Replace GimpTransformTool's 'drawable' field with an 'item' field,
and have GimpTransformGridTool set it to the active item, to which
the transformation is applied, during its initialization. In
gimp_transform_tool_get_active_item(), return the value of the
transform tool's 'item' field, if not NULL, instead of the image's
active item. This makes sure we apply that transform-grid tools
apply the transformation for the item for which they were
activated, even if the image's active item has changed.
Last commit reintroduced this bug.
Allow transforming invisible layers using transform-grid tools, by
adding a 'drawable' member to GimpTransformTool, and setting/
clearing it when initializing/halting a GimpTransformTool. In
gimp_transform_tool_check_active_item(), skip the visibility check
if the active item equals the GimpTransformTool's 'drawable'
member.
Split gimp_transform_tool_get_active_item() into two functions:
gimp_transform_tool_get_active_item(), which returns the item
without checking for errors, and
gimp_transform_tool_check_active_item(), which returns the active
item while checking for errors. Adapt the rest of the code to the
change.
Remove the invisible_layer_ok parameter of
gimp_transform_tool_check_active_item(), and always return an error
when the active layer is invisible. This causes the flip and
measure tools to correctly reject invisible layers. Un-hide the
active item in GimpTransformGridTool before transforming, to avoid
rejecting layers that were hidden by the tool.
While most of our transform tools use an interactive transform
grid, and have similar behavior, the flip tool is an odd one out.
The new "auto straighten" function of the measure tool introduces
another tool that performs transformations, while not behaving like
the rest of the transform tools.
Factor out the parts of GimpTransformTool that handle user
interaction into GimpTransformGridTool (with corresponding
GimpTransformGridOptions, and GimpTransformGridToolUndo), and only
leave the basic transform functionality and options in
GimpTransformTool (and GimpTransformOptions).
Derive all the transform tools (and transform-tool base classes)
that previously derived from GimpTransformTool, from
GimpTransformGridTool. The one exception is GimpFlipTool, which
still derives from GimpTransformTool directly. The next commit
will derive GimpMeasureTool from GimpTransformTool as well.
... which specifies whether the transform matrix is valid.
Subclasses can then set this member to indicate that the current
transformation is invalid (which can happen in the unified,
perspective, and handle transform tools). When the transform is
invalid, GimpTransformTool doesn't apply it upon committing, and
returns an error instead.
This commit doesn't set the transform_valid member in any of the
subclasses, so there's no effective change. The next commit adds a
GimpGenericTransformTool subclass, that will use the new member.
In GimpCanvasTransformPreview, use the transform matrix to
determine if we're doing a perspective transform, rather than
relying on a separate property, so that we don't use the slow
perspective path unnecessarily.
Consequently, remove the does_perspective member of
GimpTransformTool, since it's no longer used.
If the transformed item is a layer, and we are transforming the entire
layer (if there is now selection), hide the original layer during the
interactive transform. Based on a 2.8 patch from saulgoode.
Nobody has them anymore, and they are deprecated in GTK+ 3.x. This
also fixes all conflicting mnemonics except those I missed, but we can
fix them now.
Add new tool GimpHandleTransformTool which allows to freely place up
to 4 handles on the image, then move any one of them, which transforms
the image so that the remaining handles keep their position.
Did quite some cleanup on the code before pushing --Mitch
Also clean up formatting a bit, and add gimp_transform_tool_halt()
which really cleans the tool's state, so we don't end up with wrong
undo/redo actions in a new tool interaction.
add undo and redo buttons, can undo all interactions. The reset button
is equivalent to undoing all operations and lets you press redo to get
back to before you reset. Doing something after undo will of course
clear all redo events.
which removes a lot of code from the transform tool, and reduces the
number of canvas items used for the transform grid from possibly
gazillions to one.
and use the stuff from GimpTransformOptions directly. The copied
values were only there because of XOR drawing. Also did some more
cleanup and junk removal.
And remove all the complicated handling code entirely. This makes
GimpTransformTool a lot less complex. As a nice side effect, the
preview is now always 100% in sync with the grid and handles.
instead of keeping them around as members. This is another artifact
from ancient times. Also get rid of some more legacy junk
code. Disable more code in GimpTransformToolUndo but keep it around
even though it does nothing at the moment.
It made the transform code hard to read and never belonged into the
tile manager anyway. It's a simple pixel buffer that should not know
about any position in an image. Instead, pass around the offsets of
tile managers explicitly, so everything is less obscure for the price
of having more parameters. This will also help replacing TileManagers
with GeglBuffers.
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913