Fix brush shrinking used to compensate for the blur: avoid over-
shrinking the brush and changing its aspect ratio.
Change the way hardness maps to blur radius: hardness == 0 maps to
the largest radius such that, when the kernel is applied to the
middle pixel of the brush, the kernel is completely within the brush
bounds, taking brush shrinking into account, *assuming the brush is
a circle*.
Use the dimensions of the unrotated brush when calculating the blur
radius, so that rotation doesn't affect the blur amount (the blur
itself is not isotropic, though, and is applied after rotation, so
while the blur amount remains uniform, its effect does depend on the
brush angle.)
Get rid of the blur-radius upper limit -- it's fast enough to handle
large radii now.
A few additional minor speedups.
Also, make sure we don't overflow for large blur radii. Not a
problem yet, since the blur radius is capped, but soon...
Add a specialized convolution algorithm for the hardness blur. It
uses the same kernel as before, but performs the convolution in
(amortized) O(1)-per-pixel time, instead of O(n^2), where n is the
size of the kernel (or the blur radius).
Note that the new code performs the convolution in the input color
space, instead of always using a linear space. Since our brush
pixmaps (but the not masks) are currently perceptual, the result is
a bit different.
Both in the GimpImage API and in the GUI. The toggle in the save
dialog now controls ZLIB compression directly. Changed the various
info labels accordingly. Ditch the XCF parasite that saved the XCF
compat mode.
Enable 64 bit file offsets in XCF files, starting with newly added XCF
version 11.
We use at least version 11 if:
- we would use the previous version 10 (essentially skipping 10)
- the in-memory size of the image is larger than 4 Gig
It was agreed that we should write "plug-in" consistently. Only possibly
user-visible strings were updated.
Thanks to scootergrisen for a first patch which could not make it
after changing decision on the canonical writing.
Use gimp_item_translate() instead of gimp_item_set_offset() to set
a pasted item's position, so that the offsets of pasted layer group
children are updated correctly. Otherwise, only the group itself
moves, while its children remain positioned relative to the top-left
corner of the image.
... since that's the color space it actually works in.
Keep the legacy "Color (HSV)" mode's name as is, wrong as it is,
since, well, that's what it used to be called...
When adding an item to a filter stack that doesn't have a graph yet,
calling gimp_filter_stack_update_last_node() may ultimately lead to
the invocation of gimp_filter_stack_get_graph(), which would create
a new graph, and add the item's node to it; gimp_filter_stack_add()
would then erroneously attempt to re-add the node to the graph.
Fix this by calling gimp_filter_stack_update_last_node() after
(potentially) adding the node to the graph in
gimp_filter_stack_add().
Merge mode lays the source layer on top of the destination, same as
normal mode, however, it assumes the source and destination are two
parts of an original whole, and are therefore mutually exclusive.
This is useful for blending cut & pasted content without artifacts,
or for replacing erased content in general.
Calculates the dot product of the two input colors, and uses that
as the value for all the output color's components. Basically,
a per-pixel mono mixer.
Useful for custom desaturation, component extraction, and crazier
stuff (bump mapping!)
Include erase mode in the menu for layers and general paint tools.
This makes the eraser tool somewhat unnecessary, but allows for
interesting use cases (e.g., airbrush eraser, etc.)
... and get rid of the dedicated op. This gives us support for all
the blend/composite options for this mode.
Rename COLOR_ERASE to COLOR_ERASE_LEGACY, with perceptual blending/
compositing and immutable everything, and add a new COLOR_ERASE
mode, defaulting to linear blending/compositing, with mutable
everything. Modify affected code.
being exported to libgimp, and having a non-exported value, this is a
horrible mess like with GimpLayerMode, but at least the cruft value
names are deprecated now.
Need to convert both from the drawable's profile to the filter's input
format and from the filter's output format back to the drawable's
profile. This change fixes things for the case where the filter's
input and output formats are different.
In particular, this enables grids whose points of intersection
are at the middle of the image's pixels, which is useful for
undistorted painting with odd-sized brushes using tools other than
the pencil.
This commit also changes the grid visibility behavior, so that the
the visibiltiy of horizontal and vertical grid lines (depending on
the zoom level) is independent.
A bitmask, specifying in which contexts a layer mode is applicable.
Can be a combination of:
- LAYER: usable as a layer mode for actual layers.
- GROUP: usable as a layer mode for layer groups. Currently, all
modes that specify LAYER also specify GROUP, and vice versa,
but the planned pass-through mode will be GROUP only.
- PAINT: can be used as a paint mode.
- FADE: can be used for fading.
Add a 'context' field to _GimpLayerModeInfo, and provide context
masks to all the modes.
Use the context mask for validation when setting a layer's mode.
The next commit will use the mask when populating the layer mode
menus.
set all legacy modes to completely immutable and the LAB modes'
blend mode to immutable. Change GimpLayer setters and the UI
accordingly. Remove the LAB color spaces from the GUI, they can
only be used with the LAB blend modes anyway and not changed.
and to operations/layer-modes/, respectively.
Add gimp_layer_modes_init() which asserts on the correct order of the
GimpLayerModeInfo array, and switch to accessing the array directly in
gimp_layer_mode_info().
Similar to the Photoshop mode of the same name. Assigns
either 0 or 1 to each of the channels, depending on whether the
sum of source and destination channel values is less than, or
greater than (or equals to), one, respectively.
This is equivalent to inverting the source, and using it to perform
per-pixel, per-channel threshold against the destination, which is
useful for various effects.
Largely based on a patch by Ell, with the enum type renamed and
various small changes. Adds another axis of configurability to the
existing layer mode madness, and is WIP too.
These variations on darken only and lighten only have the advantage over the
componentvise versions that they always use the full triplet of either original
or new layer - meaning no new colors/hues will be introduced. This is similar
to how these modes operated/operates in picture publisher and photo-paint.