GIMP_ADD_foo_MASK -> GIMP_ADD_MASK_foo
GIMP_foo_MODE -> GIMP_BLEND_foo
GIMP_foo_CLONE -> GIMP_CLONE_foo
GIMP_foo -> GIMP_DODGE_BURN_TYPE_foo
GIMP_foo -> GIMP_TRANSFER_foo
Add compat values for the old names and compat code to script-fu
and pygimp.
such formatting should not be done intranslatable strings, instead
add the space between the two messages when putting them together
using an untranslatable format string.
And create/show the GUI there, so it only becomes visible after
actually activating the tool with a click. Also refuse to operate
on invisible drawables.
- fix some indentation
- implement GimpTool::options_notify() instead of a signal callback
- consistently chain up first in FREE_SELECT state
- misc. cleanup
So all paint tools honor the setting.
Add GimpPaintTool::get_outline() which either returns an outline, or
calls gimp_paint_tool_set_draw_cursor() and implement it in
GimpBrushTool and GimpInkTool. Handle all brush/circle/fallback
drawing in gimp_paint_tool_draw().
Instead, draw the crosshair in gimp_brush_tool_draw() if create_outline()
didn't return an item *and* if there is no brush tool cursor.
In gimp_source_tool_draw(), don't add an additional crosshair if
create_outline() returned an item.
This fixes both "no cursor at all" and "both outline and crosshair
shown" for certain prefs settings conbinations (bug #623734).
On tool change, we used to simply halt tools before switching to the
new one, which meant losing ongoing live-previewed tool changes, like
transforms, warps and color corrections. This change makes them being
applied to the image instead before switching to the new tool:
Add enum value GIMP_TOOL_ACTION_COMMIT that is passed to
GimpTool::control() before tool switching. Handle the new enum value
in all tools, and actually commit the previewed stuff. This changes
the behavior of GimpCageTool, GimpImageMapTool, GimpTransformTool and
GimpWarpTool.
The Align Tool had to be used in a very hacky way if one
intended to evenly distribute items across an image,
or other reference object (it would actually require one to
calculate the item spacing out of GIMP). This adds vertical
and horizontal fill modes: the reference object is divided
in N equal segments, where N is the number of items,
and each item is placed in the center of one of
these segments. The existing "offset" parameter
is used as an extra margin for the distribution,
and can be set to negative values, so that the items can
even get moved outside the boundaries of the reference object.
...when acting on a path or selection
Factor out the code that checks if an active item exists and if it's
transformable (not locked etc.) and use that function in more places.
This fixes both the wrong dialog labels and the tool running into
broken states when the selection or a path are being transformed.
Step and page increments can't be reasonable calculated or guessed
based on the GUI widget's factor, so pass them each time we call
set_factor(). This change reintroduces sane ranges for the levels tool
for != u8 images again.