app: Don't reuse the GeglProcessor
Don't reuse the GeglProcessor as it can't handle dirty rects when painting in GIMP, and this makes it harder to make GEGL-wise progress in other parts of GIMP.
This commit is contained in:
@ -158,6 +158,12 @@ gimp_projection_construct_gegl (GimpProjection *proj,
|
||||
gegl_processor_set_rectangle (proj->processor, &rect);
|
||||
|
||||
while (gegl_processor_work (proj->processor, NULL));
|
||||
|
||||
/* FIXME: Reuse it when it can handle dirty rects when painting
|
||||
* properly
|
||||
*/
|
||||
g_object_unref (proj->processor);
|
||||
proj->processor = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
|
||||
Reference in New Issue
Block a user