plug-ins: coding style cleaning.
Trailing whitespaces here and there, alignment issues, and so on… Also get rid of an unused variable.
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@ -826,6 +826,7 @@ color_esycc_to_rgb (opj_image_t *image)
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image->color_space = OPJ_CLRSPC_SRGB;
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image->color_space = OPJ_CLRSPC_SRGB;
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return TRUE;
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return TRUE;
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}
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}
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/*
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/*
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* get_valid_precision() converts given precision to standard precision
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* get_valid_precision() converts given precision to standard precision
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* of gimp i.e. 8, 16, 32
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* of gimp i.e. 8, 16, 32
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@ -880,7 +881,6 @@ load_image (const gchar *filename,
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gint width;
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gint width;
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gint height;
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gint height;
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gint num_components;
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gint num_components;
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gint colorspace_family;
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GeglBuffer *buffer;
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GeglBuffer *buffer;
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gint i, j, k, it;
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gint i, j, k, it;
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guchar *pixels;
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guchar *pixels;
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@ -890,7 +890,7 @@ load_image (const gchar *filename,
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gint precision_actual, precision_scaled;
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gint precision_actual, precision_scaled;
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gint temp;
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gint temp;
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gboolean linear;
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gboolean linear;
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unsigned char *c;
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unsigned char *c;
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stream = NULL;
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stream = NULL;
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codec = NULL;
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codec = NULL;
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@ -1085,7 +1085,7 @@ load_image (const gchar *filename,
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image_precision = get_image_precision (precision_scaled, linear);
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image_precision = get_image_precision (precision_scaled, linear);
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image_ID = gimp_image_new_with_precision (width, height,
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image_ID = gimp_image_new_with_precision (width, height,
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base_type, image_precision);
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base_type, image_precision);
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gimp_image_set_filename (image_ID, filename);
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gimp_image_set_filename (image_ID, filename);
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@ -1116,11 +1116,11 @@ load_image (const gchar *filename,
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{
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{
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if (shift >= 0)
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if (shift >= 0)
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temp = image->comps[j].data[i * width + k] << shift;
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temp = image->comps[j].data[i * width + k] << shift;
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else
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else /* precision_actual > 32 */
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temp = image->comps[j].data[i * width + k] >> (- shift); /*precision_actual > 32*/
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temp = image->comps[j].data[i * width + k] >> (- shift);
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c = (unsigned char *)&temp;
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c = (unsigned char *) &temp;
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for (it =0; it< (precision_scaled / 8); it++)
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for (it = 0; it < (precision_scaled / 8); it++)
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{
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{
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pixels[k * bpp + j * (precision_scaled / 8) + it] = c[it];
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pixels[k * bpp + j * (precision_scaled / 8) + it] = c[it];
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}
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}
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