We can't just switch to a GimpOperationTool by using the normal
gimp_context_set_tool() or gimp_context_tool_changed() because it
needs additional initialization like setting an operation at all.
In gimp_gegl_procedure_execute_async(), g_object_set_data() the used
procedure on the newly created tool.
In gimp_display_shell_initialize_tool(), when we re-create the active
tool because of a drawable change, check for the procedure and invoke
it again, instead of simply creating an empty operation tool by
calling gimp_context_tool_changed().
Fix the check that keeps events on overlay widgets from entering the
tool event mechanism, they have no business there.
gimp_overlay_child_realize(): set the embedding widget's event mask on
all overlay children, so their windows will be used as event window,
so their events become distinguishable from events on the parent (the
canvas).
gimp_display_shell_canvas_tool_events(): fix the check for events on
overlays, and skip them for real this time.
the edge of a dock in multi-window-mode
when the pointer is grabbed do not process a
motion-notify-event having the wrong 'device' member.
This avoids a harmful device change.
...in "alt-pressed" mode
Menu activation doesn't cause a focus-out becaus menu keyboard
grabbing is implemented with a simple gtk_grab_add() (the menu popup
never gets the focus). Therefore, the canvas never gets a focus-out
event and the pressed modifiers are stuck.
Fixed by connecting to "grab-notify" on the canvas, and artificially
releasing all modifiers when the canvas is shadowed by a grab.
Add two new tools, GimpGuideTool and GimpSamplePointTool. They are
one-trick-ponies and can only create new or move existing guides and
sample points. They can't be selected from the toolbox, only
temporarily pushed as active tools on top of any active tool using
their public start() APIs.
Use that API to enable them when the rulers are clicked, and replace
the entire guide and sample point moving code in GimpMoveTool and
GimpColorTool by simple calls to that API.
This might look like overkill but can easily be used for other
features like moving guides from within the paint tools (mirror
painting) or gegl filters (preview curtain).
Disable extended input events when the cursor moves to a child of
the canvas widget. Otherwise GTK will try and fail to deliver an
extended event to the child widget, and end up sending it to the
canvas instead.
Letting just tab presses bubble up when an overlay canvas child didn't
handle a key event isn't enough. Instead, let all key presses and
releases bubble up if the canvas itself doesn't have the focus.
Read: don't make assumptions.
Tab key events are not handled by the widget itself, they are supposed
to bubble up until they hit the generic keyboard navigation code
that knows about the focus chain, therefore:
gimp_display_shell_canvas_tool_events(): if an overlay widget is
focussed, don't handle Tab events and toggle dock visibility. Instead,
simply bail out with FALSE so the event reaches te keyboard navigation
code.
Also treat GDK_KEY_KP_Tab like GDK_KEY_Tab all over the place.
Don't try to switch to the move tool if the move tool is already active.
Also never bail out early from gimp_display_shell_space_pressed() so we
don't end up in an inconsistent state.
First version of display rotation, inspired by gimp-painter.
The rotation always happens around the image's center.
The only "UI" for rotating is currently shift+middle-drag and
shift+space-drag. Control constrains the angle to 15 degrees
and is currently the only way to go back to "no rotation".
When updating the tool cursor on BUTTON_PRESS, pass a state *without*
the newly pressed button's mask to gimp_display_shell_update_cursor(),
or it will simply never call the cursor update function. Tool cursors
don't normally change when a mouse button is down.
Reset the tool on image changes again, but not if only the active
drawable changes, so keep bug #678890 closed:
Introduce new dirty flag GIMP_DIRTY_ACTIVE_DRAWABLE and set it on all
tools' dirty_mask except for rect select. Check the new flag when
reseting the active tool because of a drawable change.
I'm not sure if it'd be better to compress only sequence
of contiguous motion events, thinking to the case of anticipating
a motion event before a modifier key press/release.
commit 9ce8d4fae2. Fix the return_val
logic added in that commit, and make sure we always swallow arroy key
events, because we don't want focus keynav away from the canvas.
Because it's generally the right thing to do, and server grabs broke
badly with input devices / client side windows.
gimpdisplayshell-grab.c: change logic to only server-grab if an event
is passed to the pointer grab/ungrab functions, but always use
gtk_grab_add/remove() which is sufficient in most cases.
gimpdisplayshell-tool-events.c: have the grab functions grab the
server only for space-bar scrolling and do all tool interaction,
including ruler clicks, with gtk_grab_add/remove(). Refactor things
a bit to also use the grab API for button-2 scrolling.
gimpdeviceinfo-coords.c: transform the event's coords to the canvas'
coordinate system, they might come from a ruler now.
This fixes the following bugs:
Bug 645315 - gimp_display_shell_pointer_grab: gdk_pointer_grab failed...
Bug 644351 - Gimp misses some strokes especially when drawing fast
Bug 645747 - Gimp is now unusable on xfce4
instead of checking for event->button == 3, so context menus
work correctly on the Mac. Didn't change the image menu yet
because thet requires some more refactoring.
in both multi- and single-window mode. This is useful especially in
multi-window mode because in single-window we can already cycle
through all tabs with Ctrl+PageUp/Down.
- start_stroke()/finih_stroke() -> begin_stroke()/end_stroke()
- process_event_queue() -> process_stroke()
- GimpMotionBuffer::motion() -> GimpMotionBuffer::stroke()
- add GimpMotionBuffer::hover() and process_hover()
- remove push_event_history() and pop_event_queue() from API
The thing works like this:
- Motion events are continuously fed into the buffer using motion_event()
- begin_stroke()/end_stroke() correspond to BUTTON_PRESS/BUTTON_RELEASE,
the period between them is a "stroke"
- If motion_event() returns TRUE, we request "stroke" signals by calling
process_stroke() and "hover" signals by calling process_hover()
where finish_stroke() is the former flush_event_queue() and
start_stroke() is used in BUTTON_PRESS instead of poking into the
motion buffer's internals. Also, call finish_stroke() also when the
tool is not active, so the event buffer is flushed (the "motion"
callback will ignore the events if the tool is not active).