Make sure gimp_async_set_wait() and gimp_async_set_cancel() work
correctly, even if the set changes in nontrivial ways as a result
of waiting-on/canceling individual operations. This is purely
theoretic right now, but why not.
Virtualize a lot of functions and move their code into the default
implementation. Also connect to changes of the "path" property and
reload data automatically when the path changes. Add "wait" method
which is by default empty but is to be implemented by fonts.
Add a GimpGui::wait() virtual function, and a corresponding
gimp_wait() function. The function takes an object implementing
the GimpWaitable interface, and a printf-style message, and waits
for the object to become ready, displaying the message as
indication in the meantime. The default implementation simply
prints the message to STDERR.
Implement the function in gui-vtable, using the busy-dialog plug-
in added in the previous commit, to display the message in a
dialog. Additionally, if the object implements the GimpCancelable
interface, provide a "cancel" button in the dialog, which, when
pressed, causes gimp_cancelable_cancel() to be called on the
object. Note that the function keeps waiting on the object even
after requesting cancelation; GimpTriviallyCancelableWaitable can
be used to stop the wait once cancelation has been requested.
Replace the boolean fonts_loading member of Gimp with
fonts_async_set, which is a GimpAsyncSet object. This allows us
to easily respond to the completion of font loading and reloading,
as will be done in the next commits.
Additionally, move the call to FcConfigSetCurrent(), used to
activate the loaded font configuration, from the async thread to
the main thread, just to be on the safe side, and avoid calling
FcInitReinitialize() in gimp_fonts_reset() if font loading is still
in progress, which is unsafe.
GimpAsyncSet represents a dynamic set of running GimpAsync objects.
The objects are automatically removed from the set once they're
synced.
GimpAsyncSet implements the GimpWaitable and GimpCancelable
interfaces, allowing the entire set to be waited-on or canceled.
Additionally, GimpAsyncSet provides an "empty" property, which
indicates whether the set is empty or not. This allows responding
to the completion of all the GimpAsync objects through the set's
"notify::empty" signal, or drive UI changes through property
bindings.
GimpTriviallyCancelableWaitable is a proxy object for another
GimpWaitable object, implementing both the GimpWaitable interface
and the GimpCancelable interface. While waiting on the proxy
simply waits on the underlying waitable, canceling the proxy
doesn't affect the underlying waitable, even if it implements
the GimpCancelable interface as well, but rather causes subsequent
wait operations on the proxy to successfully complete immediately.
This essentially causes cancelation to abort only the wait, rather
than the underlying operation.
GimpUncancelableWaitable is a simple proxy object for another
GimpWaitable object, implementing only the GimpWaitable interface.
Its main purpose is to mask away the cancelability of an object
implementing both GimpWaitable and GimpCancelable.
In gimp_parallel_run_async(), lower the priority of threads
executing independent async operations. Independent operations
are generally potentially long-standing background tasks, which we
don't want to bog down the rest of the program.
This is currently only implemented on Linux and Windows.
In gimp_parallel_run_async(), when aborting a GimpAsync operation
in reponse to its "cancel" signal, properly clean up internal data
attached to the object, to avoid use-after-free if the signal is
emitted again.
Add a boolean "independent" parameter to gimp_parallel_run_async().
When FALSE, the passed function is run in the shared async thread
pool; when TRUE, the passed function is run in an independent
thread.
Generally, async operations should run in the async pool, however,
it might be desirable to run long-standing operations, especially
ones that can't be canceled, in independent threads. This avoids
stalling quicker operations, and shutdown.
Adapt the rest of the code for the change. In particular,
initialize the font cache in an independent thread.
In gimp_parallel_run_async(), connect to the returned GimpAsync's
"cancel" signal, and abort the operation in response if it's still
enqueued, i.e., if its execution hasn't started yet.
Have GimpAsync implement the GimpWaitable and GimpCancelable
interfaces, added in the previous two commits, instead of providing
its own public version of the corresponding functions.
Add gimp_async_cancel_and_wait() as a convenience function for both
canceling an async operation, and waiting for it to complete.
Adapt the rest of the code to the change.
Fonts should not be blocking startup as this provides a very bad
experience when people have a lot of fonts. This was experienced even
more on Windows where loading time are often excessively long.
We were already running font loading in a thread, yet were still
blocking startup (thread was only so that the loading status GUI could
get updated as a feedback). Now we will only start loading and proceed
directly to next steps.
While fonts are not loaded, the text tool will not be usable, yet all
other activities can be performed.
Improve the formalism of a GimpAsync object being "sycned"
(previously referred to as the main thread being "synced" with the
async thread), by both providing a gimp_async_is_synced() function,
separate from gimp_async_is_stopped(), and by improving the type
and function descriptions.
Make sure all previously added callbacks have been called after a
call to gimp_async_wait[_until](), even if these functions are
called from within a callback.
In gimp_drawable_gradient(), pass the undo description ("Gradient")
to gimp_gegl_apply_operation(), so that its displayed as the
progress text while rendering the gradient, even when applying a
shaped gradient, in which case we end the progress after
calculating the distance map, causing the progress text be NULL
during rendering unless explicitly set.
We were keeping around a flag telling us if coordinates are extended or
not. In GTK+2, a device indeed had to be enabled. In GTK+3, I can see
that device with extended inputs are enabled by default (they always
have pressure, etc.). This flag is made useless.
- Fix gimp_scroll_adjustment_values() for smooth scroll events
- Set GDK_SMOOTH_SCROLL_MASK on all widgets where we set GDK_SCROLL_MASK
- Add GIMP_ZOOM_SMOOTH to enum GimpZoomType
- Add "gdouble delta" to gimp_zoom_model_step()
- Change the meaning of the "scale" parameter to "scale or delta" in
all functions that take GimpZoomType and a scale factor.
This reverts commit 94b028bc39c7250997ee9883793e6649bf2490c7.
Dunno what breaks here, it just crashes, leave the commits there
instead of rebasing them away, as reminder...
Implement GimpPickable::get_pixel_average(), added in the previous
commit, in GimpDrawable, GimpImage, and GimpProjection, using
gimp_gegl_average_color(), added in the commit before last. This
is significantly faster than the default implementation.
... which calculates the average color of the pickable over a given
area. Use this function in gimp_pickable_pick_color() when
sample_average is TRUE, and provide a default implementation which
calculates the average color using GimpPickable::get_pixel_at(), as
gimp_pickable_pick_color() did before.
The default implementation is rather slow; classes that implement
the GimpPickable interface can provide a faster specialized version
(see the next commit).
GimpDeviceInfo is the only way to store per-device settings like
color, brush etc. It used to be derived from GimpContext and therefore
limited to the context's properties, causing everything else (all
tool-individual options) to be lost on device change.
Derive it from GimpToolPreset instead, so it's capable of storing
arbitrary tool options.
Adapt things to the new class hierarchy and add a bunch of signal
handlers that make sure the active device's GimpDeviceInfo is updated
properly when the tool changes. Also change device switching
accordingly.
Change GimpDeviceStatus to only show the stuff that is relevant to
each device's tool.
And various small changes to make things work properly...
...like gaussian blur in indexed mode
In GimpDrawable's source node, after the filter stack, insert a node
that converts the pixels back to the drawable's format if the drawable
is indexed.
In gimp_pickable_contiguous_region_by_seed(), use gegl_buffer_get()
to sample the mask buffer, instead of using a sampler. The sampler
is created at the beginning of the operation, and is subsequently
used after modifying the mask buffer, which should be avoided,
since the sampler may return outdated cached data.