2002-09-02 Michael Natterer <mitch@gimp.org>
DND cleanup part 1:
* app/widgets/gimpdnd.[ch]: changed all gimp_dnd_*_dest_set() and
_unset() functions to _dest_add() and _dest_remove(). Switch from
using static arrays of GtkTargetEntries to dynamic GtkTargetLists.
The _add() and _remove() functions configure the drag dest
automatically if not already done, so there is no need to call
gtk_drag_dest_set() on the widget any more. Drag source cleanup
will follow...
Renamed silly function names gimp_gtk_* to gimp_dnd_*
* app/display/gimpdisplayshell.c
* app/tools/gimpblendtool.c
* app/widgets/gimpcolormapeditor.c
* app/widgets/gimpcontainerview.c
* app/widgets/gimpgradienteditor.c
* app/widgets/gimplistitem.c
* app/widgets/gimpmenuitem.c
* app/widgets/gimppreview.c
* app/widgets/gimppaletteeditor.c
* app/widgets/gimpselectioneditor.c
* app/widgets/gimptoolbox-color-area.c
* app/widgets/gimptoolbox-indicator-area.c
* app/widgets/gimptoolbox.c
* app/gui/about-dialog.c
* app/gui/color-select.c
* app/gui/device-status-dialog.c
* app/gui/tool-options-dialog.c: changed accordingly. Removed
all calls to gtk_drag_dest_set() and their GtkTargetEntry tables.
* app/widgets/gimpchannellistitem.c: enabled some commented out
dnd code (which will not work since dnd needs more love...)
* app/widgets/gimpitemlistview.[ch]: added a third
"gboolean interactive" parameter to GimpItemNewFunc.
* app/gui/channels-commands.[ch]
* app/gui/layers-commands.[ch]
* app/gui/vectors-commands.[ch]: if the new_item_func is called
with "interactive == FALSE", don't pop up a dialog but silently
create a new item of the image's size.
* app/widgets/gimpdrawablelistview.c: use the new feature to allow
color and pattern drops to the "New" button, which creates a new
layer/channel filled with the color/pattern.
(special feature for drc ;-)
* app/widgets/gimppaletteeditor.c: fixed event handling so we see
the context menu again. Also, don't redraw on "expose", since
GtkPreview does that for us.
2002-02-26 Michael Natterer <mitch@gimp.org>
* app/widgets/gimpitemlistview.[ch]: added a "item_activate_func"
to the struct and the constructor so we can distinguish double
click from right click in the callbacks.
* app/widgets/gimpvectorslistview.[ch]: added a "item_stroke_func".
* app/widgets/gimpchannellistview.c: reorder the "To Selection" button.
* app/gui/dialogs-constructors.c: changed accordingly.
* app/gui/menus.c: added separators and some new items to the
vectors menu. Use the SELECTION_REPLACE, _ADD, ... icons for
the resp. menu items.
* app/gui/vectors-commands.[ch]: added empty callbacks for the new
menu items, put the stroke stuff to an own function which is used
as "item_stroke_func" when creating GimpVectorsListViews.