libgimpmath: fix typo in various places: s/orthognal/orthogonal/.
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@ -346,7 +346,7 @@ gimp_vector2_sub_val (GimpVector2 vector1,
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* @vector2: a pointer to the second #GimpVector2.
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*
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* Computes the inner (dot) product of two 2D vectors.
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* This product is zero if and only if the two vectors are orthognal.
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* This product is zero if and only if the two vectors are orthogonal.
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*
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* Returns: The inner product.
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**/
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@ -380,7 +380,7 @@ gimp_vector2_inner_product_val (GimpVector2 vector1,
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* @vector2: a pointer to the second #GimpVector2.
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*
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* Compute the cross product of two vectors. The result is a
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* #GimpVector2 which is orthognal to both @vector1 and @vector2. If
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* #GimpVector2 which is orthogonal to both @vector1 and @vector2. If
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* @vector1 and @vector2 are parallel, the result will be the nul
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* vector.
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*
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@ -816,7 +816,7 @@ gimp_vector3_sub_val (GimpVector3 vector1,
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* @vector2: a pointer to the second #GimpVector3.
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*
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* Computes the inner (dot) product of two 3D vectors. This product
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* is zero if and only if the two vectors are orthognal.
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* is zero if and only if the two vectors are orthogonal.
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*
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* Returns: The inner product.
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**/
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@ -854,7 +854,7 @@ gimp_vector3_inner_product_val (GimpVector3 vector1,
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* @vector2: a pointer to the second #GimpVector3.
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*
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* Compute the cross product of two vectors. The result is a
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* #GimpVector3 which is orthognal to both @vector1 and @vector2. If
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* #GimpVector3 which is orthogonal to both @vector1 and @vector2. If
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* @vector1 and @vector2 and parallel, the result will be the nul
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* vector.
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*
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