77d1b49edc
app: small optimization in gimp_operation_normal_mode_process()
...
Move some calculations out of the R,G,B loop, including a floating
point division, now there is only one division left per pixel.
2013-04-28 23:35:23 +02:00
3a0daf540a
app: enable the fast path again in GimpOperationNormalMode
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but fix it to not take the fast path if opacity is != 1.0 or there is
a mask.
2013-03-11 15:38:28 +01:00
9b6703371e
app: remove premultiplied blending code from the few ops that had it
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Change GimpOperationPointLayerMode's "premultiplied" to "linear" and
set format to "RGBA float" if it's TRUE. Everything defaults to FALSE
so nothing changes.
2012-12-13 22:58:38 +01:00
cf0ac5a57b
Bug 685830 - opacity and mask of bottom layer ignored on Normal Mode
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Let's prefer correct over broken but fast: disabled broken
optimization for the bottom layer.
2012-10-09 21:52:12 +02:00
1edb18c30a
app: modified and moved gegl operation testing to operations/tests
2012-06-14 21:30:00 +03:00
e35427071b
app: added test for gegl operations
2012-06-14 21:29:52 +03:00
e2510b2f98
app: cleaned code of blending modes
2012-05-31 22:22:25 +03:00
e377eb01cd
app: modified gegl blending modes to take mask and opacity inputs
2012-05-18 22:52:48 +02:00
7101ee191a
app: move all GEGL operations to new directory app/operations/
2012-05-10 21:22:44 +02:00