* app/core/gimpimage.[ch]: make the parent parameter public in
add_layer(), add_layers(), add_channel() and add_vectors().
* app/vectors/gimpvectors-import.[ch]: add parent parameters to
the vectors import functions.
* app/core/gimpchannelundo.[ch]
* app/core/gimplayerundo.[ch]
* app/vectors/gimpvectorsundo.[ch]
* app/core/gimpimage-undo-push.[ch]: remember the parent item when
removing layers, channels and vectors.
* app/actions/channels-commands.c
* app/actions/debug-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimplayer-floating-sel.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/dialogs/file-open-dialog.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/widgets/gimptoolbox-dnd.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb
* tools/pdbgen/pdb/vectors.pdb: pass NULL as parent item to above
functions and add FIXMEs all over the place because there is some
more hacking needed to make adding with index = -1 (on top of the
current item) work again.
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c
* app/pdb/vectors-cmds.c: regenerated.
* app/core/gimpimage-duplicate.c: duplicate the original image's
tree structure in the copy.
* app/widgets/gimpitemtreeview.[ch]: add parent to GimpAddItemFunc,
add utility function gimp_item_tree_view_get_drop_index() which
figures where to add something dropped to an item tree.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: changed accordingly, using above
new GimpItemTreeView API.
2009-02-07 Michael Natterer <mitch@gimp.org>
Simplify floating selection handling a bit more:
* app/core/gimpdrawable.c
(gimp_drawable_attach_floating_sel)
(gimp_drawable_detach_floating_sel): call
gimp_image_set_floating_selection() from these functions.
* app/core/gimpfloatingselundo.c (gimp_floating_sel_undo_pop)
* app/core/gimpimage.c (gimp_image_add,remove_layer)
* app/core/gimplayer-floating-sel.c (floating_sel_to_layer): don't
call it here because we already call above functions.
svn path=/trunk/; revision=28000
2009-01-26 Michael Natterer <mitch@gimp.org>
The GEGL projection does floating selections now:
* app/core/gimpdrawable.[ch] (struct GimpDrawable): add a couple
of GeglNodes which are used to create a sub-graph for this
drawable's floating selection.
(gimp_drawable_detach_floating_sel)
(gimp_drawable_attach_floating_sel): new functions to call
whenever a floating selection gets attached or detached.
Change the role of the drawable's "source_node": it's no longer a
direct tile source but an arbitrary graph. Add new internal
function gimp_drawable_sync_source_node() which creates a
sub-graph for the floating selection within the source node, and
uses the new "tile_source_node" directly otherwise. Connect to
"notify" of the floating selection and reconfigure its sub-graph
when its properties change. This is also one more refactoring in
the direction of layer trees.
* app/core/gimpfloatingselundo.c
* app/core/gimpimage.c
* app/core/gimplayer-floating-sel.c: call the new attach/detach
API whenever a floating selection is attached or detached from a
drawable. This will need more refactoring i guess...
svn path=/trunk/; revision=27961
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2008-11-17 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer.[ch]: add boolean property
"floating-selection" which indicates if the layer is a floating
selection. Add new API gimp_layer_set_floating_sel_drawable()
which sets layer->fs.drawable and emits notify on the property.
Did some minor cleanup in the existing property code.
* app/core/gimpfloatingselundo.c: use the new function instead of
setting layer->fs.drawable manually.
* app/core/gimplayer-floating-sel.c: same here. Remove some
includes and local variables that are obsolete.
svn path=/trunk/; revision=27676
2008-11-14 Michael Natterer <mitch@gimp.org>
* app/core/gimpimage.[ch] (struct GimpImageFlushAccumulator):
add member "gboolean floating_selection_changed".
(gimp_image_set_floating_selection): new function which sets
the image's floating_sel pointer and sets the flag in the
accumulator to TRUE for later signal emission on flush.
(gimp_image_projectable_flush): emit "floating-selection-changed"
if the flag in the accumulator is TRUE.
* app/core/gimpimage.c (gimp_image_add,remove_layer)
* app/core/gimpfloatingselundo.c (gimp_floating_sel_undo_pop)
* app/core/gimplayer-floating-sel.c (floating_sel_to_layer): use
gimp_image_set_floating_selection() instead of setting
image->floating_sel menually and remove all calls to
gimp_image_floating_selection_changed().
svn path=/trunk/; revision=27650
2008-11-09 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.[ch]: remove
floating_sel_remove() and reorder one function.
* app/core/gimpimage.c (gimp_image_remove_layer): add the single
line of special code that needs to be done when removing a
floating selection.
* app/core/gimpselection.c
* app/actions/layers-commands.c
* tools/pdbgen/pdb/floating_sel.pdb: changed accordingly.
* app/pdb/floating-sel-cmds.c: regenerated.
* app/core/core-enums.[ch]
* app/core/gimpimage-undo.c: remove enum value
GIMP_UNDO_GROUP_FS_REMOVE.
svn path=/trunk/; revision=27583
2008-11-09 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.[ch]: made
floating_sel_composite() private and simplify it a lot by using
gimp_rectangle_intersect().
svn path=/trunk/; revision=27580
2008-11-09 Michael Natterer <mitch@gimp.org>
Bye bye floating_sel_rigor() and floating_sel_relax():
* app/core/gimpdrawable.[ch] (gimp_drawable_init_src_region):
implement compositing the floating selection on the fly. Add
return parameter "TileManager **temp_tiles" which returns the temp
buffer used for compositing; the caller has to unref the tiles.
* app/core/gimpchannel-project.c
* app/core/gimplayer-project.c: unref the temp_tiles.
* app/core/gimplayer.[ch]: remove members fs.backing_store and
fs.initial.
* app/core/gimplayer-floating-sel.[ch]: remove functions rigor(),
relax(), store() and restore(), they are not needed any longer.
Some minor cleanup, more to come.
* app/core/gimpprojection-construct.c: don't composite the
floating selection before projecting because that happens on the
fly now.
* app/core/core-enums.[ch]
* app/core/gimpfloatingselundo.c
* app/core/gimpimage-undo-push.[ch]: remove the rigor and relax
undos.
* app/core/gimpdrawable.c
* app/core/gimpimage-convert.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage.c
* app/core/gimplayer.c
* app/xcf/xcf-save.c: remove all calls to rigor and relax and all
implementations of virtual functions that were just there to
rigor/releax around chaining up.
* tools/pdbgen/pdb/floating_sel.pdb: remove all code from the
rigor and relax wrappers and deprecate the API.
* app/pdb/floating-sel-cmds.c
* libgimp/gimpfloatingsel_pdb.[ch]: regenerated.
* plug-ins/file-xjt/xjt.c: don't call rigor and relax.
svn path=/trunk/; revision=27579
2008-11-08 Michael Natterer <mitch@gimp.org>
* app/core/gimpdrawable.[ch]: add optional parameter "PixelRegion
*destPR" to GimpDrawable::apply_region().
* app/core/gimpdrawable-combine.[ch]: if the passed destPR is !=
NULL, write the result of the combination into that region instead
of the drawable's tiles. The region must have the exact size of
the result.
* app/core/gimp-edit.c
* app/core/gimpchannel.c
* app/core/gimpdrawable-blend.c
* app/core/gimpdrawable-bucket-fill.c
* app/core/gimpdrawable-shadow.c
* app/core/gimpdrawable-stroke.c
* app/core/gimpimagemap.c
* app/core/gimplayer-floating-sel.c
* app/paint/gimppaintcore.c: pass NULL as destPR. Code actually
using this feature follows.
svn path=/trunk/; revision=27574
2008-10-09 Michael Natterer <mitch@gimp.org>
Add GEGL_CFLAGS and #includes as if gimpdrawable.h and gimpimage.h
had a GEGL dependency (they will have in the next commit, but I
wanted to keep the commit separate).
* app/dialogs/Makefile.am
* app/file/Makefile.am
* app/gui/Makefile.am
* app/menus/Makefile.am
* app/paint/Makefile.am
* app/plug-in/Makefile.am
* app/text/Makefile.am
* app/vectors/Makefile.am
* app/widgets/Makefile.am
* app/xcf/Makefile.am: add GEGL_CFLAGS.
* app/actions/*.c
* app/core/*.c
* app/dialogs/*.c
* app/display/*.c
* app/file/*.c
* app/gui/*.c
* app/menus/*.c
* app/paint/*.c
* app/pdb/gimppdb-utils.c
* app/pdb/gimpprocedure.c
* app/plug-in/*.c
* app/text/*.c
* app/tools/*.c
* app/vectors/*.c
* app/widgets/*.c
* app/xcf/*.c: add <gegl.h> or replace <glib-object.h> by <gegl.h>
to all files which include a drawable subclass or gimpimage.h
* tools/pdbgen/app.pl: include <gegl.h> instead of <glib-object.h>
in all generated files.
* app/pdb/*-cmds.c: regenerated.
* data/images/gimp-splash.png: the goat is still sleeping.
By Aurore Derriennic.
svn path=/trunk/; revision=27202
2008-10-09 Michael Natterer <mitch@gimp.org>
Remove the last code duplication from the undo system (or if not
the last then at least the most ugly):
* app/core/gimpimage.[ch] (gimp_image_add_layer,channel,vectors):
add "gboolean push_undo" parameter and add the item without
touching undo if it's TRUE. Changed assertions from
g_object_is_floating() to !gimp_item_is_attached() so they also
take items from the undo stack and not only newly created ones.
(gimp_image_remove_layer,channel,vectors): add "push_undo"
parameter here too. Also add a "new_active" parameter where an
optional new active item can be passed.
(gimp_image_remove_layer,channel): these functions must not be
called with push_undo=FALSE and a floating selection attached to
the layer/channel. This can't currently happen; added warnings in
case other code is changed and makes it happen anyway.
* app/core/gimpchannelundo.c
* app/core/gimplayerundo.c
* app/vectors/gimpvectorsundo.c: use above functions to add/remove
items instead of duplicating (parts of) their code. Pass
push_undo=FALSE and the previously active item to the remove()
functions.
* app/actions/channels-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpchannelundo.c
* app/core/gimpimage-crop.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimpimage-scale.c
* app/core/gimplayer-floating-sel.c
* app/core/gimplayerundo.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/vectors/gimpvectors-import.c
* app/vectors/gimpvectorsundo.c
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpitemtreeview.[ch]
* app/widgets/gimplayertreeview.c
* app/widgets/gimptoolbox-dnd.c
* app/widgets/gimpvectorstreeview.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb: changed accordingly (pass TRUE
unless it's a new image like when loading and XCF file).
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c: regenerated.
svn path=/trunk/; revision=27200
2008-04-09 Sven Neumann <sven@gimp.org>
* app/core/core-enums.[ch] (enum GimpUndoType): better descriptions
for the GIMP_UNDO_FS_RIGOR and GIMP_UNDO_FS_RELAX undo types.
* app/core/gimplayer-floating-sel.c: corrected a comment.
svn path=/trunk/; revision=25431
2007-12-12 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.c (floating_sel_to_layer): add
missing return value, this is no void function any more.
svn path=/trunk/; revision=24336
2007-12-09 Hans Breuer <hans@breuer.org>
* app/gimp-log.h : an ugly but working variant for no varargs macros
* app/base/base-utils.c(get_physical_memory_size) : fallback to
GetMemoryStatus() for older compiler/sdk
* app/core/gimplayer-floating-sel.c : second argument to g_set_error()
is an uint32, not a pointer
svn path=/trunk/; revision=24306
2007-12-06 Michael Natterer <mitch@gimp.org>
Move some gimp_message() calls where they belong:
* app/core/gimplayer-floating-sel.[ch]: removed unreachable
gimp_message() in floating_sel_anchor() and added GError parameter
to floating_sel_to_layer().
* app/core/gimplayer.c
* app/core/gimpimage-quick-mask.c
* app/actions/layers-commands.c: pass NULL or an error as
appropriate and show the error message.
* tools/pdbgen/pdb/floating_sel.pdb: set the error when the passed
layer was no floating selection.
* app/pdb/floating_sel_cmds.c: regenerated.
svn path=/trunk/; revision=24272
2007-05-28 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.c (floating_sel_attach): set
"Lock Alpha" to TRUE again on floating selections.
(floating_sel_to_layer): instead, set it to FALSE when turning
it into a new layer. Fixes bug #418215 and keeps #161042 closed.
svn path=/trunk/; revision=22638
2007-01-31 Michael Natterer <mitch@gimp.org>
* app/core/gimpimage-undo-push.[ch]
(gimp_image_undo_push_fs_to_layer): removed "drawable" parameter
because it's always the drawable the floating selection is
attached to.
* app/core/gimplayer-floating-sel.c (floating_sel_to_layer):
changed accordingly.
svn path=/trunk/; revision=21827
2006-05-30 Michael Natterer <mitch@gimp.org>
Honor active components when pasting. Fixes bug #150845:
* app/core/gimplayer-floating-sel.c (floating_sel_composite):
don't temporarily set all image components to active while
compositing.
* app/core/gimpimage.c (gimp_image_set_component_active):
relax()/rigor() the floating selection around setting the "active"
flag. Also make sure the projection is updated correctly.
2006-04-07 Sven Neumann <sven@gimp.org>
* app/core/gimpdrawable.[ch]: renamed gimp_drawable_data() to
gimp_drawable_get_tiles().
[lots of files]: changed accordingly.
2005-09-08 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.c (floating_sel_boundary): if
the floating selection has no alpha, manually create BoundSegs of
its outline instead of calling boundary_find() (which creates a
boundary of the last channel). Fixes bug #145373.
* app/widgets/gimplayertreeview.c
(gimp_layer_tree_view_floating_selection_changed): update all
layer names' text attributes, not only for layers with alpha.
Fixes layer name display when making a new layer out of a floating
selection without alpha.
2005-08-20 Michael Natterer <mitch@gimp.org>
* app/base/boundary.[ch]: renamed puclic functions, defines and
enums to live in a proper "boundary" namespace. Cleaned up and
simplified internal code even more.
* app/core/gimpchannel.c
* app/core/gimpdrawable-stroke.c
* app/core/gimplayer-floating-sel.c
* app/paint/gimppaintcore-stroke.c
* app/tools/gimpeditselectiontool.c
* app/tools/gimpfuzzyselecttool.c
* app/tools/gimppainttool.c: changed accordingly.
2004-09-24 Michael Natterer <mitch@gimp.org>
* app/core/gimpimage-undo-push.c (undo_pop_fs_to_layer): factored
common code out of the UNDO amd REDO cases. Use gimp_drawable_update()
instead of gimp_viewable_invalidate_preview() so the projection
gets updated correctly. Fixes bug #149558.
* app/core/gimplayer-floating-sel.c (floating_sel_to_layer):
removed unused variables and their assignments.
2004-09-22 Michael Natterer <mitch@gimp.org>
* app/widgets/gimplayertreeview.c
(gimp_layer_tree_view_floating_selection_changed): removed the
hack that was displaying "Floating Selection" instead of the
floating layer's real name.
* app/core/gimplayer.c: implement GimpViewable::get_description()
instead and special case floating selections with a two-line
text that contains "Floating Selection".
* app/core/gimplayer-floating-sel.c
* app/core/gimpimage-undo-push.c: emit "name_changed" on the layer
when it changes its state from floating to normal or vice versa
so the views can update accordingly.
* app/core/gimpselection.c: s/"Selection"/"Floated Layer"/.
* app/tools/gimpeditselectiontool.c:
s/"Floating Layer"/"Floating Selection"/.
2004-09-19 Sven Neumann <sven@gimp.org>
Try to make floating selections more obvious:
* app/widgets/gimplayertreeview.c
(gimp_layer_tree_view_floating_selection_changed): always display
"Floating Selection" as the name for a floating selection.
* app/core/gimpselection.c (gimp_selection_float): call the new
layer "Selection" instead of "Floating Selection". This is what
will be displayed if the FS is turned into a layer.
* app/actions/layers-commands.c (layers_edit_layer_query): don't
special case floating selections here.
* app/core/gimplayer-floating-sel.c: cosmetics.
2004-03-29 Michael Natterer <mitch@gimp.org>
* app/core/core-enums.h (enum GimpUndoType): added new group
GIMP_UNDO_GROUP_FS_REMOVE.
* app/core/gimplayer-floating-sel.c (floating_sel_remove): push an
undo group. Fixes undo corruption spotted by Pedro Gimeno.
2004-03-23 Michael Natterer <mitch@gimp.org>
The floating_sel code is really from the stone age:
* app/core/gimplayer-floating-sel.c (floating_sel_attach): call
gimp_image_floating_sel() once and work on the return value
instead of accessing gimage->floating_sel directly twice and
calling gimp_image_floating_sel() for the thrid access.
* app/core/gimpimage.c (gimp_image_floating_sel): no need to
return NULL if gimage->floating_sel is NULL, just always return
gimage->floating_sel.
2004-03-22 Sven Neumann <sven@gimp.org>
* app/core/gimplayer-floating-sel.c (floating_sel_attach): don't
do a type-checking cast on an object that was released a few lines
above. Fixes bug #137957.
2004-01-26 Michael Natterer <mitch@gimp.org>
* plug-ins/script-fu/scripts/unsharp-mask.scm: add the layer to
the image before pasting to it. Fixes bug #132504.
Fixed the underlying problem: make it impossible to attach
floating selections to drawables which are not currently part of
the image's layer or channel stacks.
Also cleaned up image <-> floating_sel interaction:
* app/core/gimplayer-floating-sel.[ch] (floating_sel_attach):
added assertion that the drawable is part of the image (see below).
Don't call gimp_image_floating_selection_changed(), it's emitted
by gimp_image_add_layer() now.
(floating_sel_remove)
(floating_sel_anchor): don't emit "floating_selection_changed",
it's emitted by gimp_image_remove_layer() now.
(floating_sel_anchor): removed the fix for bug #132162 because
gimp_image_remove_layer() behaves correctly now (see below).
Renamed floating_sel_reset() to floating_sel_activate_drawable().
Added g_return_if_fail() all over the place.
* app/core/gimpimage.[ch]: added new function gimp_image_owns_item()
which return TRUE if the passed item is part of the image.
(gimp_image_add_layer): emit "floating_selection_changed" here if
needed.
(gimp_image_remove_layer): emit "floating_selection_changed" if
needed, don't try to activate a layer if we called
floating_sel_activate_drawable().
This is the real fix for bug #132162.
* app/core/gimpimage-undo-push.c (undo_pop_layer): apply the same
fixes as to gimp_image_add,remove_layer(). Don't call
gimp_drawable_invalidate_preview() on the previously active layer
because that's done by gimp_image_set_active_layer() now.
* app/xcf/xcf-load.c: remember the "floating_sel_drawable" in the
XcfInfo struct and attach it *after* all layers and channels are
loaded to avoid attaching the floating selection to an
out-of-image drawable.
* app/core/gimp-edit.c (gimp_edit_paste)
* app/core/gimpdrawable-transform.c (gimp_drawable_transform_affine,
gimp_drawable_transform_flip, gimp_drawable_transform_rotate)
* app/core/gimpselection.c (gimp_selection_float)
* app/text/gimptext-compat.c (text_render): added checks for
gimp_image_owns_item() in all functions which can produce
floating selections.
* tools/pdbgen/pdb/edit.pdb
* tools/pdbgen/pdb/floating_sel.pdb
* tools/pdbgen/pdb/selection.pdb
* tools/pdbgen/pdb/text_tool.pdb
* tools/pdbgen/pdb/transform_tools.pdb: added checks for
gimp_item_owns_image() and return an execution error if invoked
with a drawable which is not part of the image.
* app/pdb/edit_cmds.c
* app/pdb/floating_sel_cmds.c
* app/pdb/selection_cmds.c
* app/pdb/text_tool_cmds.c
* app/pdb/transform_tools_cmds.c: regenerated.
2004-01-22 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.c (floating_sel_anchor):
explicitly activate the drawable the floating selection was
attached to (function was relying on implicit voodoo that
happened 1.2). Fixes bug #132162.
2004-01-18 Michael Natterer <mitch@gimp.org>
* app/core/gimpimage.c (gimp_image_set_active_layer): don't allow
to select anything but the floating selection. Fixes bug #128025.
(gimp_image_set_active_layer,channel,vectors): allow to pass NULL
to unselect the active item. Removed the silly feature that
passing some random item of another image would select the first
item in the list (was unused anyway).
(gimp_image_unset_active_channel): use gimp_image_set_active_channel()
now that it accepts NULL.
(gimp_image_add_layer,channel,vectors): cleaned up / simplified.
(gimp_image_remove_layer,channel,vectors): cleanup,
simplification, use gimp_image_set_active_layer,channel,vectors()
now that they accept NULL, make sure the item next to the removed
item becomes the active one (and not the first in the list, which
was a severe usability problem in the dialogs).
* app/core/gimpimage-undo-push.c (undo_pop_layer,channel): pass
NULL to the set_active functions, cleanup.
* app/core/gimpimage-duplicate.c: attach the floating selection
before setting the active layer. Code relied on broken
gimp_image_set_active_layer() behaviour before.
* app/core/gimplayer-floating-sel.c: no need to set
gimage->floating_sel before calling gimp_image_add_layer(). The
weird GUI mentioned in the comment existed in 1.2 only.
* app/display/gimpdisplayshell-layer-select.c (layer_select_advance):
don't assume that setting the active_layer always succeeds.
* tools/pdbgen/pdb/image.pdb: behave as the documentation says
and return an execution error if setting the active layer or
channel failed.
Unrelated:
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/layer.pdb: removed leftover cruft from the old
guchar based color API.
* tools/pdbgen/pdb/channel.pdb: simplified code which handles the
channel's color.
* app/pdb/channel_cmds.c
* app/pdb/image_cmds.c: regenerated.