app: implement the different composite modes for normal mode

This commit is contained in:
Ell
2017-02-17 11:58:18 -05:00
parent 7402127505
commit d1a0c253c2
3 changed files with 510 additions and 106 deletions

View File

@ -51,7 +51,8 @@ gimp_operation_normal_process_sse2 (GeglOperation *operation,
}
else
{
gfloat opacity = ((GimpOperationLayerMode *)(operation))->opacity;
GimpOperationLayerMode *layer_mode = (GimpOperationLayerMode *) operation;
gfloat opacity = layer_mode->opacity;
gfloat *mask = mask_p;
const __v4sf *v_in = (const __v4sf*) in;
const __v4sf *v_aux = (const __v4sf*) aux;
@ -60,6 +61,10 @@ gimp_operation_normal_process_sse2 (GeglOperation *operation,
const __v4sf one = _mm_set1_ps (1.0f);
const __v4sf v_opacity = _mm_set1_ps (opacity);
switch (layer_mode->composite_mode)
{
case GIMP_LAYER_COMPOSITE_SRC_OVER:
case GIMP_LAYER_COMPOSITE_AUTO:
while (samples--)
{
__v4sf rgba_in, rgba_aux, alpha;
@ -113,6 +118,143 @@ gimp_operation_normal_process_sse2 (GeglOperation *operation,
*v_out++ = rgba_in;
}
}
break;
case GIMP_LAYER_COMPOSITE_SRC_ATOP:
while (samples--)
{
__v4sf rgba_in, rgba_aux, alpha;
rgba_in = *v_in++;
rgba_aux = *v_aux++;
/* expand alpha */
alpha = (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_aux,
_MM_SHUFFLE (3, 3, 3, 3));
if (mask)
{
__v4sf mask_alpha;
/* multiply aux's alpha by the mask */
mask_alpha = _mm_set1_ps (*mask++);
alpha = alpha * mask_alpha;
}
alpha = alpha * v_opacity;
if (_mm_ucomigt_ss (alpha, _mm_setzero_ps ()))
{
__v4sf dst_alpha, out_pixel, out_pixel_rbaa;
/* expand alpha */
dst_alpha = (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_in,
_MM_SHUFFLE (3, 3, 3, 3));
/* out(color) = dst * (1 - src_a) + src * src_a */
out_pixel = rgba_in + (rgba_aux - rgba_in) * alpha;
/* swap in the real alpha */
out_pixel_rbaa = _mm_shuffle_ps (out_pixel, dst_alpha, _MM_SHUFFLE (3, 3, 2, 0));
out_pixel = _mm_shuffle_ps (out_pixel, out_pixel_rbaa, _MM_SHUFFLE (2, 1, 1, 0));
*v_out++ = out_pixel;
}
else
{
*v_out++ = rgba_in;
}
}
break;
case GIMP_LAYER_COMPOSITE_DST_ATOP:
while (samples--)
{
__v4sf rgba_in, rgba_aux, alpha;
__v4sf out_pixel, out_pixel_rbaa;
rgba_in = *v_in++;
rgba_aux = *v_aux++;
/* expand alpha */
alpha = (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_aux,
_MM_SHUFFLE (3, 3, 3, 3));
if (mask)
{
__v4sf mask_alpha;
/* multiply aux's alpha by the mask */
mask_alpha = _mm_set1_ps (*mask++);
alpha = alpha * mask_alpha;
}
alpha = alpha * v_opacity;
if (_mm_ucomigt_ss (alpha, _mm_setzero_ps ()))
{
/* out(color) = src */
out_pixel = rgba_aux;
}
else
{
out_pixel = rgba_in;
}
/* swap in the real alpha */
out_pixel_rbaa = _mm_shuffle_ps (out_pixel, alpha, _MM_SHUFFLE (3, 3, 2, 0));
out_pixel = _mm_shuffle_ps (out_pixel, out_pixel_rbaa, _MM_SHUFFLE (2, 1, 1, 0));
*v_out++ = out_pixel;
}
break;
case GIMP_LAYER_COMPOSITE_SRC_IN:
while (samples--)
{
__v4sf rgba_in, rgba_aux, alpha;
__v4sf out_pixel, out_pixel_rbaa;
rgba_in = *v_in++;
rgba_aux = *v_aux++;
/* expand alpha */
alpha = (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_aux,
_MM_SHUFFLE (3, 3, 3, 3));
if (mask)
{
__v4sf mask_alpha;
/* multiply aux's alpha by the mask */
mask_alpha = _mm_set1_ps (*mask++);
alpha = alpha * mask_alpha;
}
alpha = alpha * v_opacity;
/* multiply the alpha by in's alpha */
alpha *= (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_in,
_MM_SHUFFLE (3, 3, 3, 3));
if (_mm_ucomigt_ss (alpha, _mm_setzero_ps ()))
{
/* out(color) = src */
out_pixel = rgba_aux;
}
else
{
out_pixel = rgba_in;
}
/* swap in the real alpha */
out_pixel_rbaa = _mm_shuffle_ps (out_pixel, alpha, _MM_SHUFFLE (3, 3, 2, 0));
out_pixel = _mm_shuffle_ps (out_pixel, out_pixel_rbaa, _MM_SHUFFLE (2, 1, 1, 0));
*v_out++ = out_pixel;
}
break;
}
}
return TRUE;

View File

@ -52,7 +52,8 @@ gimp_operation_normal_process_sse4 (GeglOperation *operation,
}
else
{
gfloat opacity = ((GimpOperationLayerMode *)(operation))->opacity;
GimpOperationLayerMode *layer_mode = (GimpOperationLayerMode *) operation;
gfloat opacity = layer_mode->opacity;
gfloat *mask = mask_p;
const __v4sf *v_in = (const __v4sf*) in;
const __v4sf *v_aux = (const __v4sf*) aux;
@ -61,6 +62,10 @@ gimp_operation_normal_process_sse4 (GeglOperation *operation,
const __v4sf one = _mm_set1_ps (1.0f);
const __v4sf v_opacity = _mm_set1_ps (opacity);
switch (layer_mode->composite_mode)
{
case GIMP_LAYER_COMPOSITE_SRC_OVER:
case GIMP_LAYER_COMPOSITE_AUTO:
while (samples--)
{
__v4sf rgba_in, rgba_aux, alpha;
@ -113,6 +118,140 @@ gimp_operation_normal_process_sse4 (GeglOperation *operation,
*v_out++ = rgba_in;
}
}
break;
case GIMP_LAYER_COMPOSITE_SRC_ATOP:
while (samples--)
{
__v4sf rgba_in, rgba_aux, alpha;
rgba_in = *v_in++;
rgba_aux = *v_aux++;
/* expand alpha */
alpha = (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_aux,
_MM_SHUFFLE (3, 3, 3, 3));
if (mask)
{
__v4sf mask_alpha;
/* multiply aux's alpha by the mask */
mask_alpha = _mm_set1_ps (*mask++);
alpha = alpha * mask_alpha;
}
alpha = alpha * v_opacity;
if (_mm_ucomigt_ss (alpha, _mm_setzero_ps ()))
{
__v4sf dst_alpha, out_pixel;
/* expand alpha */
dst_alpha = (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_in,
_MM_SHUFFLE (3, 3, 3, 3));
/* out(color) = dst * (1 - src_a) + src * src_a */
out_pixel = rgba_in + (rgba_aux - rgba_in) * alpha;
/* swap in the real alpha */
out_pixel = _mm_blend_ps (out_pixel, dst_alpha, 0x08);
*v_out++ = out_pixel;
}
else
{
*v_out++ = rgba_in;
}
}
break;
case GIMP_LAYER_COMPOSITE_DST_ATOP:
while (samples--)
{
__v4sf rgba_in, rgba_aux, alpha;
__v4sf out_pixel;
rgba_in = *v_in++;
rgba_aux = *v_aux++;
/* expand alpha */
alpha = (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_aux,
_MM_SHUFFLE (3, 3, 3, 3));
if (mask)
{
__v4sf mask_alpha;
/* multiply aux's alpha by the mask */
mask_alpha = _mm_set1_ps (*mask++);
alpha = alpha * mask_alpha;
}
alpha = alpha * v_opacity;
if (_mm_ucomigt_ss (alpha, _mm_setzero_ps ()))
{
/* out(color) = src */
out_pixel = rgba_aux;
}
else
{
out_pixel = rgba_in;
}
/* swap in the real alpha */
out_pixel = _mm_blend_ps (out_pixel, alpha, 0x08);
*v_out++ = out_pixel;
}
break;
case GIMP_LAYER_COMPOSITE_SRC_IN:
while (samples--)
{
__v4sf rgba_in, rgba_aux, alpha;
__v4sf out_pixel;
rgba_in = *v_in++;
rgba_aux = *v_aux++;
/* expand alpha */
alpha = (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_aux,
_MM_SHUFFLE (3, 3, 3, 3));
if (mask)
{
__v4sf mask_alpha;
/* multiply aux's alpha by the mask */
mask_alpha = _mm_set1_ps (*mask++);
alpha = alpha * mask_alpha;
}
alpha = alpha * v_opacity;
/* multiply the alpha by in's alpha */
alpha *= (__v4sf)_mm_shuffle_epi32 ((__m128i)rgba_in,
_MM_SHUFFLE (3, 3, 3, 3));
if (_mm_ucomigt_ss (alpha, _mm_setzero_ps ()))
{
/* out(color) = src */
out_pixel = rgba_aux;
}
else
{
out_pixel = rgba_in;
}
/* swap in the real alpha */
out_pixel = _mm_blend_ps (out_pixel, alpha, 0x08);
*v_out++ = out_pixel;
}
break;
}
}
return TRUE;

View File

@ -123,6 +123,10 @@ gimp_operation_normal_process_core (GeglOperation *op,
gfloat opacity = layer_mode->opacity;
const gboolean has_mask = mask != NULL;
switch (layer_mode->composite_mode)
{
case GIMP_LAYER_COMPOSITE_SRC_OVER:
case GIMP_LAYER_COMPOSITE_AUTO:
while (samples--)
{
gfloat layer_alpha;
@ -161,6 +165,125 @@ gimp_operation_normal_process_core (GeglOperation *op,
if (has_mask)
mask++;
}
break;
case GIMP_LAYER_COMPOSITE_SRC_ATOP:
while (samples--)
{
gfloat layer_alpha;
layer_alpha = layer[ALPHA] * opacity;
if (has_mask)
layer_alpha *= *mask;
out[ALPHA] = in[ALPHA];
if (out[ALPHA])
{
gint b;
for (b = RED; b < ALPHA; b++)
{
out[b] = in[b] + (layer[b] - in[b]) * layer_alpha;
}
}
else
{
gint b;
for (b = RED; b < ALPHA; b++)
{
out[b] = in[b];
}
}
in += 4;
layer += 4;
out += 4;
if (has_mask)
mask++;
}
break;
case GIMP_LAYER_COMPOSITE_DST_ATOP:
while (samples--)
{
gfloat layer_alpha;
layer_alpha = layer[ALPHA] * opacity;
if (has_mask)
layer_alpha *= *mask;
out[ALPHA] = layer_alpha;
if (out[ALPHA])
{
gint b;
for (b = RED; b < ALPHA; b++)
{
out[b] = layer[b];
}
}
else
{
gint b;
for (b = RED; b < ALPHA; b++)
{
out[b] = in[b];
}
}
in += 4;
layer += 4;
out += 4;
if (has_mask)
mask++;
}
break;
case GIMP_LAYER_COMPOSITE_SRC_IN:
while (samples--)
{
gfloat layer_alpha;
layer_alpha = layer[ALPHA] * opacity;
if (has_mask)
layer_alpha *= *mask;
out[ALPHA] = in[ALPHA] * layer_alpha;
if (out[ALPHA])
{
gint b;
for (b = RED; b < ALPHA; b++)
{
out[b] = layer[b];
}
}
else
{
gint b;
for (b = RED; b < ALPHA; b++)
{
out[b] = in[b];
}
}
in += 4;
layer += 4;
out += 4;
if (has_mask)
mask++;
}
break;
}
return TRUE;
}