...in both the core and libgimp.
Images now know what the default mode for new layers is:
- NORMAL for empty images
- NORMAL for images with any non-legacy layer
- NORMAL_LEGAVY for images with only legacy layers
This changes behavior when layers are created from the UI, but *also*
when created by plug-ins (yes there is a compat issue here):
- Most (all?) single-layer file importers now create NORMAL layers
- Screenshot, Webpage etc also create NORMAL layers
Scripts that create images from scratch (logos etc) should not be
affected because they usually have NORMAL_LEGACY hardcoded.
3rd party plug-ins and scripts will also behave old-style unless they
get ported to gimp_image_get_default_new_layer_mode().
this commit changes just those which make no difference to
functionality: property and object member defaults that get overridden
anyway, return values of g_return_val_if_fail(), some other stuff.
A bitmask, specifying in which contexts a layer mode is applicable.
Can be a combination of:
- LAYER: usable as a layer mode for actual layers.
- GROUP: usable as a layer mode for layer groups. Currently, all
modes that specify LAYER also specify GROUP, and vice versa,
but the planned pass-through mode will be GROUP only.
- PAINT: can be used as a paint mode.
- FADE: can be used for fading.
Add a 'context' field to _GimpLayerModeInfo, and provide context
masks to all the modes.
Use the context mask for validation when setting a layer's mode.
The next commit will use the mask when populating the layer mode
menus.
Largely based on a patch by Ell, with the enum type renamed and
various small changes. Adds another axis of configurability to the
existing layer mode madness, and is WIP too.
with proper value names. Mark most values as _BROKEN because they use
weird alpha compositing that has to die. Move GimpLayerModeEffects to
libgimpbase, deprecate it, and set it as compat enum for GimpLayerMode.
Add the GimpLayerModeEffects values as compat constants to script-fu
and pygimp.
Add a GimpFillType argument to GimpItem::resize() and fill type
widgets to the canvas and layer resize dialogs. Fill the new parts of
the drawable according to fill type in gimp_drawable_resize(). Make
sure places that need the old behavior get GIMP_FILL_TRANSPARENT
passed by hardcoding it in the GimpItem::resize() implemetations of
channel, mask, selection etc.
to not return a reference that has to be dropped. Also allow NULL to
be returned if the managed cannot have a profile. If it can have one,
get_color_profile() still always returns a profile (either the
assigned one, or a generated built-in one).
...certain sets of linked layers
Fix for translating layers from the PDB, and with the cursor keys
for gimpeditselectiontool. Moving layers with the mouse is still broken.
The approach is exactly the same as in 25a696c7.
and pass them where we know the buffer could be from another image.
Pass "NULL, 0" if we know it's the same image.
Add gimp_layer_new_convert_profile() which takes the newly created
layer and the ICC data/length; call it from both
gimp_layer_new_from_gegl_buffer() and gimp_layer_new_from_pixbuf().
gimp_layer_new_convert_profile() is empty, this is just
infrastructure.
GIMP's OVERLAY mode was identical to SOFTLIGHT. This commit fixes the
issue and introduces a NEW_OVERLAY mode and enum value.
- change gimp:overlay-mode to be a real (svg-ish) overlay mode
- when compositing, map OVERLAY to gimp:softlight-mode
- when compisiting, map NEW_OVERLAY to gimp:overlay-mode
- bump the XCF version when NEW_OVERLAY is used
- map OVERLAY to SOFTLIGHT when loading and saving XCF
- map OVERLAY to softlight in all PDB setters
- map OVERLAY to softlight when deserializing a GimpContext
- change all paint mode menus to show an entry for NEW_OVERLAY
instead of OVERLAY
- change PSP, PSD and OpenRaster to use NEW_OVERLAY
These changes should (redundantly) make sure that no OVERLAY enum
value is used in the core any longer because it gets mapped to
SOFTLIGHT at all entry points, with the downside of introducing a
setter/getter asymmetry when OVERLAY was set in a PDB api.
- change start() and set_text() to use "format" and "..." instead of
"message", allowing to format progress messages in place
- s/cancelable/cancellable/
- move "cancellable" to be the second argument of start()
GIMP_ADD_foo_MASK -> GIMP_ADD_MASK_foo
GIMP_foo_MODE -> GIMP_BLEND_foo
GIMP_foo_CLONE -> GIMP_CLONE_foo
GIMP_foo -> GIMP_DODGE_BURN_TYPE_foo
GIMP_foo -> GIMP_TRANSFER_foo
Add compat values for the old names and compat code to script-fu
and pygimp.
We must always call gimp_item_convert() even if the source drawable is
in the same image, or we might end up with a layer of wrong pixel
format. This was probably broken for years.
The documentation was missing information about GIMP_ADD_CHANNEL_MASK
mask type, also about possible failure cases, and had an unclosed
bracket typo.
Also make nicer output and list formatting with the new pdb paragraph
feature.
Apply and heavily modify patch from remyDev which adds "lock position"
to GimpItem, similar to "lock content". Lock position disables all
sorts of translation and transform, from the GUI and the PDB.
Cleaned up some aspects of the lock content code as well because a
second instance of similar code always shows what went wrong the first
time.
called GimpPDBItemModify that currently has one member
GIMP_PDB_ITEM_CONTENT, in order to be prepared for adding
the "lock position" feature from bug 674160.
because it would require really evil hacks to honor these properties
in the gegl projection if they were on the mask, and because they
actually belong to the layer.