app: splash max size now half of width and height.
Apparently former 2/3 value was too big according to some. This makes the splash take now at most a quarter of the screen area. I really don't think that's too much anymore.
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@ -112,8 +112,8 @@ splash_create (gboolean be_verbose,
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g_return_if_fail (splash == NULL);
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g_return_if_fail (GDK_IS_SCREEN (screen));
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max_width = gdk_screen_get_width (screen) * 2 / 3;
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max_height = gdk_screen_get_height (screen) * 2 / 3;
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max_width = gdk_screen_get_width (screen) / 2;
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max_height = gdk_screen_get_height (screen) / 2;
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pixbuf = splash_image_load (max_width, max_height, be_verbose);
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if (! pixbuf)
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