gtk_accel_map_load()/gtk_accel_map_save() are not working with the new
GAction-based code. GtkApplication does not seem to have helper functions to
simply load and save accelerators in a file, so we just implement it ourselves.
A few things are missing right now, namely:
- On parsing, it doesn't handle any kind of duplicate accelerators (possible
especially if someone edited the new shortcutsrc manually).
- On reading, maybe we should only write down the changed (from defaults)
actions, while keeping the old ones commented-out, as menurc used to be. This
is actually useful info both for debugging or even for users who want to look
at this file and see what they changed.
- We should add import code to transform the menurc into shortcutsrc when
updating GIMP, otherwise all custom shortcuts would get lost.
There is still the question on whether we should add the group name too. I think
we should, expecially for plug-in's procedure actions, though right now these
are just added in the GtkApplication's main action group anyway. I'll see later
to refine this.
Pre-GIMP-3.0 code logics would re-allocate several GimpMenuFactory or
GimpUIManager for no good reason. While it was still working with old GtkAction
code, with our new GAction-based code, we were ending up overriding an action
with a new version of the same action, while keeping reference to old actions.
This made for discrepancies of the enabled or visible state of actions.
The new code keeps singleton of some objects and references to already
registered GimpUIManager or GimpActionGroups objects and make sure no actions
with the same name are created twice.
Unless mistaken, this is not needed anymore. New GtkApplication code should take
care of creating the native macOS application menu for us.
Cf. also contents of MR !558.
If we want to reuse this in subclasses, we'd need to overwrite finalize() in the
subclasses, call gimp_core_app_finalize() and chain up with the parent class.
Not doing this until now was leading us not to call GApplication or
GtkApplication finalize() function, which in turn, in the later case, was
leaking all the GAction-s which were added to the GActionMap. I realized this as
a leaking GimpContext-s warning was printing when ending GIMP.
I realize that UI_TEST is only used in our meson scripts and is therefore not a
reliable environment variable to check for whether we are running a unit test or
not. GIMP_TESTING_ABS_TOP_SRCDIR should be present for all unit testing, on both
build systems.
The real problem was not actuall logout-inhibition, but availability of the
GtkApplication. Anyway this feature is not really to block the system while
unit-testing but for saving people's actual work. Let's just disable running it
in test case.
This will fix the CI.
- app_activate_callback() moved with other private functions.
- Removing the `if (app)` test in app_activate_callback() as we don't
set it to NULL anymore. The app variable is always set.
- As a consequence of the previous point, change signature of
app_exit_after_callback() which doesn't have to change the value of
app anymore.
- Don't emit direcly the "exit" signal from app_activate_callback(). We
must call `gimp_exit (gimp, TRUE);` instead, which does more than just
emitting this signal. It also takes care of cleaning any remaining
images without a display. If we don't do this, we are leaking
GeglBuffer when opening images from command lines while quitting
immediately with --quit.
- Get rid of gimp_core_app_set_values() which was completely bypassing
the fact that all the properties of a GimpCoreApp were construct-only.
Instead make these proper properties. I use a trick used in other
interface, creating a gimp_container_view_install_properties() which
is called from child classes.
The point of GimpCoreApp is not just to share a common interface, it's
rather to weakly simulate some kind of multi-inheritance in GObject.
Since we want both GimpApp and GimpConsoleApp to inherit from a same
parent class while we also want them to inherit either from
GtkApplication and GApplication respectively (yet without linking to
GTK in this second case), we are stuck as far as normal GObject
inheritance goes. This is why we use an interface to which we add a
private struct through a GQuark trick. We want the property settings
and function implementations to also be part of this shared code.
- Get rid of all the abstract methods of GimpCoreApp of the form
get_*(). These are useless as we don't expect these to have different
implementation depending on the actual child class. Once again, our
main goal was to simulate multiple inheritance rather than actually
have an interface with various implementations.
- Make "no-splash" a property of GimpApp, because it's cleaner this way.
- Fix gimp_core_app_private_finalize().
- don't use #pragma once, it's not standard. Just use include guards.
- Fix includes: order was wrong, include from the source, not other
headers, etc.
- Clean various other details, coding styles, fix several more bugs and
more…
Reviewer's message (Jehan): This was a work-in-progress by Niels, which
we only keep in this state because Lukas worked over it. I have rebased
and fix-amended many broken part of this commit, because various things
had been changed in these areas of code since this commit was initially
written.
This kinda reverts commit 6aebd30de1 ("app: remove
icon sizing preferences"), except that the code base is different enough since
this old commit was mainly for GIMP 2.10.x.
In any case, after initially thinking that GTK+3 handling for high density
display would be enough, we finally decide that adding back a Preferences-wide
setting for overriding the theme-set icon size is a good idea (additionally to
GTK+3 automatic support).
The base idea for removing the feature was that GTK+3 has high density display
support, through the "scale factor". Typically a high density display will
normally be set as using a ×2 scale factor so all icons will be double size.
Unfortunately it turns out it's not enough.
For instance, on very small screen estate, even with a scale factor of 1, if the
theme sets 24px toolbox icons, it may still take too much space.
Oppositely on huge screens, even with ×2 factor scale detected by the OS, the
icons may still feel too small (this is possibly what happens with #7023).
Furthermore there is also a matter of taste. Some people like small icons even
when they have the space. Others may want bigger icons, easy to click on.
Finally you can like a theme for its color scheme for instance, but it may not
have the icon size you want. Right now, we'd need to duplicate every theme in
small or bigger size. Instead of doing so, let's just have this global setting
overriding the theme rules.
Comparison with the 2.10 implementation:
- We still provide 4 sizes: small, medium, large and huge.
- We don't have the "Guess ideal size" setting anymore. Instead this is now a
mix of the GTK+3 scale factor logic and the theme-set or custom size. I.e.
that on a high density display with ×2 scale factor, we could have toolbox
icons up to 96 pixels (48×2)!
- We now try to have less custom code in widgets as we append the CSS rules to
the theme (similar to what we were already doing for dark theme or icon
variants). What happens in widget code is mostly to connect to changes in
themes and redraw the widgets which need to be.
- The custom size will now affect: toolbox icons, the FG/BG editor widget (in
both the toolbox and the color dockable), dockable tab icons, the main
dockable buttons, eye and lock header icons in item tree views, eye and lock
cell icons in the item lists.
There are still a bunch of areas where it is not taken into account, such as
plug-ins, and various dialogs, but even in custom-made interface in dockables.
Ultimately it might be interesting to have a way to sync more buttons and
widgets to a global size settings.
Lastly, I fixed a bunch of existing bugs where we were updating icon sizes with
gtk_image_set_from_icon_name() using the const icon name taken from
gtk_image_get_icon_name(). As this was reusing the same string pointer, we were
ending with freeing the icon name.
This way, what will happen is that:
- We can have a single "Default" theme which will have both the light
and dark versions.
- With our Default theme, when "Use dark theme variant if available" is
unchecked, we just follow the system-wide dark settings. (though I'm
unsure we actually do with current code; we do load our theme over the
system theme, which may be dark, but I don't think we'd load a dark
theme variant then)
- If the option is checked, we will load the specific dark variant,
bypassing system settings specifically for GIMP.
Technically for theme designers, all it takes to have a dark variant is
to add a gimp-dark.css next to gimp.css. `gimp-dark.css` is loaded
instead of `gimp.css` when the settings is checked.
Note: there is apparently a new freedesktop portal for setting the
prefered variant (and now it's apparently either light, dark or
default), which is now implemented by GNOME, KDE and Elementary at
least. It would be nice if we could grab this settings and use it if
available. The below link has code sample showing how to do it with
DBus:
https://gitlab.gnome.org/GNOME/Initiatives/-/wikis/Dark-Style-Preference
This object's goal will be to manage customized modifiers per input
device button, which is why I add it to GimpDisplayConfig. It is in its
own new config file (`modifiersrc` in config dir) because it requires
GDK types access (well I could have done without, but it would have been
less semantic, hence not as good of an API). Anyway it is only useful
when running GIMP as GUI.
The GUI widget and the usage code to make this actually useful will come
in upcoming commits.
Basically disabling commit 4f9b7373e6.
After some new patches for GTK3 I wrote, and removing the settings on
NSViewUsesAutomaticLayerBackingStores, Lukas reported that it works like
never before, faster than 2.10 even. Note that this could only be tested
on Monterey, nobody tested on Big Sur with this specific combination
yet.
In any case, we decided to remove this settings and add the new GTK3
patches.
See: https://gitlab.gnome.org/Infrastructure/gimp-macos-build/-/merge_requests/86#note_1384727
It's a bit ugly, but it's not like this is run many times (only once
when loading the icon theme, or changing it).
Fixes this error appearing in various unit tests' output:
> gimp_icons_sanity_check: Icon theme path has no 'hicolor' subdirectory: /builds/GNOME/gimp/_install/share/gimp/2.99/icons
(even though it was not a test-failure error, it's still better to limit
output for debugging)
When running tests, the data are not meant to be necessarily installed.
Therefore icons won't be found when calling gimp_widgets_init().
Add some special-casing to find them relatively to the install
directory.
Reviewer comment (Jehan): we have used this patch successfully on our
installers since start of 2021 (see commit b4d665d of our gtk-osx fork)
and it really improved the situation. I only fixed minor coding style
stuff in the patch.
Looking at what it does, I guess it is not ideal long-term if related to
10-bit display (as I understand from the comment), which a graphics app
would want to support properly. But for now, this is better than
extra-slow display until we get macOS developers able to look at this
more in depth in the future (I don't think that our dependencies are
really ready yet for 10-bit display support anyway, though I may be
wrong).
Some other forums seem to say it comes from macOS invalidating now more
than it should (i.e. the whole area instead of only the changed area)
and this NSViewUsesAutomaticLayerBackingStores flag would disable this
behavior. It might be one of these reasons, the other or both. This is
anyway a good first start for future contributors.
Simply it should free only GimpProgressDialog as these would be
dedicated dialog (with no meaning once progression is done), and leave
alone other GimpProgress widgets. In any case, it should not output
CRITICAL errors on these.
Fixing the following CRITICAL:
> GIMP-CRITICAL: gui_free_progress: assertion 'GIMP_IS_PROGRESS_DIALOG (progress)' failed
When dropping an image on the toolbox.
In some cases, error dialogs may end up below other windows and stay
unnoticed because of how dialogs are raised and hidden on various
platforms. This is not very constructive. It's much better to make sure
one sees an error when it happens (in some cases, it may mean possible
data loss, so it should be at least acknowledged; also seeing it later
may mean you can't know anymore which action triggered this error,
making the whole process kind of meaningless and hard to debug).
So anyway, let's make error messages prominent by having them always
above.
- Set the software as `initialized` later, and in particular after all
recovered images (from crash) then all command line images were
opened. The reason is that the DBus calls have necessarily been made
after GIMP was started (typically could be images double-clicked
through GUI). We don't want them to appear before the images given in
command line (or worse, some before and some after).
- Process DBus service's data queue as a FIFO. The image requested first
will be loaded first.
- When a DBus call happens while GIMP is not initialized or restored,
switch to a timeout handler. The problem with idle handlers is that
they would be attempted too often (probably even more during startup
when no user event happens). This is good for actions we want to
happen reasonably quickly (like would be normally DBus calls), but not
when we are unsure of program availability schedule (i.e. at startup).
Here not only the handler would run a lot uselessly but it would
likely even slow the startup down by doing so. So while GIMP is not
initialized, switch to half-a-second timeout handler, then only switch
back to idle handler when we are properly initialized and GIMP is
ready to answer calls in a timely manner.
… DBus calls.
In particular, Aryeom would start GIMP and directly double click some
image to be loaded in GIMP in the very short while when splash is
visible. Previous code would wait for the `restored` flag to be TRUE.
This was nearly it as we can actually start loading images as soon as
the 'restore' signal has passed. Yet the flag is set in the main
handler, but we actually also need the <Image> UI manager to exist,
which is created in gui_restore_after_callback() (so also a 'restore'
handler, yet after the main signal handler, i.e. after `restored` is set
to TRUE). Without this, gui_display_create() would fail with a CRITICAL,
hence file_open_with_proc_and_display() as well.
I could have tried to set the `restored` flag later, maybe with some
clever signal handling trick (and handle both the GUI and non-GUI cases,
i.e. I cannot set the flag inside gui_restore_after_callback() as it
would break the non-GUI cases). Instead I go for a simpler logics with a
new `initialized` flag which is only meant to be set once, once
everything has been loaded, i.e. once you can consider GIMP to be fully
running hence ready to process any common runtime command.
This is not a fix, only an extra-ugly workaround so that at the very
least we don't end up with a splash screen taking the whole display on
Wayland.
Basically by setting 1/3 as the max splash size, a Wayland desktop with
no scale ratio will have a splash taking a third of the screen while it
would take 2/3 of the screen with a scale ratio of ×2 (of course, it
will still be very broken with a scale ratio of ×3 but are there
displays needing such high scaling?). The real fix will be when GTK/GDK
fix their API so that it returns what the docs says it should (i.e. a
size in "application pixels" not "device pixels"), as it does on X11,
Windows, macOS… Then we won't create random max size and we will be able
to properly control our splash size.
Note that this neither fixes nor works around the position issue on
Wayland (in my case, the splash was just always on top-left of the
display).
These small glitches have bothered me for a while now, so I finally
fixed these before the dev release!
Basically there were 2 fixes:
1. use the ink extents to compute any drawn area as this is what will be
actually drawn.
2. Not only expose the drawn area of the new text, but also the one of
the previous text in order to be sure all text pixels are correctly
reset (in case the new text is smaller than previous one). I.e. we
must expose the smallest rectangle containing both previous and new
area of text.
When loading a theme on Windows we always get an error like:
themes_theme_change_notify: error parsing [path including drive letter to:]\theme.css: theme.css:8:99Failed to import: Operation not supported
The location points to the end of the filename of the first @ import url string.
This is caused by the string not being an url.
Based on suggestions from Jehan and lillolollo we replace g_file_get_path
with g_file_get_uri since an url is what is expected here.
Since that function already escapes the string we also remove
g_str_escape here.
Orientation is now handled by core code, just next to profile conversion
handling.
One of the first consequence is that we don't need to have a non-GUI
version gimp_image_metadata_load_finish_batch() in libgimp, next to a
GUI version of the gimp_image_metadata_load_finish() function in
libgimpui. This makes for simpler API.
Also a plug-in which wishes to get access to the rotation dialog
provided by GIMP without loading ligimpui/GTK+ (for whatever reason)
will still have the feature.
The main advantage is that the "Don't ask me again" feature is now
handled by a settings in `Preferences > Image Import & Export` as the
"Metadata rotation policy". Until now it was saved as a global parasite,
which made it virtually non-editable once you checked it once (no easy
way to edit parasites except by scripts). So say you refused the
rotation once while checking "Don't ask again", and GIMP will forever
discard the rotation metadata without giving you a sane way to change
your mind. Of course, I could have passed the settings to plug-ins
through the PDB, but I find it a lot better to simply handle such
settings core-side.
The dialog code is basically the same as an app/dialogs/ as it was in
libgimp, with the minor improvement that it now takes the scale ratio
into account (basically the maximum thumbnail size will be bigger on
higher density displays).
Only downside of the move to the core is that this rotation dialog is
raised only when you open an image from the core, not as a PDB call. So
a plug-in which makes say a "file-jpeg-load" PDB call, even in
INTERACTIVE run mode, won't have rotation processed. Note that this was
already the same for embedded color profile conversion. This can be
wanted or not. Anyway some additional libgimp calls might be of interest
to explicitly call the core dialogs.
While this issue was unseen so far on common desktop machines, the CI
build encountered it, hence failing 6 of the unit tests.
A connection to the bus could not be established hence the dbus_manager
was never allocated, and finally it would crash at exit if we tried to
unref it unconditionnally. Use g_clear_object() instead.
Also add some stderr output for easier debugging, for when one of the 2
possible error cases might happen (as documented by g_bus_own_name()).
Tested in a VM. Minimized window is properly deiconified and showed to
the front. Though a window in the back (not minimized) is not moved to
the front.