Use guints for flags

This commit is contained in:
Mukund Sivaraman
2011-03-22 23:28:42 +05:30
parent 3cd16c798d
commit d6c4d21190

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@ -34,8 +34,8 @@ struct _GimpPixelRgn
gint rowstride; /* bytes per pixel row */ gint rowstride; /* bytes per pixel row */
gint x, y; /* origin */ gint x, y; /* origin */
gint w, h; /* width and height of region */ gint w, h; /* width and height of region */
gint dirty : 1; /* will this region be dirtied? */ guint dirty : 1; /* will this region be dirtied? */
gint shadow : 1; /* will this region use the shadow or normal tiles */ guint shadow : 1; /* will this region use the shadow or normal tiles */
gint process_count; /* used internally */ gint process_count; /* used internally */
}; };