app: add "chunked" parameter to gimp_tile_handler_validate_validate()
... which allows validating the area in chunks, instead of in a
single step.
(cherry picked from commit faf6acfb67
)
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@ -286,7 +286,7 @@ gimp_operation_buffer_source_validate_process (GeglOperation *operation,
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gimp_tile_handler_validate_validate (validate_handler,
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buffer_source_validate->buffer,
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&rect,
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TRUE);
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TRUE, FALSE);
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}
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gegl_operation_context_set_object (context, "output", G_OBJECT (buffer));
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