More than 2000 lines of code less in app/, instead of
if (instance->member)
{
g_object_unref/g_free/g_whatever (instance->member);
instance->member = NULL;
}
we now simply use
g_clear_object/pointer (&instance->member);
The GimpLayer implementation of the GimpItem transform functions,
and the GimpDrawable convert_type() function, apply their operation
to both the layer and its mask. The subclasses of GimpLayer --
GimpGroupLayer and GimpTextLayer -- override some of these
functions, providing their own logic for the layer part, and
duplicating the mask part.
Avoid this duplication by adding a set of virtual transform and
type-conversion functions to GimpLayer. Have the GimpLayer
implementaion of the corresponding GimpItem and GimpDrawable
functions use these functions to apply the operation to the layer,
while taking care of the mask themselves. Have GimpLayer's
subclasses override the new virtual functions, instead of the
GimpItem and GimpDrawable ones.
Note that the existing implementation of convert_type() in
GimpTextLayer neglected to convert the mask, hence text layer masks
retained their old format after conversion. This issue is fixed as
a side effect of this commit.
Add a GimpFillType argument to GimpItem::resize() and fill type
widgets to the canvas and layer resize dialogs. Fill the new parts of
the drawable according to fill type in gimp_drawable_resize(). Make
sure places that need the old behavior get GIMP_FILL_TRANSPARENT
passed by hardcoding it in the GimpItem::resize() implemetations of
channel, mask, selection etc.
making its external API "complete". Remove the redundant
"new_base_type" and "new_precision" from the internal (vfunc) API (the
Babl format has the same information).
instead of just a boolean "convert_profile". This takes the logic to
figure the right target profile out of gimp_layer_convert_type(), it
can't possibly know everything about how to convert anyway, and having
the logic in the callers conveniently splits it up and distributes its
parts to the places they belong.
This commit should cause no behavor change and is just preparation for
fixing bug 765176.
and remove lots of labels from calls to gimp_prop_foo_new(). Also
had to manually remove some unwanted labels that are now added
automatically, fixes bug #761880.
also add "GType old_type" to GimpItem::convert() so implementations
can do things depending on the type of the original item.
In gimp_layer_convert(), if the original item is also a layer, and
color management is not off (with a FIXME because this is the wrong
check), pass convert_profile = TRUE to gimp_drawable_convert_type().
There is no color profile conversion anywhere behind this, this is
just an API change commit.
For conversions that have no dither options (like RGB -> GRAY or u8 ->
u16), always preserve text editability, for conversions that have
dither options (like RGB -> INDEXED or u16 -> u8), give the user the
choice whether to enable dithering.
And along with it a lot of stuff like the drawable preview cache, the
gegl tile manager backend, temporary gimp_gegl_buffer_foo() stuff, and
the remaining bits of performance.
The projection is in an evil semi-ported state which makes it work
ok-ish for stuff like layer moving, but absolutely unbearable for
painting, there is also an off-by-one rendering glitch at some zoom
levels.
GIMP was doing evil hacks lying to GEGL about it's pixels being in a linear
color space when they are not. This causes incorrect rendering, makes gaussian
blur misbehave etc.
The legacy projection modes should be implemented using the same 2.2 gamma
formats that are correct to specify for sRGB data. (for proper color
management in higher bitdepths; icc backend babl formats should be used.)
For the old image modes correct babl formats are:
R'G'B'A u8 - 8 bit RGB with 2.2 gamma (sRGB) with linear alpha component
R'G'B' u8 - 8 bit RGB with 2.2 gamma (sRGB)
Y'A u8 - 8 bit Grayscale with 2.2 gamma with linear alpha component
Y' u8 - 8 bit Grayscale with 2.2 gamma
Y u8 - 8 bit linear data, used for masks/channels
A u8 - 8 bit linear alpha
-----------------------------------------------
RGBA float - 32bit floating point linear light RGB
RaGaBaA float - 32bit floating point linear light RGB, premultiplied alpha
to be used for processing that needs to scale by the alpha,
(blurs, resampling etc)
R'G'B'A float - 32bit floating point sRGB with gamma, to be used where
the result depends on being closer to perceptual when
processing, can be used a cheaper alternative to CIE Lab
based modes.
-----------------------------------------------
The legacy layer modes should use the formats with gamma 2.2 only for loading
and rendering legacy XCF files correctly, in the brave new world compositing
should most likely be done in linear light with "RGBA float" and even better
"RaGaBaA float" like GEGL does for porter duff and other compositing modes.
The ability to chose the legacy layer modes should probably be hidden from the
user unless an old .xcf has been opened.
- The image *must* now be passed to g_object_new() when creating items
- Remove the "image" parameter from all item configure() functions
- Set the item's ID in gimp_item_set_image() if it has none yet
instead of using a mask. Enables color tags. Set the default color
from the text object using a pango color attibute and factor out
GimpTextLayout attribute setting into a utility function.
Call cairo_surface_flush() before reading or writing a surface's
pixels directly, and use cairo_surface_mark_dirty() after writing
pixels directly, so we don't read old pixels, and our written pixels
get actually used.
My earlier change to using gimp_drawable_push_undo() here was a very
bad idea. Go back to using gimp_image_undo_push_drawable_mod(), but
make use of its new tile-copying feature so the problem that made me
do the earlier change is fixed too. See comments in the changed code.
Add gimp_markup_extract_text() which does just what it says (includes
code stolen from gmarkup.c), and use it if the layer's text object
doesn't have any text set.