app: add "chunked" parameter to gimp_tile_handler_validate_validate()
... which allows validating the area in chunks, instead of in a
single step.
(cherry picked from commit faf6acfb67
)
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@ -900,7 +900,7 @@ gimp_projection_paint_area (GimpProjection *proj,
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proj->priv->validate_handler,
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proj->priv->buffer,
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&rect,
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FALSE);
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FALSE, FALSE);
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}
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else
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{
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