Apparently Microsoft added just recently the feature to install user
font (as opposed to system-wide fonts), without administration rights
(yes, only now, how crazy is that?). Right now GIMP does not see fonts
there.
We have an upstream report at fontconfig where such a default search
path should happen.
See: https://gitlab.freedesktop.org/fontconfig/fontconfig/issues/144
Until it gets fixed there, let's just add the user fonts dir ourselves
in GIMP. This code should get killed later.
Notes:
- I renamed various DEFAULT_* data macros to GIMP_DEFAULT_* because
DEFAULT_PALETTE was conflicting with another macro in Windows API!
- Also I removed the DATADIR macro set under app/config/ because it is
also conflicting and anyway we use it in no files on this level.
- This is not perfectly tested on Windows. Please everyone with Windows
access, could you build and test if it works fine before release?
(cherry picked from commit 88f97aedef)
Preview generation for layer groups is more expensive than for
other types of drawables, mostly since we can't currently generate
layer-group previews asynchronously. Add a preferences option for
enabling layer-group previews separately from the rest of the
layer/channel previews; both of these options are enabled by
default. This can be desirable regardless of performance
considerations, since it makes layer groups easily distinguishable
from ordinary layers.
(cherry picked from commit 30cc85fd63)
... --enable-relocatable-bundle option.
This will allow to use this option for more than MyPaint brushes. For
macOS and Windows, we default to "yes" and "no" for other OS, though it
is always possible to set an explicit value.
(cherry picked from commit 8da2646372)
...upon exporting an image
Step 1: make it configurable just like "Export EXIF" etc.
app, libgimp: add "export-color-profile" config option
Add it to the preferences dialog, and pass it on to plug-ins in the
GPConfig message. Add gimp_export_color_profile() to libgimp.
Nothing uses this yet.
(cherry picked from commit 8c9c091021)
because a simple platform dependency in gimpcoreconfig.c doesn't do
the trick (there can be both manual builds and bundled builds on
windows and macos). Use an AC_DEFINE() instead.
Also, make sure the system gimprc and its manpage are generated with
the correct values.
Otherwise the brushes won't be found when bundling on macOS or with the
Windows installer. Build-time path from configuration is still used on
other platforms.
After many discussions, it has been decided to export the metadata by
default since it seems to be what many people would expect and they
would consider they "lost" metadata (especially if they overwrite their
original). I don't entirely agree since privacy (particularly if you are
not aware of metadata and information they may contain) is also an issue
but not many seem to agree with me.
So here it is! All metadata now exported as a default!
The debug dialog is awesome and extremely helpful, but I realize it may
be a better default experience on *stable* to raise it only in case of
crashes. CRITICAL are bad and should be fixed, but sometimes their
consequence is actually not visible except for this dialog, and people
on stable builds may prefer not to see this dialog. Also we will likely
get a lot of duplicates for the same bugs once everybody has this by
default, which will be very annoying to attend to, unless we had
automation (which we don't right now).
The option is still available in preferences anyway so people really
interested in helping can activate the option for CRITICAL and even
WARNING anyway, even on stable releases.
Replacing the boolean property "generate-backtrace" by an enum
"debug-policy". This property allows one to choose whether to debug
WARNING, CRITICAL and FATAL (crashes), or CRITICAL and FATAL only, or
only FATAL, or finally nothing.
By default, a stable release will debug CRITICAL and crashes, and
unstable builds will start debugging at WARNINGs.
The reason for the settings is that if you stumble upon a reccurring bug
in your workflow (and this bug is not major enough for data corruption,
and "you can live with it"), you still have to wait for a new release.
At some point, you may want to disable getting a debug dialog, at least
temporarily. Oppositely, even when using a stable build, you may want to
obtain debug info for lesser issues, even WARNINGs, if you wish to help
the GIMP project.
It can be argued though whether the value GIMP_DEBUG_POLICY_NEVER is
really useful. There is nothing to gain from refusing debugging info
when the software crashed anyway. But I could still imagine that someone
is not interested in helping at all. It's sad but not like we are going
to force people to report. Let's just allow disabling the whole
debugging system.
This will determine whether to output backtrace in a GUI and is disabled
by default on stable, and activated in dev builds. It is a bit redundant
with --stack-trace-mode option CLI and will take priority when enabled
since most people would run GIMP with a graphical interface anyway.
This ensures that MyPaint default brushes are installed, otherwise this
makes the MyPaint brush tool quite useless and confusing unless MyPaint
is installed (which was making MyPaint a de-facto dependency of GIMP
until this commit!). Also we won't have to guess anymore the right path
for these brushs. The path will be known at compile time.
Fix the default brush name -- "Round Fuzzy" was gone for a while :P
The fact that "Hardness 050" was the default brush regardless is a
conincidence; see the bug report for more details.
...in both the core and libgimp.
Images now know what the default mode for new layers is:
- NORMAL for empty images
- NORMAL for images with any non-legacy layer
- NORMAL_LEGAVY for images with only legacy layers
This changes behavior when layers are created from the UI, but *also*
when created by plug-ins (yes there is a compat issue here):
- Most (all?) single-layer file importers now create NORMAL layers
- Screenshot, Webpage etc also create NORMAL layers
Scripts that create images from scratch (logos etc) should not be
affected because they usually have NORMAL_LEGACY hardcoded.
3rd party plug-ins and scripts will also behave old-style unless they
get ported to gimp_image_get_default_new_layer_mode().
More than 2000 lines of code less in app/, instead of
if (instance->member)
{
g_object_unref/g_free/g_whatever (instance->member);
instance->member = NULL;
}
we now simply use
g_clear_object/pointer (&instance->member);
Add "import-raw-plug-in" to gimprc, and a new procedure
gimp_register_file_handler_raw(). On startup, remove all load
procedures that are marked as "handles raw" but are not implemented by
the configured plug-in. Add the list of available plug-ins to prefs ->
import/export. Register all file-darktable procedures as handling raw.
It was agreed that we should write "plug-in" consistently. Only possibly
user-visible strings were updated.
Thanks to scootergrisen for a first patch which could not make it
after changing decision on the canonical writing.
Optionally convert all imported (not XCFs) images to 32 bit linear
floating point, and optionally add a little noise in order to
distribute the colors minimally. The new options are on a new "Image
Import & Export" prefs page that needs a new icon. Original dithering
patch by pippin.
This preparation commit only moves code around and renames it, the
history is still a list of plug-ins only:
- move app/core/gimp-filter-history.c
to app/plug-in/gimppluginmanager-history.c and clean it up
- move the actions that create the submenus under "Filters"
from the "plug-in" to the "filters" action group
- move the code that creates and updates the history actions
to the "filters" action group
- add menu setup code for the "filters" menu
- move the "history-changed" signal from GimpPlugInManager to Gimp
Keep the config values around even if compiled without MyPaint brush
support, so we remember the values between sessions of differently
compiled GIMP versions.
Wanted to do this for ages but forgot...
(cherry picked from commit 36bb8a625b)
Additionally, set the default undo memory size to 1/8th of the
physical memory.
During development, the GEGL code such have as much exposure to users testing
the development release. There is still the option to switch it off if GEGL is
not adhering to expectations.