app: unconditionally set alpha in hardlight/softlight/overlay

This commit is contained in:
Øyvind Kolås
2017-01-19 14:44:39 +01:00
parent bfdea93a9c
commit f645665324

View File

@ -660,9 +660,8 @@ blendfun_hardlight (const float *dest,
out[c] = comp;
}
out[ALPHA] = src[ALPHA];
}
out[ALPHA] = src[ALPHA];
out += 4;
src += 4;
@ -690,9 +689,8 @@ blendfun_softlight (const float *dest,
out[c] = comp;
}
out[ALPHA] = src[ALPHA];
}
out[ALPHA] = src[ALPHA];
out += 4;
src += 4;
@ -727,9 +725,8 @@ blendfun_overlay (const float *dest,
out[c] = comp;
}
out[ALPHA] = src[ALPHA];
}
out[ALPHA] = src[ALPHA];
out += 4;
src += 4;