Files
evolution/shell/Evolution-Component.idl
Dan Winship 7f2badb024 Change this a lot. Now each component will maintain its own
* e-user-creatable-items-handler.c: Change this a lot. Now each
	component will maintain its own EUserCreatableItemsHandler and
	merge the button and menus in and out of the UI as its controls
	are activated and deactivated. (This lets the connector component
	display the correct default for the New button). Also, update to
	the Product Design Team's new organization (separating object
	types from folder types)

	* e-shell.c: Remove all creatable_items_handler references

	* e-shell-window.c (e_shell_window_new): Remove
	creatable_items_handler reference

	* Makefile.am: Move e-user-creatable-items-handler from evolution
	to libeshell, and make libeshell depend on libemiscwidgets (for
	the combo button)

	* Evolution-Component.idl: add another field to CreatableItemType
	so we can distinguish object types from folder types.

svn path=/trunk/; revision=25379
2004-04-09 15:46:00 +00:00

94 lines
2.5 KiB
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/* -*- Mode: IDL; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
* Interface for the Evolution components.
*
* Authors:
* Ettore Perazzoli <ettore@ximian.com>
*
* Copyright (C) 2003 Ximian, Inc.
*/
#include <Bonobo.idl>
module GNOME {
module Evolution {
enum CreatableItem {
CREATABLE_OBJECT,
CREATABLE_FOLDER
};
/* A type of item that the component can create when asked by the user,
e.g. a mail message or an appointment. */
struct CreatableItemType {
string id;
string description;
string menuDescription;
string tooltip;
char menuShortcut;
string iconName;
CreatableItem type;
};
typedef sequence <CreatableItemType> CreatableItemTypeList;
interface Component : Bonobo::Unknown {
exception Failed {};
exception UnknownType {};
/*** Upgrade path. ***/
boolean upgradeFromVersion (in short major, in short minor, in short revision);
/*** Basic functionality. ***/
/* Create the controls for embedding in the shell. */
void createControls (out Bonobo::Control sidebar_control,
out Bonobo::Control view_control,
out Bonobo::Control statusbar_control)
raises (Failed);
/* Check if the component can quit.
Do not perform any quit-related tasks however.
May be called multiple times, depending on user interaction. */
boolean requestQuit ();
/* Ask the component to quit. Returns TRUE when the
component has completed any closing-down tasks, and
is ready to exit(). This will be called repeatedly
at intervals until it returns TRUE. */
boolean quit ();
/* Notify the component of whether the shell is currently
running in interactive mode or not. (I.e. basically,
whether there are any Evolution windows on the screen.)
@new_view_xid is an X Window ID ("None" if @now_interactive
is FALSE) */
void interactive (in boolean now_interactive,
in unsigned long new_view_xid);
/*** The following stuff is needed to build the "New" toolbar
item as well as the "File -> New" submenu. ***/
/* List of creatable items. */
readonly attribute CreatableItemTypeList userCreatableItems;
/* Pop up a new editing dialog for the item with the specified
@item_type_name. */
void requestCreateItem (in string item_type_name)
raises (UnknownType, Failed);
/*** URI handling (e.g. for the command-line, "evolution
mailto:foo@bar.org") ***/
void handleURI (in string uri);
/*** Send/receive. ***/
void sendAndReceive ();
};
};
};