app: fix propgui random seed generation
After the switch of random-seed properties from INT to UINT, their upper bound results in a negative value when converted to a gint32, causing a CRITICAL in the call to g_random_int_range(). Use g_random_double_range() instead, which has enough precision to accurately represent all values in the range, and round the result.
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@ -23,6 +23,7 @@
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#include <gegl.h>
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#include <gtk/gtk.h>
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#include "libgimpmath/gimpmath.h"
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#include "libgimpwidgets/gimpwidgets.h"
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#include "propgui-types.h"
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@ -211,8 +212,10 @@ static void
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gimp_prop_random_seed_new_clicked (GtkButton *button,
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GtkAdjustment *adj)
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{
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guint32 value = g_random_int_range (gtk_adjustment_get_lower (adj),
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gtk_adjustment_get_upper (adj));
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guint32 value;
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value = floor (g_random_double_range (gtk_adjustment_get_lower (adj),
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gtk_adjustment_get_upper (adj) + 1.0));
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gtk_adjustment_set_value (adj, value);
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}
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