Commit Graph

406 Commits

Author SHA1 Message Date
047265333c app: better handle drawable and image update for line art computation.
The "update" signal on drawable or projection can actually be emitted
many times for a single painting event. Just add new signals ("painted"
on GimpDrawable and "rendered" on GimpProjection) which are emitted once
for a single update (from user point of view), at the end, after actual
rendering is done (i.e. after the various "update" signals).

Also better support the sample merge vs current drawable paths for
bucket fill.
2018-11-19 14:18:18 +01:00
Ell
3b0040c043 app, libgimp*, modules: don't use g_type_class_add_private() ...
... and G_TYPE_INSTANCE_GET_PRIVATE()

g_type_class_add_private() and G_TYPE_INSTANCE_GET_PRIVATE() were
deprecated in GLib 2.58.  Instead, use
G_DEFINE_[ABSTRACT_]TYPE_WITH_PRIVATE(), and
G_ADD_PRIVATE[_DYNAMIC](), and the implictly-defined
foo_get_instance_private() functions, all of which are available in
the GLib versions we depend on.

This commit only covers types registered using one of the
G_DEFINE_FOO() macros (i.e., most types), but not types with a
custom registration function, of which we still have a few -- GLib
currently only provides a (non-deprecated) public API for adding a
private struct using the G_DEFINE_FOO() macros.

Note that this commit was 99% auto-generated (because I'm not
*that* crazy :), so if there are any style mismatches... we'll have
to live with them for now.
2018-09-18 14:39:56 -04:00
Ell
a1706bbd29 app: use adaptive chunk size when rendering projections
In GimpProjection, use an adaptive chunk size when rendering the
projection asynchronously, rather than using a fixed chunk size.
The chunk size is determined according to the number of pixels
processed during the last frame, and the time it took to process
them, aiming for some target frame-rate (currently, 15 FPS).  In
other words, the chunks become bigger when processing is fast, and
smaller when processing is slow.  We're currently aiming for
generally-square chunks, whose sides are powers of 2, within a
predefined range.

Note that the chunk size represents a trade off between throughput
and responsiveness: bigger chunks result in better throughput,
since each individual chunk incurs an overhead, in particular when
rendering area filters or multithreaded ops, while smaller chunks
result in better responsiveness, since the time each chunk
individual takes to render is smaller, allowing us to more
accurately meet the target frame rate.  With this commit, we aim to
find a good compromise dynamically, rather than statically.

The use of adaptive chunk sizes can be disabled by defining the
environment variable GIMP_NO_ADAPTIVE_CHUNK_SIZE, in which case we
use a fixed chunk size, as before.
2018-08-20 11:13:53 -04:00
Ell
105ffc787d app: don't chunk update area when rendering projection synchronously
Add a boolean "chunk" parameter to
gimp_projection_chunk_render_iteration(), which determines whether
the work area should be sub-divided into chunks prior to rendering
(previously, the work area would always be sub-divided.)  Only
pass TRUE when rendering the projection asynchronously, in the
render callback, and pass FALSE when rendering the projection
synchronously, in gimp_projection_finish_draw(), which is called
when flushing the projection through the GimpPickable interface.

Rendering the projection using as big chunks as possible improves
performance, while worsening responsiveness.  Since responsiveness
doesn't matter when rendering synchronously, there's no reason to
render in chunks.
2018-08-20 11:13:05 -04:00
Ell
2d63bc6e0a app: fix projection update-area offset upon buffer allocation/reisizing
In GimpProjection, change gimp_projection_add_update_area() to take
coordinates in the projection's coordinate system, rather than the
image coordinate system, and move the offset adjustment to the
projectable invalidation handler.

Modify gimp_projection_projectable_structure_changed() to pass
projection-space coordinates to gimp_projection_add_update_area().

gimp_projection_get_buffer() and
gimp_projection_projectable_bounds_changed() already pass
projection-space coordinates to gimp_projection_add_update_area(),
which was wrong before, when the projection had a nontrivial
offset, but is correct now.
2018-08-10 03:21:08 -04:00
Ell
c6b8a4213c app: short-circuit GimpProjection bounds-changed handler if disjoint
In gimp_projection_projectable_bounds_changed(), bail early by
calling gimp_projection_projectable_structure_changed() instead, if
the new bounds don't intersect the old bounds.
2018-08-03 22:04:10 -04:00
Ell
bb5e3fd926 app: fix gimp_projection_projectable_bounds_changed()
In gimp_projection_projectable_bounds_changed(), which is called by
GimpProjection in response to a GimpProjectable::bounds-changed
signal, invalidate all regions of the new projection that weren't
copied from the old projection, so that they get rendered upon
flushing, instead of remaining empty.

Additionally, fix preview invalidation -- in particular, don't
directly invalidate the projectable's preview, even if preview
invalidation is already queued and chunk rendering was finished by
the boundary change, and instead always queue a preview
invalidation.
2018-08-03 22:04:10 -04:00
Ell
fbeae36118 app: respond to GimpProjectable::bounds-changed in GimpProjection
In GimpProjection, respond to the projectable's "bounds-changed"
signal, by reallocating the buffer, and copying the corresponding
region of the old buffer (using
gimp_tile_handler_validate_buffer_copy(), added a few commits back,
so that the relevant portion of the validate handler's dirty region
is also copied).  Additionally, shift and clip all outstanding
update regions as necessary (actually, we avoid copying the buffer
when a shift is necessary, and simply reconstruct the projection;
see FIXME comment in the code.)
2018-08-03 13:50:13 -04:00
Ell
12530e21b2 app: add gimp_tile_handler_validate_unassign()
... which should be used to properly remove a
GimpTileHandlerValidate from a buffer, instead of using
gegl_buffer_remove_handler() directly.

Use gimp_tile_handler_validate_unassign(), instead of
gegl_buffer_remove_handler(), in gimp_projection_free_buffer().
2018-08-03 13:50:13 -04:00
e09e563a70 Initial space invasion commit in GIMP
All babl formats now have a space equivalent to a color profile,
determining the format's primaries and TRCs. This commit makes GIMP
aware of this.

libgimp:

- enum GimpPrecision: rename GAMMA values to NON_LINEAR and keep GAMMA
  as deprecated aliases, add PERCEPTUAL values so we now have LINEAR,
  NON_LINEAR and PERCPTUAL for each encoding, matching the babl
  encoding variants RGB, R'G'B' and R~G~B~.

- gimp_color_transform_can_gegl_copy() now returns TRUE if both
  profiles can return a babl space, increasing the amount of fast babl
  color conversions significantly.

- TODO: no solution yet for getting libgimp drawable proxy buffers in
  the right format with space.

plug-ins:

- follow the GimpPrecision change.

- TODO: everything else unchanged and partly broken or sub-optimal,
  like setting a new image's color profile too late.

app:

- add enum GimpTRCType { LINEAR, NON_LINEAR, PERCEPTUAL } as
  replacement for all "linear" booleans.

- change gimp-babl functions to take babl spaces and GimpTRCType
  parameters and support all sorts of new perceptual ~ formats.

- a lot of places changed in the early days of goat invasion didn't
  take advantage of gimp-babl utility functions and constructed
  formats manually. They all needed revisiting and many now use much
  simpler code calling gimp-babl API.

- change gimp_babl_format_get_color_profile() to really extract a
  newly allocated color profile from the format, and add
  gimp_babl_get_builtin_color_profile() which does the same as
  gimp_babl_format_get_color_profile() did before. Visited all callers
  to decide whether they are looking for the format's actual profile,
  or for one of the builtin profiles, simplifying code that only needs
  builtin profiles.

- drawables have a new get_space_api(), get_linear() is now get_trc().

- images now have a "layer space" and an API to get it,
  gimp_image_get_layer_format() returns formats in that space.

- an image's layer space is created from the image's color profile,
  change gimpimage-color-profile to deal with that correctly

- change many babl_format() calls to babl_format_with_space() and take
  the space from passed formats or drawables

- add function gimp_layer_fix_format_space() which replaces the
  layer's buffer with one that has the image's layer format, but
  doesn't change pixel values

- use gimp_layer_fix_format_space() to make sure layers loaded from
  XCF and created by plug-ins have the right space when added to the
  image, because it's impossible to always assign the right space upon
  layer creation

- "assign color profile" and "discard color profile" now require use
  of gimp_layer_fix_format_space() too because the profile is now
  embedded in all formats via the space.  Add
  gimp_image_assign_color_profile() which does all that and call it
  instead of a simple gimp_image_set_color_profile(), also from the
  PDB set-color-profile functions, which are essentially "assign" and
  "discard" calls.

- generally, make sure a new image's color profile is set before
  adding layers to it, gimp_image_set_color_profile() is more than
  before considered know-what-you-are-doing API.

- take special precaution in all places that call
  gimp_drawable_convert_type(), we now must pass a new_profile from
  all callers that convert layers within the same image (such as
  image_convert_type, image_convert_precision), because the layer's
  new space can't be determined from the image's layer format during
  the call.

- change all "linear" properties to "trc", in all config objects like
  for levels and curves, in the histogram, in the widgets. This results
  in some GUI that now has three choices instead of two.
  TODO: we might want to reduce that back to two later.

- keep "linear" boolean properties around as compat if needed for file
  pasring, but always convert the parsed parsed boolean to
  GimpTRCType.

- TODO: the image's "enable color management" switch is currently
  broken, will fix that in another commit.
2018-07-21 16:42:57 +02:00
5f700549e7 Change the license URL from http://www.gnu.org/licenses/ to https:// 2018-07-11 23:29:46 +02:00
Ell
25490b0251 app: implement GimpPickable::get_pixel_average() in various classes
Implement GimpPickable::get_pixel_average(), added in the previous
commit, in GimpDrawable, GimpImage, and GimpProjection, using
gimp_gegl_average_color(), added in the commit before last.  This
is significantly faster than the default implementation.
2018-05-18 15:07:32 -04:00
Ell
49285463e6 app: align projection update area to coarse grid
When adding a rectangle to a projection's update area, align the
rectangle to a coarse grid, to reduce the complexity of the overall
area.  We currently align the rectangle to a 32x32 grid, which
seems to be a good tradeoff between the overhead of processing a
complex area, and the overhead of processing a large area.
2018-03-31 08:19:18 -04:00
Ell
61ae3089ad app: avoid begin_render()/end_render() when flushing projections
... since we don't actually render anything, only invalidate.
2017-12-02 10:38:34 -05:00
Ell
1a2c0e8198 app: add gimp_projection_{get,set}_priority()
... which control the priority of the projection's idle source.

The projection's priority is specified relatively to
GIMP_PRIORITY_PROJECTION_IDLE (i.e., a priority of 1 results in an
idle source with priority GIMP_PRIORITY_PROJECTION_IDLE + 1, etc.)
2017-12-02 10:38:34 -05:00
Ell
1c68617302 app: use {begin,end}_render() and GimpTileHandlerProjectable ...
... in GimpProjection and gimp_display_shell_render() (the latter
is not really necessary, but whatever.)
2017-08-08 15:39:27 -04:00
12f920d8bf app: change GimpTileHandlerValidate's API to use GeglRectangle
instead of x, y, width, height.
2017-08-05 15:43:41 +02:00
0cb3e75f79 app: use a lot of g_clear_object() and g_clear_pointer()
More than 2000 lines of code less in app/, instead of

if (instance->member)
  {
    g_object_unref/g_free/g_whatever (instance->member);
    instance->member = NULL;
  }

we now simply use

g_clear_object/pointer (&instance->member);
2017-07-15 18:42:44 +02:00
5b4d0219d8 app: add GimpPickable::srgb_to_pixel()
which isn't really for "picking", but it just fits too nicely into
GimpPickable to not put it there.

Also add utility function gimp_pickable_srgb_to_image_color() which
takes a "real" (sRGB) GimpRGB value, transforms it to the pickable's
colorspace and puts it into an "image color" GimpRGB.
2016-05-23 01:33:52 +02:00
26251695b0 Bug 748749 - picked colors don't match image colors...
...when a color profile is active

Add GimpPickable::pixel_to_srgb() which puts a picked raw image
pixel into a GimpRGB. Default to gimp_rgba_set_pixel() but implement
pixel_to_srgb() in GimpLayer, GimpProjection and GimpImage and
run the pixel through gimp_image_color_profile_pixel_to_srgb().
2016-05-22 23:28:31 +02:00
9cc634e838 app: add new required arguments to gegl_node_blit_buffers 2015-11-21 03:18:56 +01:00
76ff1c1584 Revert "app: add ::get_color_profile() to GimpPickable and GimpProjectable"
This reverts commit 5c8ffdf6c5.

It was a bad idea, we have the GimpColorManaged interface for that.
2015-09-03 00:21:09 +02:00
5c8ffdf6c5 app: add ::get_color_profile() to GimpPickable and GimpProjectable
which currently all end in a call to gimp_color_managed_get_color_profile()
except for channels and masks. This is currently unused infrastructure but
will be used for things like layer previews, and return NULL if called
on a mask or channel, or if color management is disabled, or whatever.
2015-09-01 22:27:31 +02:00
8c6e890835 app: rename GimpTileHandlerProjection to GimpTileHandlerValidate
Add virtual function validate() so subclasses can construct arbitrary
buffers on-the-fly. The default implementation blits from the
projection graph like before. Add boolean property "whole-tile" which
allows for switching between always validating entire tiles, and
validating the parts of the tile that are actually dirty.
2015-03-15 22:09:04 +01:00
980ba7f85a app: move memsize functions into their own files gimp-memsize.[ch] 2014-08-12 13:57:57 +02:00
c88800e840 app: add gimp-priorities.h and keep the most important priorities there
also add comments with all predefined priorities as documentation.
2014-07-02 04:47:24 +02:00
f2b265f751 app: more correct code in gimp_projection_chunk_render_iteration()
wasn't broken before, just too obscure.
2014-06-30 23:12:53 +02:00
3795c597ba app: add gimp_projection_stop_rendering()
which stops a running chunk renderer and moves its remaining
unrendered region back to the projection's dirty region.
2014-06-29 23:57:22 +02:00
ef79cfdade app: Make GIMP_PROJECTION_CHUNK_TIME a gdouble
Otherwise, it's immediately rounded to 0.
2014-06-22 10:38:44 -04:00
3af1fff5af app: make the first image jump to the center of the canvas before rendering
Make GIMP_DISPLAY_SHELL_FILL_IDLE_PRIORITY a bit higher than
GIMP_PROJECTION_IDLE_PRIORITY which is the priority of chunk
rendering.
2014-06-17 23:29:24 +02:00
9f0fde1397 app: add gimp_gegl_pyramid_get_memsize(), used by gimp_projection_get_memsize() 2014-06-15 18:21:05 +02:00
02c9dacc8f app: s/GimpPrecision/GimpComponentType/ in gimp_projection_estimate_memsize() 2014-06-14 23:20:52 +02:00
69b7cda375 app: fix projection and display render chunk-size envvars 2014-06-04 02:07:08 +02:00
2c4d5e4391 app: make projection chunk size and display render chunk size configurable
Set the GIMP_PROJECTION_CHUNK_SIZE and GIMP_DISPLAY_RENDER_BUF_SIZE
environment variables to "WIDTHxHEIGHT".
2014-06-04 01:23:41 +02:00
dcc60e12b6 app: aim for 15fps projection rendering
Allow for more tiles to update, making it possible to see more of the updated
image when tuning paremters / dragging items interactively. Lower frame rate
for more image content is better than 60fps for a small rectangle in the upper
left.
2014-06-03 01:31:02 +02:00
06d91251da Bug 731085 - Dragging an image out of the image area freezes GIMP
In GimpProjection, use gimp_rectangle_intersect() instead of ad-hoc
CLAMP() constructs to sanitize rectangles, and don't let rectangles
enter the projection if they don't intersect with the projectable.

(apparently I have killed some check that did the same when porting
to cairo regions).
2014-06-01 21:30:11 +02:00
49818c7179 app: more cleanup in GimpProjection
Pull freeing the update regions into gimp_projection_free_buffer()
because freeing the buffer definitely obsoletes them. Get rid of
the last x1, y1, x2, y2 and use x, y, w, h inatead.
2014-05-31 15:13:32 +02:00
0b01f3b2b8 app: remove duplicate typedef GimpProjectionPrivate 2014-05-31 09:58:14 +02:00
5db796e17d app: improve code readability in GimpProjection 2014-05-31 02:58:21 +02:00
639319367a app: allow to set a "priority rectangle" on GimpProjection
If it is set, that rectangle gets processed first when
idle-constructing the image via ChunkRender.
2014-05-31 02:34:56 +02:00
f509fce5d2 app: clean up the projections ChunkRender code
Remove member "running" it was always identical to "idle_id != 0".
Rename and reorder variables to make more sense. Simplify
gimp_projection_chunk_render_iteration() work area calculation.
2014-05-31 01:42:28 +02:00
9b341d05bb app: remove GimpArea and use cairo_region_t instead
This may or may not remove some logic that avoids drawing tiny update
regions, and may or may not improve things or make them worse. Will
add code that actually tile-aligns update areas later.
2014-05-31 01:26:06 +02:00
a8f0c0e998 app: move all GimpProjection members to a private struct 2014-05-31 00:08:43 +02:00
db52f88308 app: Set Gimp specific TileHandler properties
Remove a dependency on GEGL setting Gimp specific properties
on custom tile handlers.
2014-02-02 02:12:02 -08:00
697572ccc0 app,libgimp*: fix includes to follow our include policy
- don't include <gdk-pixbuf/gdk-pixbuf.h> in headers in app/
- instead, include it in many .c files instead of <glib-object.h>,
  finally acknowledging the fact that app/ depends on gdk-pixbuf almost
  globally
- fix up includes as if libgimpbase depended in GIO, which it soon will
2013-10-15 01:58:39 +02:00
a4dd86fcda app: add a read-only "buffer" property to GimpPickableInterface
and implement it in GimpDrawable and GimpProjection. Will need this
later.
2013-09-05 10:37:09 +02:00
8ec824f158 app: do not render many tiles twice
removing the area that is going to be rendered from the dirty area
before rendering it, prevents tile-handler-projection to render it
again.

This was the reason why caching showed an improvement also during
the construction of the projection. And it was a regression that
I introduced in a previous commit
2013-08-11 08:49:38 +02:00
5b7953a423 app: do not invalidate always the whole layer 2013-08-10 16:43:08 +02:00
40f41055b9 app: fix the tile pyramid invalidation bug
when toggling the visibility of a single layer image with
alpha channel, zoomed at 50%, the projection wasn't
properly redrawn. It seems there's a GEGL bug exposed
by normal layer mode operation fast path.
2013-08-10 16:22:27 +02:00
40e7ca7442 app: speed up image rendering by removing expose overhead
measure the time it takes to render projection chunks and continue
rendering until 0.01 seconds have passed. This ways we avoid excessive
expose roundtrips.
2013-08-09 20:20:02 +02:00