app: remove duplicate call to coord smooth
Interpolation function is taking care of the smooth now. This caused bugs with spacing while using smooth.
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@ -321,9 +321,6 @@ gimp_paint_core_paint (GimpPaintCore *core,
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paint_options,
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paint_options,
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paint_state, time))
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paint_state, time))
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{
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{
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gimp_paint_core_smooth_coords (core,
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paint_options,
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&core->cur_coords);
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if (paint_state == GIMP_PAINT_STATE_MOTION)
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if (paint_state == GIMP_PAINT_STATE_MOTION)
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{
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{
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