comment out Raph's saturation changes, didn't work in all cases
* app/hue_saturation.c: comment out Raph's saturation changes, didn't work in all cases -Yosh
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@ -1,3 +1,8 @@
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Mon Mar 8 16:27:25 PST 1999 Manish Singh <yosh@gimp.org>
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* app/hue_saturation.c: comment out Raph's saturation changes,
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didn't work in all cases
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1999-03-08 Tor Lillqvist <tml@iki.fi>
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1999-03-08 Tor Lillqvist <tml@iki.fi>
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* app/devices.c (devices_write_rc): A line had been deleted by
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* app/devices.c (devices_write_rc): A line had been deleted by
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@ -173,7 +173,10 @@ hue_saturation_calculate_transfers (HueSaturationDialog *hsd)
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the new behavior is exactly what you want. It's hard for me
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the new behavior is exactly what you want. It's hard for me
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to imagine a case in which the old behavior is better.
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to imagine a case in which the old behavior is better.
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*/
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*/
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#define RAPH
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/* This isn't working properly with an image with 0 saturation
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* e.g. a grayscale image. Comment out for now -Yosh
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*/
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/* #define RAPH */
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#ifdef RAPH
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#ifdef RAPH
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saturation_transfer[hue][i] = BOUNDS((i * (255 + value)) / 255, 0, 255);
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saturation_transfer[hue][i] = BOUNDS((i * (255 + value)) / 255, 0, 255);
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#else
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#else
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@ -173,7 +173,10 @@ hue_saturation_calculate_transfers (HueSaturationDialog *hsd)
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the new behavior is exactly what you want. It's hard for me
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the new behavior is exactly what you want. It's hard for me
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to imagine a case in which the old behavior is better.
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to imagine a case in which the old behavior is better.
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*/
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*/
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#define RAPH
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/* This isn't working properly with an image with 0 saturation
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* e.g. a grayscale image. Comment out for now -Yosh
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*/
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/* #define RAPH */
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#ifdef RAPH
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#ifdef RAPH
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saturation_transfer[hue][i] = BOUNDS((i * (255 + value)) / 255, 0, 255);
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saturation_transfer[hue][i] = BOUNDS((i * (255 + value)) / 255, 0, 255);
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#else
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#else
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@ -173,7 +173,10 @@ hue_saturation_calculate_transfers (HueSaturationDialog *hsd)
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the new behavior is exactly what you want. It's hard for me
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the new behavior is exactly what you want. It's hard for me
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to imagine a case in which the old behavior is better.
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to imagine a case in which the old behavior is better.
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*/
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*/
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#define RAPH
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/* This isn't working properly with an image with 0 saturation
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* e.g. a grayscale image. Comment out for now -Yosh
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*/
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/* #define RAPH */
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#ifdef RAPH
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#ifdef RAPH
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saturation_transfer[hue][i] = BOUNDS((i * (255 + value)) / 255, 0, 255);
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saturation_transfer[hue][i] = BOUNDS((i * (255 + value)) / 255, 0, 255);
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#else
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#else
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@ -173,7 +173,10 @@ hue_saturation_calculate_transfers (HueSaturationDialog *hsd)
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the new behavior is exactly what you want. It's hard for me
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the new behavior is exactly what you want. It's hard for me
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to imagine a case in which the old behavior is better.
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to imagine a case in which the old behavior is better.
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*/
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*/
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#define RAPH
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/* This isn't working properly with an image with 0 saturation
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* e.g. a grayscale image. Comment out for now -Yosh
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*/
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/* #define RAPH */
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#ifdef RAPH
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#ifdef RAPH
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saturation_transfer[hue][i] = BOUNDS((i * (255 + value)) / 255, 0, 255);
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saturation_transfer[hue][i] = BOUNDS((i * (255 + value)) / 255, 0, 255);
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#else
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#else
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