
tiling antialiased stuff.
- don't use the display xfer stuff because if we overdraw we must
not have anything in the source pattern outside the drawn region
Recent Cairo uses SHM transports when available, and exposes the ability
for its users to manage images shared between it and the display.
This allows us to eliminate copies, and if the architecture supports it
even to upload directly into GPU addressable memory without any copies
(all in normal system memory so we suffer no performance penalty when
applying the filters). The caveat is that we need to be aware of the
synchronize requirements, the cairo_surface_flush and
cairo_surface_mark_dirty, around access to the transport image. To
reduce the frequency of these barriers, we can subdivide the transport
image into small chunks as to satisfy individual updates and delay the
synchronisation barrier until we are forced to reuse earlier pixels.
Note this bumps the required Cairo version to 1.12, and please be aware
that the XSHM transport requires bug fixes from cairo.git (will be
1.12.12)
v2: After further reflections with Mitch, we realized we can share the
transport surface between all canvases by attaching it to the common
screen.
v3: Fix a couple of typos in insert_node() introduced when switching
variables names.
v4: Encapsulating within an image surface rather than a subsurface was
hiding the backing SHM segment from cairo, causing it to allocate
further SHM resources to stream the upload. We should be able to use a
sub-surface here, but it is more convenient to wrap the pixels in an
image surface for rendering the filters (and conveniently masking the
callee flushes from invalidating our parent transport surface).
Cc: Michael Natterer <mitch@gimp.org>
And along with it a lot of stuff like the drawable preview cache, the
gegl tile manager backend, temporary gimp_gegl_buffer_foo() stuff, and
the remaining bits of performance.
The projection is in an evil semi-ported state which makes it work
ok-ish for stuff like layer moving, but absolutely unbearable for
painting, there is also an off-by-one rendering glitch at some zoom
levels.
Create and use Cairo-compatible API for display filters. Also
includes logic changes to the display filters to deal with cairo's
ARGB32 pre-multiplied buffer format.
Instead of passing GimpChannelType as mask color to
gimp_display_shell_set_mask(), change that function to accept a
GimpRGB color.
Adapt GimpForegroundSelectTool, the only user of the display mask
feature, to this change.
Instead of blending the scaled image data onto the checkerboard and
then painting this image to the screen, render the image data into
an ARGB cairo image surface. Then paint a checkerboard on the canvas
and the image on top of it.
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913