Wanted to do this for ages but forgot...
(cherry picked from commit 36bb8a625b)
Additionally, set the default undo memory size to 1/8th of the
physical memory.
During development, the GEGL code such have as much exposure to users testing
the development release. There is still the option to switch it off if GEGL is
not adhering to expectations.
when window positions aren't automatically saved.
Save "hide-docks" and "single-window-mode" in sessionrc instead of
gimprc, so a session layout is always saved either completely or not
at all. Also change "last-tip-shown" saving a bit so all three
session-saved gimprc properties are implemented the same.
Add a "hide-docks" config and connect the Windows->Hide docks menu
item to it. Also connect the image window to the config property so it
can hide/show its docks when it needs to.
Also add and use a utility function
gimp_image_window_keep_canvas_pos() to ensure that the image in the
window remains fixed when toggling visiblity of docks. One problem:
When GimpDrawTool is active on the canvas, there is flicker. The end
position is correct though.
Also add regression testing for this fix to test-ui.c
In order to make a clear separation between the core modules and the
UI modules, move the necessary enums from display-enums.h and
widgets-enums.h to config-enums.h and the files
gimpdisplayoptions.[ch] from the display to the config module. This
removes the config -> display dependency.
This change has three main benefits
* It lets us remove includes of display files from the config module
* We don't have to link gimp-console and test-config with a subset of
object files from the display module
* It is reflected in devel-docs/gimp-module-dependencies.svg that the
application is made up of core modules and UI modules and that no
core module depends on any UI module
Add TODO describing why we should get rid of the dependency to
app/display that app/config has: this is the only dependency from the
core to the UI code.
Adds non-UI option to disable the use of often buggy history buffer.
This option defaults to false, since a lot of device/X/GDK combos are broken
and the resulting stroke often actually looks better without history events.
Put (use-event-history yes) in gimprc if you want more events and possibly bugs.