2005-04-29 Tor Lillqvist <tml@novell.com> Port to Windows, initial commit: * configure.in: Check for Win32, define Automake conditional OS_WIN32. Check for regexec() perhaps in separate -lregex, define REGEX_LIBS if so. Require glib-2.0 >= 2.6 (and thus also gtk+-2.0 >= 2.6) so that we can use the gstdio wrappers for full support of non-ASCII filenames on Win32. Don't use -D_REENTRANT on Win32, has ne special meaning. * gal.pc.in: Require gtk+-2.0 >= 2.6 also here for consistency. * gal-zip.in: New file, used to build zipfile format distribution of gal for Win32. * configure.in * Makefile.am: Add gal-zip(.in). * */Makefile.am * */*.c: Harmonize -I and #include conventions. (Of course, this hasn't anything to do with Windows porting as such, I just got carried away...) Use only -I$(top_srcdir). Use paths to gal headers staring with "gal", except for headers from the same directory as the .c file, which are included as such. Include all gal headers using doublequotes. Sort #includes and remove duplicates and obvious redundancies. Include config.h first without any HAVE_CONFIG_H, then system headers, then other GNOME lib headers, than gal's own headers. Just include gtk.h instead of separate gtk*.h headers. Don't include gi18n.h, include e-i18n.h to use e_gettext() consistently. * gal/Makefile.am: Use -no-undefined on Win32 so that libtool agrees to build a shared library. Because of the bidirectional dependency between libgal and libgal-a11y we can build libgal-a11y sanely as a shared library on Win32, so we don't install any separate libgal-a11y at all. So, on Win32, link the stuff that goes into libgal-a11y also into libgal. Link with REGEX_LIBS. * gal/a11y/Makefile.am: See above. Just build a dummy static libgal-a11y on Win32 (can't convince Automake not to build the library at all on one platform using Automake ifdef, apparently). Then (this is a gross hack) explicitly remove the library after installation in the install-data-local rule. * gal/e-table/Makefile.am * gal/e-table/e-table-config.c: Rename ETABLE_GLADEDIR to GAL_GLADEDIR for consistency. * gal/e-table/e-cell-date.c: No localtime_r() in Microsoft's C library, but its localtime() *is* thread-safe. * gal/e-table/e-cell-text.c * gal/e-table/e-cell-tree.c * gal/e-table/e-cell-vbox.c * gal/e-text/e-text.c * gal/widgets/e-unicode.c: Remove unnecessary inclusion of gdkx.h. * gal/e-table/e-cell-tree.c (ect_realize): Instead of the Xlib macro None (whose value is zero), use the corresponding zero-valued enums from the appropriate GDK type. * gal/e-table/e-table-config.c * gal/e-table/e-table-field-chooser.c * gal/menus/gal-define-views-dialog.c * gal/menus/gal-view-instance-save-as-dialog.c * gal/menus/gal-view-new-dialog.c * gal/widgets/e-categories-master-list-array.c * gal/widgets/e-categories-master-list-dialog.c * gal/widgets/e-categories.c: Use g_build_filename() to construct pathnames at run-time instead of compile-time. On Windows the macros GAL_GLADEDIR and GAL_IMAGESDIR expand to function calls, in order to support installing in a freely chosen location. * gal/e-table/e-table-item.c * gal/e-table/e-cell-vbox.c: Instrad of the Xlib GrabSuccess, use GDK_GRAB_SUCCESS (which has the same value). * gal/e-table/e-table-specification.c (e_table_specification_load_from_file) * gal/e-table/e-table.c (e_table_load_specification) * gal/e-table/e-tree-table-adapter.c (open_file) * gal/menus/gal-view-instance.c (load_current_view) * gal/menus/gal-view-instance.c (load_current_view): On Win32, convert filename to the locale character set before passing to xmlParseFile() which doesn't use UTF-8 filenames. Use gstdio wrappers. * gal/util/Makefile.am: Define GAL_PREFIX as $prefix. Define GAL_LOCALEDIR, GAL_GLADEDIR and GAL_IMAGESDIR also here for e-win32-reloc.c. Include e-win32-reloc.c on Win32. * gal/util/e-iconv.c (e_iconv_init): Use g_win32_getlocale() on Windows. * gal/util/e-util.c * gal/util/e-xml-utils.c: Use g_mkstemp() instead of non-portable mkstemp(). Use GLib pathname manipulation functions. Use gstdio wrappers. * gal/util/e-util-private.h: New file. Contains just Win32 bits for now that redefine the directory names from the Makefile as functions calls. * gal/util/e-win32-reloc.c: New file. Contains a minimal DllMain() and functions to support freely chosen installation location on Windows. * gal/util/e-xml-utils.c: No fsync() in the Microsoft C library. * gal/windgets/Makefile.am: Add -I$(top_srcdir)/gal for consistency with the sibling Makefile.am files. * gal/widgets/e-canvas.c: Instead of the Xlib AlreadyGrabbed, use GDK_GRAB_ALREADY_GRABBED. svn path=/trunk/; revision=29249
432 lines
9.8 KiB
C
432 lines
9.8 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
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/*
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* e-bit-array.c
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* Copyright 2000, 2001, Ximian, Inc.
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*
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* Authors:
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* Chris Lahey <clahey@ximian.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License, version 2, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include <config.h>
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#include <gtk/gtk.h>
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#include "e-bit-array.h"
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#include "e-util.h"
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#define PARENT_TYPE G_TYPE_OBJECT
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#define ONES ((guint32) 0xffffffff)
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#define BOX(n) ((n) / 32)
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#define OFFSET(n) (31 - ((n) % 32))
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#define BITMASK(n) ((guint32)(((guint32) 0x1) << OFFSET((n))))
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#define BITMASK_LEFT(n) ((((n) % 32) == 0) ? 0 : (ONES << (32 - ((n) % 32))))
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#define BITMASK_RIGHT(n) ((guint32)(((guint32) ONES) >> ((n) % 32)))
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static GObjectClass *parent_class;
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static void
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e_bit_array_insert_real(EBitArray *eba, int row)
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{
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int box;
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int i;
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if(eba->bit_count >= 0) {
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/* Add another word if needed. */
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if ((eba->bit_count & 0x1f) == 0) {
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eba->data = g_renew(guint32, eba->data, (eba->bit_count >> 5) + 1);
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eba->data[eba->bit_count >> 5] = 0;
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}
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/* The box is the word that our row is in. */
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box = BOX(row);
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/* Shift all words to the right of our box right one bit. */
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for (i = eba->bit_count >> 5; i > box; i--) {
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eba->data[i] = (eba->data[i] >> 1) | (eba->data[i - 1] << 31);
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}
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/* Shift right half of box one bit to the right. */
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eba->data[box] = (eba->data[box] & BITMASK_LEFT(row)) | ((eba->data[box] & BITMASK_RIGHT(row)) >> 1);
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eba->bit_count ++;
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}
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}
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static void
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e_bit_array_delete_real(EBitArray *eba, int row, gboolean move_selection_mode)
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{
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int box;
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int i;
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int last;
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int selected = FALSE;
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if(eba->bit_count >= 0) {
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guint32 bitmask;
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box = row >> 5;
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last = eba->bit_count >> 5;
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/* Build bitmasks for the left and right half of the box */
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bitmask = BITMASK_RIGHT(row) >> 1;
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if (move_selection_mode)
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selected = e_bit_array_value_at(eba, row);
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/* Shift right half of box one bit to the left. */
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eba->data[box] = (eba->data[box] & BITMASK_LEFT(row))| ((eba->data[box] & bitmask) << 1);
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/* Shift all words to the right of our box left one bit. */
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if (box < last) {
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eba->data[box] &= eba->data[box + 1] >> 31;
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for (i = box + 1; i < last; i++) {
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eba->data[i] = (eba->data[i] << 1) | (eba->data[i + 1] >> 31);
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}
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/* this over-runs our memory! */
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/*eba->data[i] = eba->data[i] << 1; */
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}
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eba->bit_count --;
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/* Remove the last word if not needed. */
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if ((eba->bit_count & 0x1f) == 0) {
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eba->data = g_renew(guint32, eba->data, eba->bit_count >> 5);
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}
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if (move_selection_mode && selected && eba->bit_count > 0) {
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e_bit_array_select_single_row (eba, row == eba->bit_count ? row - 1 : row);
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}
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}
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}
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/* FIXME : Improve efficiency here. */
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void
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e_bit_array_delete(EBitArray *eba, int row, int count)
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{
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int i;
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for (i = 0; i < count; i++)
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e_bit_array_delete_real(eba, row, FALSE);
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}
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/* FIXME : Improve efficiency here. */
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void
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e_bit_array_delete_single_mode(EBitArray *eba, int row, int count)
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{
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int i;
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for (i = 0; i < count; i++)
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e_bit_array_delete_real(eba, row, TRUE);
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}
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/* FIXME : Improve efficiency here. */
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void
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e_bit_array_insert(EBitArray *eba, int row, int count)
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{
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int i;
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for (i = 0; i < count; i++)
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e_bit_array_insert_real(eba, row);
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}
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/* FIXME: Implement this more efficiently. */
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void
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e_bit_array_move_row(EBitArray *eba, int old_row, int new_row)
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{
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e_bit_array_delete_real(eba, old_row, FALSE);
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e_bit_array_insert_real(eba, new_row);
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}
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static void
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eba_dispose (GObject *object)
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{
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EBitArray *eba;
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eba = E_BIT_ARRAY (object);
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if (eba->data)
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g_free(eba->data);
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eba->data = NULL;
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if (G_OBJECT_CLASS (parent_class)->dispose)
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(* G_OBJECT_CLASS (parent_class)->dispose) (object);
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}
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/**
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* e_selection_model_is_row_selected
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* @selection: #EBitArray to check
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* @n: The row to check
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*
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* This routine calculates whether the given row is selected.
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*
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* Returns: %TRUE if the given row is selected
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*/
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gboolean
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e_bit_array_value_at (EBitArray *eba,
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gint n)
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{
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if (eba->bit_count < n || eba->bit_count == 0)
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return 0;
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else
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return (eba->data[BOX(n)] >> OFFSET(n)) & 0x1;
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}
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/**
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* e_selection_model_foreach
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* @selection: #EBitArray to traverse
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* @callback: The callback function to call back.
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* @closure: The closure
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*
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* This routine calls the given callback function once for each
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* selected row, passing closure as the closure.
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*/
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void
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e_bit_array_foreach (EBitArray *eba,
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EForeachFunc callback,
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gpointer closure)
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{
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int i;
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int last = (eba->bit_count + 31) / 32;
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for (i = 0; i < last; i++) {
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if (eba->data[i]) {
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int j;
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guint32 value = eba->data[i];
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for (j = 0; j < 32; j++) {
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if (value & 0x80000000) {
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callback(i * 32 + j, closure);
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}
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value <<= 1;
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}
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}
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}
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}
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/**
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* e_selection_model_clear
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* @selection: #EBitArray to clear
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*
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* This routine clears the selection to no rows selected.
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*/
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void
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e_bit_array_clear(EBitArray *eba)
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{
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g_free(eba->data);
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eba->data = NULL;
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eba->bit_count = 0;
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}
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#define PART(x,n) (((x) & (0x01010101 << n)) >> n)
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#define SECTION(x, n) (((x) >> (n * 8)) & 0xff)
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/**
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* e_selection_model_selected_count
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* @selection: #EBitArray to count
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*
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* This routine calculates the number of rows selected.
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*
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* Returns: The number of rows selected in the given model.
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*/
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gint
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e_bit_array_selected_count (EBitArray *eba)
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{
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gint count;
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int i;
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int last;
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if (!eba->data)
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return 0;
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count = 0;
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last = BOX(eba->bit_count - 1);
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for (i = 0; i <= last; i++) {
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int j;
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guint32 thiscount = 0;
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for (j = 0; j < 8; j++)
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thiscount += PART(eba->data[i], j);
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for (j = 0; j < 4; j++)
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count += SECTION(thiscount, j);
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}
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return count;
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}
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/**
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* e_selection_model_select_all
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* @selection: #EBitArray to select all
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*
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* This routine selects all the rows in the given
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* #EBitArray.
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*/
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void
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e_bit_array_select_all (EBitArray *eba)
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{
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int i;
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if (!eba->data)
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eba->data = g_new0 (guint32, (eba->bit_count + 31) / 32);
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for (i = 0; i < (eba->bit_count + 31) / 32; i ++) {
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eba->data[i] = ONES;
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}
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/* need to zero out the bits corresponding to the rows not
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selected in the last full 32 bit mask */
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if (eba->bit_count % 32) {
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int unselected_mask = 0;
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int num_unselected_in_last_byte = 32 - eba->bit_count % 32;
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for (i = 0; i < num_unselected_in_last_byte; i ++)
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unselected_mask |= 1 << i;
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eba->data[(eba->bit_count + 31) / 32 - 1] &= ~unselected_mask;
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}
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}
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/**
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* e_selection_model_invert_selection
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* @selection: #EBitArray to invert
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*
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* This routine inverts all the rows in the given
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* #EBitArray.
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*/
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void
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e_bit_array_invert_selection (EBitArray *eba)
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{
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int i;
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if (!eba->data)
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eba->data = g_new0 (guint32, (eba->bit_count + 31) / 32);
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for (i = 0; i < (eba->bit_count + 31) / 32; i ++) {
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eba->data[i] = ~eba->data[i];
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}
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}
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int
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e_bit_array_bit_count (EBitArray *eba)
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{
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return eba->bit_count;
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}
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gboolean
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e_bit_array_cross_and (EBitArray *eba)
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{
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int i;
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for (i = 0; i < eba->bit_count / 32; i++) {
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if (eba->data[i] != ONES)
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return FALSE;
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}
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if ((eba->bit_count % 32) && ((eba->data[i] & BITMASK_LEFT(eba->bit_count)) != BITMASK_LEFT(eba->bit_count)))
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return FALSE;
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return TRUE;
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}
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gboolean
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e_bit_array_cross_or (EBitArray *eba)
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{
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int i;
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for (i = 0; i < eba->bit_count / 32; i++) {
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if (eba->data[i] != 0)
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return TRUE;
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}
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if ((eba->bit_count % 32) && ((eba->data[i] & BITMASK_LEFT(eba->bit_count)) != 0))
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return TRUE;
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return FALSE;
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}
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#define OPERATE(object, i,mask,grow) ((grow) ? (((object)->data[(i)]) |= ((guint32) ~(mask))) : (((object)->data[(i)]) &= (mask)))
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void
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e_bit_array_change_one_row(EBitArray *eba, int row, gboolean grow)
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{
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int i;
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i = BOX(row);
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OPERATE(eba, i, ~BITMASK(row), grow);
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}
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void
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e_bit_array_change_range(EBitArray *eba, int start, int end, gboolean grow)
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{
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int i, last;
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if (start != end) {
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i = BOX(start);
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last = BOX(end);
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if (i == last) {
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OPERATE(eba, i, BITMASK_LEFT(start) | BITMASK_RIGHT(end), grow);
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} else {
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OPERATE(eba, i, BITMASK_LEFT(start), grow);
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if (grow)
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for (i ++; i < last; i++)
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eba->data[i] = ONES;
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else
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for (i ++; i < last; i++)
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eba->data[i] = 0;
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OPERATE(eba, i, BITMASK_RIGHT(end), grow);
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}
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}
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}
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void
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e_bit_array_select_single_row (EBitArray *eba, int row)
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{
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int i;
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for (i = 0; i < ((eba->bit_count + 31) / 32); i++) {
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if (!((i == BOX(row) && eba->data[i] == BITMASK(row)) ||
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(i != BOX(row) && eba->data[i] == 0))) {
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g_free(eba->data);
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eba->data = g_new0(guint32, (eba->bit_count + 31) / 32);
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eba->data[BOX(row)] = BITMASK(row);
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break;
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}
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}
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}
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void
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e_bit_array_toggle_single_row (EBitArray *eba, int row)
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{
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if (eba->data[BOX(row)] & BITMASK(row))
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eba->data[BOX(row)] &= ~BITMASK(row);
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else
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eba->data[BOX(row)] |= BITMASK(row);
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}
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static void
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e_bit_array_init (EBitArray *eba)
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{
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eba->data = NULL;
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eba->bit_count = 0;
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}
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static void
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e_bit_array_class_init (EBitArrayClass *klass)
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{
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GObjectClass *object_class;
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parent_class = g_type_class_ref (PARENT_TYPE);
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object_class = G_OBJECT_CLASS(klass);
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object_class->dispose = eba_dispose;
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}
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E_MAKE_TYPE(e_bit_array, "EBitArray", EBitArray,
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e_bit_array_class_init, e_bit_array_init, PARENT_TYPE)
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EBitArray *
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e_bit_array_new (int count)
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{
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EBitArray *eba = g_object_new (E_BIT_ARRAY_TYPE, NULL);
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eba->bit_count = count;
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eba->data = g_new0(guint32, (eba->bit_count + 31) / 32);
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return eba;
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}
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