Not sure why but adding a handler to the "expose-event" signal of
GimpDisplayShell (similarly to how we do it in master branch on "draw")
just didn't work. But it works on the already existing signal handling
on the canvas instead (which actually is not a bad deal, as we also
remove the coordinates translation so maybe we should test this on
`master` too).
Note: why we are backporting all this logics to gimp-2-10 is because
changes in macOS BigSur broke the selection's marching ants the same way
they broke on Wayland and it was confirmed this fix worked for BigSur as
well, at least on the dev builds.
It is unnecessary to backport for Wayland (because GIMP 2.10 is based on
GTK2 which anyway works only through XWayland, hence doesn't have the
issue), we do it only for macOS BigSur (and further). Well at least the
fix will hopefully work on the stable branch, because I cannot test
myself.
See issue #5952.
I'm still very unclear why exactly but it would seem that just queuing
the redraw with an idle function is not enough. At least on Windows,
Jacob was having cases where opening an image would get stuck unless the
mouse was moved (causing draw events most likely).
So let's use a timeout function instead. Probably no need to queue the
idle followed by the timeout function as we had before commit
4fee04b839. Instead just directly queue a draw if relevant, then run the
timeout at regular interval (marching ants speed).
(cherry picked from commit 668c9de5a5)
This way, we would queue a lot less canvas region unnecessary redraws.
We still remake the time-before-last-draw check in the draw() signal
handling before we want to update the marching ants index for draw
events coming for other reasons (canvas updates, moving/zooming on
canvas, exposition changes, etc.).
(cherry picked from commit 6466d46052)
… displayed.
We should use the dimensions from the GimpDisplayShell not the the
GimpCanvas. Indeed the canvas is shorter when rulers are visible, hence
the selection next to the extreme sides (bottom and right sides of the
canvas) was not drawn.
(cherry picked from commit e8a531e51e)
As suggested in a comment (itself coming from an IRC discussion), we
should not use gdk_window_(begin|end)_draw_frame() functions as this
works on X, but not on Wayland anymore. Instead draw directly during
draw() call of the shell widget, and force it to happen regularly, to
update the marching ants, via gtk_widget_queue_draw_region().
This is tested and works on Wayland. Please everyone, test thoroughly to
make sure it works well in all situations, and also that we don't get
any unexpected slowdowns.
Since the symptoms are very similar, it is highly possible that it also
fixes the issue #5952 too, for selection not showing on macOS since Big
Sur 11 (maybe they changed the same way as Wayland did). Unfortunately I
can't check this myself. Please test, whoever has access to a macOS Big
Sur and can build GIMP!
(cherry picked from commit 4fee04b839)
More than 2000 lines of code less in app/, instead of
if (instance->member)
{
g_object_unref/g_free/g_whatever (instance->member);
instance->member = NULL;
}
we now simply use
g_clear_object/pointer (&instance->member);
Added complete API for zoom/unzoom (scale and scroll) and
rotate/unrotate, with the same set of functions as the existing
transform/untransform. Moved some special case functions to the
namespaces they belong.
First version of display rotation, inspired by gimp-painter.
The rotation always happens around the image's center.
The only "UI" for rotating is currently shift+middle-drag and
shift+space-drag. Control constrains the angle to 15 degrees
and is currently the only way to go back to "no rotation".
Use gdk_window_create_similar_surface instead of gdk_cairo_create in
selection_render_mask, as the latter is not entirely correct to use
outside the expose handler and may have some unwanted clipping state.
- replace gimp_display_shell_selection_control() by undraw() and restart()
which actually say what they are doing
- remove enum GimpSelectionControl
- replace GimpImage::selection_control() by ::selection_invalidate()
because none of the other enum values was used any longer
and use them instead of gimp_display_shell_selection_control() with
the resp. enum values. Remove the GIMP_SELECTION_PAUSE and _RESUME
enums values and thus the presence of this concept in the core.
and use it to draw the layer boundary. Remove a lot of stuff
that was there only to draw the boundary before:
- remvoe all layer boundary stuff from the selection code
- remove gimp_display_shell_draw_layer()
- remove enum values GIMP_SELECTION_LAYER_ON,OFF from core-enums.h
- remove all lines calling gimp_image_selection_control() with
the removed enum values
- remove gimp_layer_boundary()
- GimpCanvasBoundary takes unsorted BoundSeg arrays now and uses
gimp_display_shell_transform_boundary() and gimp_cairo_add_boundary().
- Nobody calls boundary_sort() any longer for the purpose of displaying
a boundary.
- gimp_display_shell_transform_boundary() got offset parameters
so it can transform things that are not in the image's coordinate
system.
and remove all old selection drawing code. Thanks to Benjamin Otte for
pointing out the right optimization.
Also fixes bug #479875 - performance problem drawing a complex selection.
and duplicate quite some code in the spirit of the previous commit
(rename stuff using GdkSegment to _old() and add new functions that
return arrays of BoundSegs, for the lack of a nicer struct). This is
all very ugly and will change.
Having a function that only abstracts whether there is an active
layer or not is pretty useless. This also doesn't make the code in
selection_generate_segs() more complex but rather more obvious.
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2008-10-09 Michael Natterer <mitch@gimp.org>
Add GEGL_CFLAGS and #includes as if gimpdrawable.h and gimpimage.h
had a GEGL dependency (they will have in the next commit, but I
wanted to keep the commit separate).
* app/dialogs/Makefile.am
* app/file/Makefile.am
* app/gui/Makefile.am
* app/menus/Makefile.am
* app/paint/Makefile.am
* app/plug-in/Makefile.am
* app/text/Makefile.am
* app/vectors/Makefile.am
* app/widgets/Makefile.am
* app/xcf/Makefile.am: add GEGL_CFLAGS.
* app/actions/*.c
* app/core/*.c
* app/dialogs/*.c
* app/display/*.c
* app/file/*.c
* app/gui/*.c
* app/menus/*.c
* app/paint/*.c
* app/pdb/gimppdb-utils.c
* app/pdb/gimpprocedure.c
* app/plug-in/*.c
* app/text/*.c
* app/tools/*.c
* app/vectors/*.c
* app/widgets/*.c
* app/xcf/*.c: add <gegl.h> or replace <glib-object.h> by <gegl.h>
to all files which include a drawable subclass or gimpimage.h
* tools/pdbgen/app.pl: include <gegl.h> instead of <glib-object.h>
in all generated files.
* app/pdb/*-cmds.c: regenerated.
* data/images/gimp-splash.png: the goat is still sleeping.
By Aurore Derriennic.
svn path=/trunk/; revision=27202
2008-03-19 Michael Natterer <mitch@gimp.org>
* app/display/gimpdisplay.[ch]: add gimp_display_empty()/fill()
which turns it into an empty display and back.
* app/display/gimpdisplayshell.[ch]: add same api here.
* app/display/gimpdisplayshell-close.c
* app/gui/gui-vtable.c: use the new functions instead of having
the code here.
* app/display/gimpdisplayshell-selection.c
(gimp_display_shell_selection_control): stop the timeout and free
the segments when this function is called on an empty display.
svn path=/trunk/; revision=25124