They are unreliable because every type checking cast discards them,
they are useless anyway, visual clutter, added inconsistently, and
generally suck. Wanted to do this a long time ago, it was a bad idea
in the first place.
instead of just a boolean "convert_profile". This takes the logic to
figure the right target profile out of gimp_layer_convert_type(), it
can't possibly know everything about how to convert anyway, and having
the logic in the callers conveniently splits it up and distributes its
parts to the places they belong.
This commit should cause no behavor change and is just preparation for
fixing bug 765176.
Change gimp_viewable_get_[new]_preview() to return buffers of the
image's and layers' colorspace, but in u8. This way layer and image
previews can transform them correctly to the display profile.
Note: this makes plug-ins receive thumbnail buffers in that
pixel format too.
Also change gimp_viewable_get_[new]_pixbuf() to always return sRGB
buffers that can reasonably be put to screen directly, or put into DND
buffers. This is at least more correct now.
also add "GType old_type" to GimpItem::convert() so implementations
can do things depending on the type of the original item.
In gimp_layer_convert(), if the original item is also a layer, and
color management is not off (with a FIXME because this is the wrong
check), pass convert_profile = TRUE to gimp_drawable_convert_type().
There is no color profile conversion anywhere behind this, this is
just an API change commit.
Use gimp_image_get_format() instead of gimp_babl_format() in
gimp_drawable_real_estimate_memsize() because the latter can't handle
indexed formats and returns NULL.
Add "gboolean use_cache" to gimp_applicator_new(). Don't use a cache
anywhere but in GimpImageMap because it incrementally fills that cache
via the projection update. In gimp_drawable_merge_filter(), get that
cache and pass it to gimp_gegl_apply_cached_operation() which then
avoids doing the work twice for the already cached results. Win!
which returns an error if there is no pattern for GIMP_FILL_PATTERN.
Use it instead of having the same code in 3 variants, and make error
handling consistent with bucket fill.
In gimp_drawable_resize(), don't blindly copy the width and height
returned by gimp_rectangle_intersect(), we have to check if the
function actually returned TRUE.
- Add new enum GimpComponentType which contains u8, u16, u32 etc.
- Change GimpPrecision to be u8-linear, u8-gamma, u16-linear etc.
- Add all the needed formats to gimp-babl.c
- Bump the XCF version to 5 and make sure version 4 with the old
GimpPrecision enum values is loaded correctly
This change blows up the precision enums in "New Image" and
Image->Precision so we can test all this stuff. It is undecided what
format will be user-visible options in 2.10.
Add "linear" parameter to GimpApplicator. Pass the drawable's "linear"
to the applicator, and to all calls to gimp_gegl_mode_node_set_mode(),
instead of hardcoding FALSE everywhere.
which is part of the drawable's source_node, so we can generically
filter a drawable's pixels. Reading from the source_node will
transparently give the filtered results.
Turn floating selection compositing into a GimpFilter and add it to
the filter stack while we have a floating selection on the drawable.
Add a boolean "is-last-node" property to GimpDrawable and set it from
GimpDrawableStack, which is the place that easily has the information.
In GimpLayer, connect to "notify" and make sure we use NORMAL mode
unless the layer is in NORMAL or DISSOLVE mode.