Files
evolution/shell/e-user-creatable-items-handler.h
Dan Winship 7f2badb024 Change this a lot. Now each component will maintain its own
* e-user-creatable-items-handler.c: Change this a lot. Now each
	component will maintain its own EUserCreatableItemsHandler and
	merge the button and menus in and out of the UI as its controls
	are activated and deactivated. (This lets the connector component
	display the correct default for the New button). Also, update to
	the Product Design Team's new organization (separating object
	types from folder types)

	* e-shell.c: Remove all creatable_items_handler references

	* e-shell-window.c (e_shell_window_new): Remove
	creatable_items_handler reference

	* Makefile.am: Move e-user-creatable-items-handler from evolution
	to libeshell, and make libeshell depend on libemiscwidgets (for
	the combo button)

	* Evolution-Component.idl: add another field to CreatableItemType
	so we can distinguish object types from folder types.

svn path=/trunk/; revision=25379
2004-04-09 15:46:00 +00:00

69 lines
2.5 KiB
C

/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 8; tab-width: 8 -*- */
/* e-user-creatable-items-handler.h
*
* Copyright (C) 2001-2004 Novell, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Author: Ettore Perazzoli <ettore@ximian.com>
*/
#ifndef _E_USER_CREATABLE_ITEMS_HANDLER_H_
#define _E_USER_CREATABLE_ITEMS_HANDLER_H_
#include <glib-object.h>
#include <bonobo/bonobo-ui-component.h>
#include <bonobo/bonobo-window.h>
#ifdef __cplusplus
extern "C" {
#pragma }
#endif /* __cplusplus */
#define E_TYPE_USER_CREATABLE_ITEMS_HANDLER (e_user_creatable_items_handler_get_type ())
#define E_USER_CREATABLE_ITEMS_HANDLER(obj) (GTK_CHECK_CAST ((obj), E_TYPE_USER_CREATABLE_ITEMS_HANDLER, EUserCreatableItemsHandler))
#define E_USER_CREATABLE_ITEMS_HANDLER_CLASS(klass) (GTK_CHECK_CLASS_CAST ((klass), E_TYPE_USER_CREATABLE_ITEMS_HANDLER, EUserCreatableItemsHandlerClass))
#define E_IS_USER_CREATABLE_ITEMS_HANDLER(obj) (GTK_CHECK_TYPE ((obj), E_TYPE_USER_CREATABLE_ITEMS_HANDLER))
#define E_IS_USER_CREATABLE_ITEMS_HANDLER_CLASS(klass) (GTK_CHECK_CLASS_TYPE ((obj), E_TYPE_USER_CREATABLE_ITEMS_HANDLER))
typedef struct _EUserCreatableItemsHandler EUserCreatableItemsHandler;
typedef struct _EUserCreatableItemsHandlerPrivate EUserCreatableItemsHandlerPrivate;
typedef struct _EUserCreatableItemsHandlerClass EUserCreatableItemsHandlerClass;
struct _EUserCreatableItemsHandler {
GObject parent;
EUserCreatableItemsHandlerPrivate *priv;
};
struct _EUserCreatableItemsHandlerClass {
GObjectClass parent_class;
};
GType e_user_creatable_items_handler_get_type (void);
EUserCreatableItemsHandler *e_user_creatable_items_handler_new (const char *component_alias);
void e_user_creatable_items_handler_activate (EUserCreatableItemsHandler *handler,
BonoboUIComponent *ui_component);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* _E_USER_CREATABLE_ITEMS_HANDLER_H_ */