It is not obvious that you have to hit Enter to validate the first step
of Foreground Selection tool, i.e. the rough free selection. Adding this
information in status message.
Since Enter would only work once the free selection is closed or that
you have at least 3 points (then Enter closes the selection for you), I
also add gimp_free_select_tool_get_n_points() so that we can know how
many points were created from the Foreground Select tool, and only
update the status message when relevant.
...is a regression in common cases
Commit the free select tool on double click inside the polygon.
Done by implementing GimpCanvasItem::hit() in GimpCanvasPolygon, using
ugly code.
Change gimp_tool_set_active_modifier_state() to honor the new
GimpToolControlSetting. Explicitly set the mode to SEPARATE in
all tools that require modifier keys during a stroke.
And here comes the actual fix: change GimpTransformTool and
GimpToolTransformGrid to use SAME mode, and remove their
active_modifer_key() and hover_modifier() impls, so it makes no
difference whether a modifier is pressed before of after mouse button
press/release.
Call HALT generically in gimp_tool_control() after calling COMMIT, and
remove all hacks in tools that call both COMMIT and HALT or call
halt() from commit().
Some tools interact with their subclasses (e.g. filter tool and
operation tool), and it's essential that COMMIT runs through the
entire class hierarchy before HALT.
Probably breaks something, please test.
We were leaking all tool widgets set with gimp_draw_tool_set_widget(),
and those having signal connections to e.g. the display shell were
doing things when they were supposed to be gone. Fixes make check.
and a default key_press() handler that emits CONFIRM, CANCEL and RESET
responses. Remove code with the same purpose from all subclasses.
Change tools feed key_press() to the widget and connect to its
"response" instead of implementing key_press() themselves. This will
only be better and less code after the tool side of this is done
generically.
Try to sort all GIMP_ICON_* defines into FDO categories like in
https://specifications.freedesktop.org/icon-naming-spec/latest/ar01s04.html
Add defines for all icons we override, rename some icons to their FDO
standard names, and mark the ones we duplicate with a comment so we
don't forget to rename those to standard names in 3.0.
...selection on image in another tab
Make the free select tool behave when switching between displays.
Also clean up the code a bit and reduce utility function
fragmentation.
gimp_suggest_modifiers(): change "shift_format" and "control_format"
parameters to "extend_selection_format" and "toggle_behavior_format",
which fixes the longstanding problem that the function did the right
thing only by accident.
tools: use gimp_get_extend_selection_mask() instead of GDK_SHIFT_MASK
which is not 100% semantically correct in all cases, but at least a
step in the right direction to make the tool modifiers easier to
improve.
...(crop, rectangle, etc) in large image zoomed-to-fit
Default to GIMP_MOTION_MODE_COMPRESS in all tools, and override it to
GIMP_MOTION_MODE_EXACT if the tool really needs the exact path of
motion events. This greatly reduces the events processed by the
rectangle tools and makes them much more responsive.
On tool change, we used to simply halt tools before switching to the
new one, which meant losing ongoing live-previewed tool changes, like
transforms, warps and color corrections. This change makes them being
applied to the image instead before switching to the new tool:
Add enum value GIMP_TOOL_ACTION_COMMIT that is passed to
GimpTool::control() before tool switching. Handle the new enum value
in all tools, and actually commit the previewed stuff. This changes
the behavior of GimpCageTool, GimpImageMapTool, GimpTransformTool and
GimpWarpTool.
There are still many uses of literal SHIFT and MOD1 left, but all uses
of CONTROL are gone. Should work exactly as before on Win/X11, and
still has some glitches on OSX.
- Add a "display" parameter and ignore tool->display
- Require the tool to be inactive, not active when calling it
This exactly matches all its use cases, which is "delegate to
GimpEditSelection tool if we are not doing anything ourselves", and
enables removing all delegate_button_press() functions because they
became one-liners after adapting to this change.
like when leaving the canvas or crossing a window above (tools receive
one oper_update() with proximity = FALSE to indicate the pointer
leaving the canvas).
- add gimp_draw_tool_push_group()/pop_group() which manage a stack
of groups; all items automatically get added to the stack's top group
- use push_group()/pop_group() all over the place, which saves a lot
of code in most cases
- return GimpCanvasGroup not GimpCanvasItem pointers from
gimp_draw_tool_add_stroke_group() and fill_group()
Unrelated:
- add GipmCanvasGroup parameter to gimp_rectangle_tool_draw()
- put rect select's round corners into the stroke group to
avoid ugly overdrawing (the mis-alignment of arcs becomes
very visible now however, will fix that soon)
Highlight the handle for the first vertex in the Free Select Tool even
with button1 down, since releasing the button on the first point will
close the polygon, so it's a significant state which we must give
feedback for.
Right now the Free Select Tool vertex handles are shown when the
cursor is in the proximity. Extend this a bit, so when the cursor is
_on_ a vertex handle, fill it completely. See bug 598454.
Make sure we never call gimp_free_select_tool_remove_last_segment()
with priv->n_segment_indices being negative, and increase robustness
of the code in general.
Note that we always halt the tool when backspace is pressed and there
are no vertices left. This is to minimize the risk of ending up in an
invalid tool state.
* app/tools/tools-enums.[ch]: add enum GimpButtonPressType which can
be { NORMAL, DOUBLE, TRIPLE }
* app/tools/gimptool.[ch]: add press_type paramater to GimpTool::button_press()
* app/tools/gimp*tool.c
* app/tools/tool_manager.[ch]: changed accordingly.
* app/tools/gimptoolcontrol.[ch]: add members and API so tools can choose
to receive double and triple clicks.
* app/display/gimpdisplayshell-callbacks.c (gimp_display_shell_tool_events):
dispatch double and triple clicks to tools if they want them, and if they
became active by the preceding normal button press.