app: port GimpDrawableUndo, GimpDrawable::push_undo() and ::swap_tiles()
which gets rid of the manual implementation of sparse undo buffers, but GEGL will take care of proper COW here soo enough.
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@ -36,8 +36,7 @@ struct _GimpDrawableUndo
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{
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GimpItemUndo parent_instance;
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TileManager *tiles;
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gboolean sparse;
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GeglBuffer *buffer;
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gint x;
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gint y;
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gint width;
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