Remove the connect_after() hack from GimpImageWindow again and instead
add gimp_display_shell_canvas_realize_after() and restore the configured
ruler visibility there. Should work for all cases now.
which is just a #define to g_assert for now, but can now easily be
turned into something that does some nicer debugging using our new
stack trace infrastructure. This commit also reverts all constructed()
functions to use assert again.
...outside area of Crop Tool -> Highlight option
Add "highlight-opacity" property and turn the controlling GUI into an
expanding toggle that reveals an opacity slider.
More than 2000 lines of code less in app/, instead of
if (instance->member)
{
g_object_unref/g_free/g_whatever (instance->member);
instance->member = NULL;
}
we now simply use
g_clear_object/pointer (&instance->member);
Try to sort all GIMP_ICON_* defines into FDO categories like in
https://specifications.freedesktop.org/icon-naming-spec/latest/ar01s04.html
Add defines for all icons we override, rename some icons to their FDO
standard names, and mark the ones we duplicate with a comment so we
don't forget to rename those to standard names in 3.0.
.. due to gdk_pixbuf_scale() with themes using the pixbuf engine
Make GimpDisplayShell a subclass of GtkEventBox, so that it gets its
own window, isolating its events from those of its ancestors.
In particular, the "expose" event handler of GtkNotebook, which the
shell is a child of in SWM, is particularly slow with themes that
use the pixbuf engine. If the notebook and the shell use the same
window, this can cause notable, and somtimes severe, lag when the
rulers or scrollbars are updated frequently, such as when rapidly
moving the cursor.
... and image_resolution != screen_resolution.
Partially revert commit 26ea7a3530.
Also, reset shell->dot_for_dot in gimp_display_shell_fill(), so that new
images that use the first display don't inherit the dot-for-dot state of the
previous image that used the same display.
Add a View -> Color Management submenu that allows to change
the color management mode per-display.
Internally, keep a GimpColorConfig object around per-display that
is synchronized with the global config except for the properties
that have a per-display GUI (currently the mode).
Also provide an "As in Preferences" menu item to follow the global
settings again.
Use the shell's color config for color managing the display and
various auxiliary widgets attached to it, like the notebook tab widget
and navigation popup.
The config is currently just a reference to the global prefs config,
so no behavior changed.
...in "alt-pressed" mode
Menu activation doesn't cause a focus-out becaus menu keyboard
grabbing is implemented with a simple gtk_grab_add() (the menu popup
never gets the focus). Therefore, the canvas never gets a focus-out
event and the pressed modifiers are stuck.
Fixed by connecting to "grab-notify" on the canvas, and artificially
releasing all modifiers when the canvas is shadowed by a grab.
Implement a mechanism to suspend/resume GimpImageWindow's "keep canvas
pos" logic which is used to keep the image in place across widget
changed such as show/hide rulers.
gimp_display_shell_fill(): call suspend()/resume() around
gimp_display_shell_appearance_update(), and center the image after
calculating the initial scale factor, so the image jumping at least
starts at the approximately right position.
because this should happen generically in the zoom model's "zoomed"
callback, and is done explicitly in a few special cases. The removed
calls should all be redundant.
to not return a reference that has to be dropped. Also allow NULL to
be returned if the managed cannot have a profile. If it can have one,
get_color_profile() still always returns a profile (either the
assigned one, or a generated built-in one).
it used to be a typedef to gpointer and actually was a cmsHPROFILE.
Change its API to be more "standard", remove the public close()
function. The object caches both the cmsHPROFILE and the data/length
ICC blob, so conversions between the two become obsolete (simply call
get_lcms_profile() or get_icc_profile()).
Adapt everything to the new API, but port it in a naive way for now,
the code doesn't take advantage of the new possibilities yet (like
refcounting).
Set the active display's viewport as priority rectangle on the image.
Update the rectangle in the default implementations of
GimpDisplayShell::scaled(), ::scrolled() and ::rotated(), which isn't
entirely correct yet but much better than before, and the only "bad"
thing that can happen with a bogus priority rectangle is that the
image is updated as out-of-viewport as before, just differently.
Change gimp_get_display_name() to also return the screen, and its
implementation in the GUI to return the initial monitor during
startup. Retrieve that information in app.c using a weird callback
construct and pass the monitor to file_open_from_command_line().
Half-related, add screen and monitor parameters to GimpDisplayShell
and use these initial values for calculating the canvas's initial
extents.
The image windows still don't position themselves correctly though
because we have no mechanism for that whatsoever just yet, but we now
at least pass the needed monitor information to the right objects.
Add a "monitor" parameter and return something reasonable, instead
of a useless resolution average of all the screen's monitors. Also
require a screen to be passed now.
Along with this change, the snap preferences have been moved from
GimpDisplayConfig to GimpDisplayOptions, where it makes much more sense.
One of the consequences is that there is no need to duplicate these
values in GimpDisplayShell anymore to differenciate defaults and
current settings.
The main change is that even with only 1 image in single window mode,
there is now a tab.
Also whatever the number of images when you hide docks with Tab, no tabs
are shown.
This removes the obsolete check which makes the tool fail from
gimp_display_shell_set_mask(). Also change the foreground select tool
and the display mask from using GimpChannel to GeglBuffer, because
that's what it needs, simply buffers. Most changed files simply newly
include <gegl.h> because a GeglBuffer appeared in two headers.