This commit completely removes the "Edit -> Fade..." feature,
because...
- The main reason is that "fade" requires us to keep two buffers,
instead of one, for each fadeable undo step, doubling (or worse,
since the extra buffer might have higher precision than the
drawable) the space consumed by these steps. This has notable
impact when editing large images. This overhead is incurred even
when not actually using "fade", and since it seems to be very
rarely used, this is too wasteful.
- "Fade" is broken in 2.10: when comitting a filter, we copy the
cached parts of the result into the apply buffer. However, the
result cache sits after the mode node, while the apply buffer
should contain the result of the filter *before* the mode node,
which can lead to wrong results in the general case.
- The same behavior can be trivially achieved "manually", by
duplicating the layer, editing the duplicate, and changing its
opacity/mode.
- If we really want this feature, now that most filters are GEGL
ops, it makes more sense to just add opacity/mode options to the
filter tool, instead of having this be a separate step.
(cherry picked from commit ed7ea51fb7)
When creating a drawable undo from the drawable's buffer, align the
copied rectangle to the buffer's tile grid, so that all the copied
tiles are COWed, saving memory and gaining speed.
Add applied_x and applied_y fields to GimpDrawableUndo, specifying
the position at which to apply the applied_buffer, so that we apply
it in the right place, even if the undo rect has changed due to
alignment.
(cherry picked from commit bb9dd049fb)
Largely based on a patch by Ell, with the enum type renamed and
various small changes. Adds another axis of configurability to the
existing layer mode madness, and is WIP too.
with proper value names. Mark most values as _BROKEN because they use
weird alpha compositing that has to die. Move GimpLayerModeEffects to
libgimpbase, deprecate it, and set it as compat enum for GimpLayerMode.
Add the GimpLayerModeEffects values as compat constants to script-fu
and pygimp.
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2006-10-21 Michael Natterer <mitch@gimp.org>
Added "Edit -> Fade" which allows to modify the paint mode and
opacity of the last drawable operation (fill, plugins etc.).
Started from a patch by Bill Skaggs. Fixes bug #170707.
* app/base/base-enums.[ch] (enum GimpLayerModeEffects): register
the values REPLACE_MODE, ERASE_MODE and ANTI_ERASE_MODE with
the type system.
* app/widgets/gimppropwidgets.[ch]
* app/widgets/gimpwidgets-constructors.[ch]: added "gboolean
with_replace_modes" to the paint mode menu constructors.
* app/tools/gimppaintoptions-gui.c
* app/widgets/gimpbrushselect.c
* app/widgets/gimplayertreeview.c: pass with_replace_modes = FALSE.
* app/core/gimpdrawableundo.[ch]: added members which keep tiles,
paint mode and opacity of the pasted pixels.
* app/core/gimpimage-undo.[ch] (gimp_image_undo_get_fadeable):
returns a GimpUndo suitable for a fade operation, or NULL.
* app/core/gimp-edit.[ch] (gimp_edit_fade): implements the actual
fade by undoing the last operation and then re-applying the pixels
with different paint mode and opacity.
* app/core/gimpdrawable-combine.c: store the pasted pixels in
the GimpDrawableUndo.
* app/actions/edit-actions.c
* app/actions/edit-commands.[ch]: action and callback for fade.
* app/dialogs/Makefile.am
* app/dialogs/fade-dialog.[ch]: the fade dialog.
* app/widgets/gimphelp-ids.h: the fade help ID.
* menus/image-menu.xml.in: added a menu entry in "Edit".
2006-10-20 Michael Natterer <mitch@gimp.org>
* app/core/Makefile.am
* app/core/core-types.h
* app/core/gimpdrawableundo.[ch]: new undo class for drawable undos.
This was lurking on my disk too long...
* app/core/gimpimage-undo-push.c (gimp_image_undo_push_drawable):
use it instead of implementing it manually.