app, devel-docs: saving the item sets in XCF (bumping to XCF 16).
We now save and load layer and channel item sets. Only missing set types are path ones, but the whole path item is just its own exception in the XCF format, and adding support for it, while keeping compatibility with older XCF seem like a small headache. I could do it, but I actually wonder if it is worth it. Would people really need to store sets of paths? Also this commit finally gets rid of any remnant of the old item "link" concept (I think), so we are getting close to merging the branch.
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@ -2513,7 +2513,6 @@ gimp_item_parasite_list
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gimp_item_get_visible
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gimp_item_set_visible
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gimp_item_is_visible
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gimp_item_get_linked
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gimp_item_get_lock_content
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gimp_item_set_lock_content
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gimp_item_can_lock_content
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@ -185,6 +185,15 @@ Since GIMP 3.0.0, released on TODO.
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PROP_GUIDES now allows off-canvas guide positions, i.e. negative
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positions and over canvas-dimensions positions.
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Version 16:
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Since GIMP 3.0.0, released on TODO.
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- Allows multiple channels to have the property PROP_ACTIVE_CHANNEL,
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hence multiple channels selected at once.
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- PROP_LINKED is deprecated. Old XCF files loaded by newer GIMP will
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transform linked items into stored item sets PROP_ITEM_SET.
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- New PROP_ITEM_SET and PROP_ITEM_SET_ITEM to store sets of layers,
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channels or paths.
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1. BASIC CONCEPTS
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=================
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@ -641,6 +650,10 @@ PROP_LINKED (editing state)
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all other linked elements will be transformed the same way.
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It appears in the property list for layers, channels and paths.
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PROP_LINKED property is deprecated and must not be used since XCF
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version 16. XCF readers and writers are expected to convert linked
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items into item sets instead (see PROP_ITEM_SET).
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PROP_LOCK_CONTENT (since version 3, editing state)
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uint32 28 Type identification
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uint32 4 Four bytes of payload
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@ -713,6 +726,19 @@ PROP_VISIBLE (essential)
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When reading old XCF files that lack this property, assume that
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layers are visible and channels are not.
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PROP_ITEM_SET_ITEM (since GIMP 3.0)
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uint32 41 Type identification
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uint32 4 Four bytes of payload
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uint32 set The PROP_ITEM_SET this item is listed in.
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PROP_ITEM_SET_ITEM can be assigned to layers, channels and paths. They are
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only organisational properties and have no consequence on render.
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The 'set' attribute corresponds to the numbered PROP_ITEM_SET this
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item belongs to, considering that the appearance order of
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PROP_ITEM_SET properties matter. It can only belong to a named item
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set and all items in a set must be of the proper type.
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3. THE IMAGE STRUCTURE
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======================
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@ -921,7 +947,7 @@ PROP_PATHS
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Note: the attribute 'linked' was formerly erroneously called 'locked'
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(but meant 'linked' anyway).
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A closed path is a path which has the last and the first point connected,
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for instance a triangle.
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@ -956,7 +982,7 @@ PROP_RESOLUTION (not editing state, but not _really_ essential either)
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resolution.
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PROP_SAMPLE_POINTS
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uint32 17 Type identification
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uint32 39 Type identification
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uint32 plength Total length of the following payload in bytes
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,---------------- Repeat for each sample point:
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| uint32 x X coordinate
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@ -1040,6 +1066,24 @@ PROP_VECTORS
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without parsing the individual parasites. (Note that this is _not_
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the case for PROP_PATHS).
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PROP_ITEM_SET (since GIMP 3.0)
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uint32 40 Type identification
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uint32 plength Total length of the following payload in bytes
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uint32 item_type The type of item in this set:
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0: layers
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1: channels
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2: paths
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uint32 method Selection method:
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0: basic text search
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1: regular expression search
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2: glob pattern search
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0xffffffff (max uint32): named item set
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string label Pattern to use for selection or name of the item
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set if method is 0xffffffff.
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They are only organisational properties and have no consequence on
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render. The order matters for display and also for PROP_ITEM_SET_ITEM.
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4. THE CHANNEL STRUCTURE
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========================
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