Also, make sure we freeze() and thaw() the font container correctly,
so that all places keep their fonts across a refresh.
The only thing to make this actually work seems to be a bug in the
list views, grid views work perfectly.
When font loading is finished, restore the font list in the
corresponding async completion callback, and not in the
"notify::empty" signal handler of the fonts async set
This solves a problem arising when gimp_fonts_wait() is called
*inside* a "notify::empty" signal handler, emitted when reloading
fonts (causing the "empty" property of the fonts async set to
switch from TRUE to FALSE): When the wait is over, "empty" will
switch back from FALSE to TRUE, however, since the "notify" signal
is non-recursive, the corresponding handler will not be called,
gimp_fonts_wait() will return *before* the font list is restored,
and the caller will see an empty font list. This can happen under
certain circumstances when reloading fonts while the text tool is
active.
Use gimp_fonts_wait(), added in the previous commit, to wait for
fonts to finish loading before operations that depend on font
availability. In particular, this includes font- and text-related
PDB functions, and text-layer rendering.
... which waits for font-loading to complete, using gimp_wait() to
show a message while waiting.
Note that we don't currently allow the wait to be canceled, since
it may have unpredictable effects on plug-ins, but the interface is
such that the wait might not complete, so calling code should be
prepared for that.
Replace the boolean fonts_loading member of Gimp with
fonts_async_set, which is a GimpAsyncSet object. This allows us
to easily respond to the completion of font loading and reloading,
as will be done in the next commits.
Additionally, move the call to FcConfigSetCurrent(), used to
activate the loaded font configuration, from the async thread to
the main thread, just to be on the safe side, and avoid calling
FcInitReinitialize() in gimp_fonts_reset() if font loading is still
in progress, which is unsafe.
Add a boolean "independent" parameter to gimp_parallel_run_async().
When FALSE, the passed function is run in the shared async thread
pool; when TRUE, the passed function is run in an independent
thread.
Generally, async operations should run in the async pool, however,
it might be desirable to run long-standing operations, especially
ones that can't be canceled, in independent threads. This avoids
stalling quicker operations, and shutdown.
Adapt the rest of the code for the change. In particular,
initialize the font cache in an independent thread.
Fonts should not be blocking startup as this provides a very bad
experience when people have a lot of fonts. This was experienced even
more on Windows where loading time are often excessively long.
We were already running font loading in a thread, yet were still
blocking startup (thread was only so that the loading status GUI could
get updated as a feedback). Now we will only start loading and proceed
directly to next steps.
While fonts are not loaded, the text tool will not be usable, yet all
other activities can be performed.
Replace the custom threading code with a call to
gimp_parallel_run_async(). This simplifies the code, while
maintaining the current (blocking) behavior. In the future, we
might build upon this to actually load the fonts in the background.
... directory in the configuration folder.
This subfolder should have been created already. Just in case it is not
(for any reason), just recreate it rather than popping up an error.
Still looking for possible crash case during gimp_font_list_load_names()
(cf. bug 795650). g_utf8_validate() segfaults if called with NULL.
Though looking at pango_font_description_to_string() implementation, it
doesn't look like it would ever return NULL. Yet it is worth
double-checking. We don't load font every second anyway.
Add more assertion checks (similar to commit d094ab7e56).
This is still not a fix per-se, but at least would make the code a bit
more robust. In particular FcObjectSetDestroy() could crash if somehow
FcObjectSetBuild() had returned a NULL pointer. And obviously
dereferencing a NULL fontset would crash as well.
Now if any of these happened, no fonts would be loaded. But at least
GIMP would not crash.
Some crash happens inside this function (cf. bug 795650) on Windows.
Because of very inaccurate trace on this OS, it is hard to determine the
exact issue. Let's at least add some basic check on function parameters.
This won't fix any core issue, but may make things a bit more robust and
bugs easier to detect.
As proposed on IRC. This will allow people to debug their fonts (for
instance when there are permission issues or whatnot) by knowing the
list of problematic fonts in an error dialog at startup (and not only on
terminal).
This is for Windows where we apparently need to call
g_win32_locale_filename_from_utf8() before feeding the path to
FcConfigAppFontAddFile().
Unfortunately as we discovered earlier (cf. commit ba06a0fe86), this
can sometimes return NULL. So we absolutely need to check for the path
not being NULL first.
This GError will either specify the font which failed to load (if
unique) or a vague message about fonts which fail to load.
Unfortunately right now, this message also goes to terminal because the
GUI is not ready yet.
Do not use FcConfigAppFontAddDir() because it seems to be half-loading
some fonts, even when they are not actually readable. On the other hand,
FcConfigAppFontAddFile() properly fails and does not leave the font list
in unstable state.
gimp_drawable_start/end_paint() are used to enter/exit paint mode
for a given drawable. While the drawable is in paint mode,
gimp_drawable_get_buffer() returns a copy of the real drawable's
buffer, referred to as the paint buffer, so that modifications to
the returned buffer don't immediately affect the projection, and
calls to gimp_drawable_update() queue the updated region, instead
of emitting an "update" signal.
gimp_drawable_flush_paint() can be called while the drawable is in
paint mode, in order to copy the updated region of the paint buffer
back to the drawable's real buffer, and to emit "update" signals
for the queued region.
We use these functions in the next commit, to move painting to a
separate thread in the paint tools.
When constructing a text layer from an existing layer in
gimp_text_layer_from_layer(), steal the old layer's buffer using
the new gimp_drawable_steal_buffer(), instead of using simple
pointer assignment, as the latter is generaly unsafe (even though
it should currently work).
which is just a #define to g_assert for now, but can now easily be
turned into something that does some nicer debugging using our new
stack trace infrastructure. This commit also reverts all constructed()
functions to use assert again.
Update the dprod production of generated enum files to include
abbreviated value descriptions, as per the previous commits.
Add a comment for translators above the abbreviated descriptions,
specifying the full description they abbreviate.
More than 2000 lines of code less in app/, instead of
if (instance->member)
{
g_object_unref/g_free/g_whatever (instance->member);
instance->member = NULL;
}
we now simply use
g_clear_object/pointer (&instance->member);
The GimpLayer implementation of the GimpItem transform functions,
and the GimpDrawable convert_type() function, apply their operation
to both the layer and its mask. The subclasses of GimpLayer --
GimpGroupLayer and GimpTextLayer -- override some of these
functions, providing their own logic for the layer part, and
duplicating the mask part.
Avoid this duplication by adding a set of virtual transform and
type-conversion functions to GimpLayer. Have the GimpLayer
implementaion of the corresponding GimpItem and GimpDrawable
functions use these functions to apply the operation to the layer,
while taking care of the mask themselves. Have GimpLayer's
subclasses override the new virtual functions, instead of the
GimpItem and GimpDrawable ones.
Note that the existing implementation of convert_type() in
GimpTextLayer neglected to convert the mask, hence text layer masks
retained their old format after conversion. This issue is fixed as
a side effect of this commit.
Commit 1e6acbd4e1 modified the
generated enum recipes to run gimp-mkenums from the source
directory, instead of the build directory, so that only the
basenames of the corresponding header files would appear in
the comment at the top of the generated files. This was a
mistake -- $(GIMP_MKENUMS) is expecting to be invoked from the
build directory.
Switch back to running gimp-mkenums from the build directory. To
avoid including the relative path from the build directory to the
source directory in the generated file, add a @basename@ production
variable to gimp-mkenums, which exapnds to the basename of the
input file, and use it instead of @filename@ in the recipes for the
generated enum files.
When regenerating an enum file, don't copy it back to the source
directory if it hasn't actually changed. This allows using a read-
only source directory where the enum header is newer than the
generated file, as long as they're not really out of sync.
OTOH, *do* touch the generated source-dir file even when unchanged,
in order to avoid re-running its recipe on the next build, however,
allow this to silently fail (which is harmless).
We check them into git, so this makes it easier to keep them in
sync when using a separate build directory.
Case in point -- this commit also syncs a few enum files that went
out-of-sync with their headers.
Add a GimpFillType argument to GimpItem::resize() and fill type
widgets to the canvas and layer resize dialogs. Fill the new parts of
the drawable according to fill type in gimp_drawable_resize(). Make
sure places that need the old behavior get GIMP_FILL_TRANSPARENT
passed by hardcoding it in the GimpItem::resize() implemetations of
channel, mask, selection etc.
making its external API "complete". Remove the redundant
"new_base_type" and "new_precision" from the internal (vfunc) API (the
Babl format has the same information).
Move fonts, data factories, document list, paint methods and user
context creation to gimp_init() or gimp_constructed() so that most
members are created when gimp_new() is done. This does not load any
data earlier, it just makes sure that all containers exist when
gimp_load_config() is called. It's also cleaner and less fragile,
... standard icon names and GTK+ icon names as second choice.
We should only use GIMP specific icon names as last resort, when there
is no standard or GTK+ names dedicated to the function.
This is made possible thanks to commit 3cc77b0.
s/gimp-document-recent/document-open-recent/
s/gimp-indent/format-indent-more/
s/gimp-next/go-next/
s/gimp-previous/go-previous/
s/gimp-save/document-save/
s/gimp-save-as/document-save-as/
s/gimp-revert/document-revert/
s/gimp-open/document-open/
s/gimp-document-recent/document-open-recent/
s/gimp-quit/window-close/ ou s/gimp-quit/application-exit/
s/gimp-warning/dialog-warning/
s/gimp-edit-clear/edit-clear/
s/gimp-justify-.*/gtk-justify-.*/
s/gimp-font/gtk-select-font/
s/gimp-color-palette/gtk-select-color/
s/gimp-cancel/gtk-cancel/
instead of just a boolean "convert_profile". This takes the logic to
figure the right target profile out of gimp_layer_convert_type(), it
can't possibly know everything about how to convert anyway, and having
the logic in the callers conveniently splits it up and distributes its
parts to the places they belong.
This commit should cause no behavor change and is just preparation for
fixing bug 765176.