...certain sets of linked layers
Fix the move tool (GimpEditSelectionTool) using the same principle
as the other "linked item" features, just a bit more complicated...
Never translate the active item and its linked items separately,
always translate the entire list at once.
The linked logic was distributed across the entire file. Changed the
code to prepare lists of items that are translated live (layers and
vectors), and items that are translated at the end (channels, masks
and the selection). In the motion and button release functions, simply
use the prepared lists without any further duplicated checking.
Also clean up the stuff a bit, there is more cleanup needed but first
the fix...
...certain sets of linked layers
Fix for translating layers from the PDB, and with the cursor keys
for gimpeditselectiontool. Moving layers with the mouse is still broken.
The approach is exactly the same as in 25a696c7.
...certain sets of linked layers
Fix this bug for flip, rotate and general transforms (not for move yet):
gimp_item_linked_flip,rotate,transform(): always transform the passed
item too (do not filter it out of the list of items), so these functions
do the entire job of transforming a linked group now. Transforming the
active item separately didn't work (and is not implementable) if both
a layer and its parent layer group were linked.
flip tool, transform tool, layer->transform callbacks: don't call
gimp_item_foo() *and* (if the item is linked) gimp_item_linked_foo().
Instead call gimp_item_linked_foo() if the item is linked, and
gimp_item_foo() otherwise.
This commit also kills the mis-feature of transforming the selected
pixels of the active layer, and then the linked items completely. We
now either only transform the selected area *or* the linked group.
...when opened by the "Edit these settings as Curves" button on the
Levels dialog
The code to configure the entire GUI correctly was not even called
when initially creating the curves dialog (the color bars probably
looked right just because of default values of their own).
Factor out gimp_curves_tool_update_channel() which properly updates
the GUI. Call it after the dialog has been created, and when the
active channel changes.
Keep the config values around even if compiled without MyPaint brush
support, so we remember the values between sessions of differently
compiled GIMP versions.
Reorganize tool modes to be { ADD_TRANSFORM, MOVE, REMOVE }, where
ADD_TRANSFORM is the default and allows to add handles *and* transform
the image in one click-drag. MOVE moves handles without transforming
(shift) and REMOVE removes handles (control). Also improve cursors to
accurately show the result of a click.
Add undo to the Isissors tool, along with some refactoring:
- Always modify the actual curve, instead of a set of obscure states
kept around in the tool instance
- On cancel, simply go back to the curve on the undo stack
- Draw handles on top of curve segments
- Draw the currently edited segments and handles in the highlight color
The interaction is fully restored, it's also ported to the new halt()
and commit() API of tools and semi-properly GEGLized: the gradient map
is now constructed on the fly using a GimpTileHandlerValidate
subclass.
The only problem is that it doesn't find any edges in the image and is
totally useless. Pushing anyway to put an end to the bitrot, any help
with debugging is greatly appreciated...
Add new tool GimpHandleTransformTool which allows to freely place up
to 4 handles on the image, then move any one of them, which transforms
the image so that the remaining handles keep their position.
Did quite some cleanup on the code before pushing --Mitch