app: flush the drawable_s write_buffer in gimp_drawable_update()
because it's called after each drawable modification and therefore a good place to sync buffrs and tiles.
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@ -1264,6 +1264,9 @@ gimp_drawable_update (GimpDrawable *drawable,
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{
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{
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g_return_if_fail (GIMP_IS_DRAWABLE (drawable));
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g_return_if_fail (GIMP_IS_DRAWABLE (drawable));
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if (drawable->private->write_buffer)
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gegl_buffer_flush (drawable->private->write_buffer);
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g_signal_emit (drawable, gimp_drawable_signals[UPDATE], 0,
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g_signal_emit (drawable, gimp_drawable_signals[UPDATE], 0,
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x, y, width, height);
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x, y, width, height);
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}
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}
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