2008-03-19 Sankar P <psankar@novell.com> ** Fix for bug #496839 * e-plugin.c: (ep_load), (e_plugin_load_plugins), (e_plugin_get_configure_widget): * e-plugin.h: - Implement Plugin Load Levels. You can decide on which load-level you want your plugin to be loaded. - Load Levels are mandatory if you need other language loaders like Mono-Loader or Python-Loader. - Introduce FLAGS as part of EPlugin. Futuristic. svn path=/trunk/; revision=35216
292 lines
8.2 KiB
C
292 lines
8.2 KiB
C
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#ifndef _E_PLUGIN_H
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#define _E_PLUGIN_H
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#include <glib.h>
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#include <glib-object.h>
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#include <libxml/tree.h>
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#include <gtk/gtkwidget.h>
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/* ********************************************************************** */
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typedef struct _EPlugin EPlugin;
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typedef struct _EPluginClass EPluginClass;
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#define E_PLUGIN_CLASSID "org.gnome.evolution.plugin"
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/* Structure to define the author(s) names and addresses */
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typedef struct _EPluginAuthor EPluginAuthor;
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struct _EPluginAuthor {
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char *name;
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char *email;
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};
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/**
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* struct _EPlugin - An EPlugin instance.
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*
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* @object: Superclass.
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* @id: Unique identifier for plugin instance.
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* @path: Filename where the xml definition resides.
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* @hooks_pending: A list hooks which can't yet be loaded. This is
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* the xmlNodePtr to the root node of the hook definition.
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* @description: A description of the plugin's purpose.
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* @name: The name of the plugin.
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* @domain: The translation domain for this plugin.
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* @hooks: A list of the EPluginHooks this plugin requires.
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* @enabled: Whether the plugin is enabled or not. This is not fully
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* implemented.
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*
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* The base EPlugin object is used to represent each plugin directly.
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* All of the plugin's hooks are loaded and managed through this
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* object.
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**/
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struct _EPlugin {
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GObject object;
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char *id;
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char *path;
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GSList *hooks_pending;
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char *description;
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char *name;
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char *domain;
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GSList *hooks;
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GSList *authors; /* EPluginAuthor structures */
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guint32 flags;
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guint enabled:1;
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};
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/**
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* struct _EPluginClass -
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*
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* @class: Superclass.
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* @type: The plugin type. This is used by the plugin loader to
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* determine which plugin object to instantiate to handle the plugin.
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* This must be overriden by each subclass to provide a unique name.
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* @construct: The construct virtual method scans the XML tree to
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* initialise itself.
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* @invoke: The invoke virtual method loads the plugin code, resolves
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* the function name, and marshals a simple pointer to execute the
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* plugin.
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* @enable: Virtual method to enable/disable the plugin.
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*
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* The EPluginClass represents each plugin type. The type of each class is
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* registered in a global table and is used to instantiate a
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* container for each plugin.
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*
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* It provides two main functions, to load the plugin definition, and
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* to invoke a function. Each plugin class is used to handle mappings
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* to different languages.
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**/
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struct _EPluginClass {
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GObjectClass class;
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const char *type;
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int (*construct)(EPlugin *, xmlNodePtr root);
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void *(*invoke)(EPlugin *, const char *name, void *data);
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void (*enable)(EPlugin *, int state);
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GtkWidget *(*get_configure_widget)(EPlugin *);
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};
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GType e_plugin_get_type(void);
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int e_plugin_construct(EPlugin *ep, xmlNodePtr root);
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void e_plugin_add_load_path(const char *);
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int e_plugin_load_plugins(void);
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GSList * e_plugin_list_plugins(void);
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void e_plugin_register_type(GType type);
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void *e_plugin_invoke(EPlugin *ep, const char *name, void *data);
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void e_plugin_enable(EPlugin *eph, int state);
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GtkWidget *e_plugin_get_configure_widget (EPlugin *ep);
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/* static helpers */
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/* maps prop or content to 'g memory' */
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char *e_plugin_xml_prop(xmlNodePtr node, const char *id);
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char *e_plugin_xml_prop_domain(xmlNodePtr node, const char *id, const char *domain);
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int e_plugin_xml_int(xmlNodePtr node, const char *id, int def);
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char *e_plugin_xml_content(xmlNodePtr node);
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char *e_plugin_xml_content_domain(xmlNodePtr node, const char *domain);
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/* ********************************************************************** */
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#include <gmodule.h>
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typedef struct _EPluginLib EPluginLib;
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typedef struct _EPluginLibClass EPluginLibClass;
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/* The callback signature used for epluginlib methods */
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typedef void *(*EPluginLibFunc)(EPluginLib *ep, void *data);
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/* The setup method, this will be called when the plugin is
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* initialised. In the future it may also be called when the plugin
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* is disabled. */
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typedef int (*EPluginLibEnableFunc)(EPluginLib *ep, int enable);
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typedef void *(*EPluginLibGetConfigureWidgetFunc)(EPluginLib *ep);
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/**
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* struct _EPluginLib -
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*
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* @plugin: Superclass.
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* @location: The filename of the shared object.
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* @module: The GModule once it is loaded.
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*
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* This is a concrete EPlugin class. It loads and invokes dynamically
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* loaded libraries using GModule. The shared object isn't loaded
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* until the first callback is invoked.
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*
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* When the plugin is loaded, and if it exists, "e_plugin_lib_enable"
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* will be invoked to initialise the
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**/
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struct _EPluginLib {
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EPlugin plugin;
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char *location;
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GModule *module;
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};
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/**
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* struct _EPluginLibClass -
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*
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* @plugin_class: Superclass.
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*
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* The plugin library needs no additional class data.
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**/
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struct _EPluginLibClass {
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EPluginClass plugin_class;
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};
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GType e_plugin_lib_get_type(void);
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/* ********************************************************************** */
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typedef struct _EPluginHook EPluginHook;
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typedef struct _EPluginHookClass EPluginHookClass;
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/* utilities for subclasses to use */
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typedef struct _EPluginHookTargetMap EPluginHookTargetMap;
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typedef struct _EPluginHookTargetKey EPluginHookTargetKey;
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/**
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* struct _EPluginHookTargetKey -
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*
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* @key: Enumeration value as a string.
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* @value: Enumeration value as an integer.
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*
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* A multi-purpose string to id mapping structure used with various
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* helper functions to simplify plugin hook subclassing.
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**/
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struct _EPluginHookTargetKey {
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const char *key;
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guint32 value;
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};
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/**
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* struct _EPluginHookTargetMap -
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*
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* @type: The string id of the target.
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* @id: The integer id of the target. Maps directly to the type field
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* of the various plugin type target id's.
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* @mask_bits: A zero-fill terminated array of EPluginHookTargetKeys.
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*
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* Used by EPluginHook to define mappings of target type enumerations
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* to and from strings. Also used to define the mask option names
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* when reading the XML plugin hook definitions.
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**/
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struct _EPluginHookTargetMap {
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const char *type;
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int id;
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const struct _EPluginHookTargetKey *mask_bits; /* null terminated array */
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};
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/**
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* struct _EPluginHook - A plugin hook.
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*
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* @object: Superclass.
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* @plugin: The parent object.
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*
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* An EPluginHook is used as a container for each hook a given plugin
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* is listening to.
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**/
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struct _EPluginHook {
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GObject object;
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struct _EPlugin *plugin;
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};
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/**
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* struct _EPluginHookClass -
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*
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* @class: Superclass.
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* @id: The plugin hook type. This must be overriden by each subclass
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* and is used as a key when loading hook definitions. This string
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* should contain a globally unique name followed by a : and a version
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* specification. This is to ensure plugins only hook into hooks with
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* the right API.
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* @construct: Virtual method used to initialise the object when
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* loaded.
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* @enable: Virtual method used to enable or disable the hook.
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*
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* The EPluginHookClass represents each hook type. The type of the
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* class is registered in a global table and is used to instantiate a
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* container for each hook.
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**/
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struct _EPluginHookClass {
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GObjectClass class;
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const char *id;
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int (*construct)(EPluginHook *eph, EPlugin *ep, xmlNodePtr root);
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void (*enable)(EPluginHook *eph, int state);
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};
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GType e_plugin_hook_get_type(void);
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void e_plugin_hook_register_type(GType type);
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EPluginHook * e_plugin_hook_new(EPlugin *ep, xmlNodePtr root);
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void e_plugin_hook_enable(EPluginHook *eph, int state);
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/* static methods */
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guint32 e_plugin_hook_mask(xmlNodePtr root, const struct _EPluginHookTargetKey *map, const char *prop);
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guint32 e_plugin_hook_id(xmlNodePtr root, const struct _EPluginHookTargetKey *map, const char *prop);
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/* ********************************************************************** */
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/* EPluginTypeHook lets a plugin register a new plugin type.
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<hook class="org.gnome.evolution.plugin.type:1.0">
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<plugin-type get-type="e_plugin_mono_get_type/>
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</hook>
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*/
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typedef struct _EPluginTypeHook EPluginTypeHook;
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typedef struct _EPluginTypeHookClass EPluginTypeHookClass;
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struct _EPluginTypeHook {
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EPluginHook hook;
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char *get_type;
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guint idle;
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};
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struct _EPluginTypeHookClass {
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EPluginHookClass hook_class;
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};
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GType e_plugin_type_hook_get_type(void);
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/* README: Currently there is only one flag.
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But we may need more in the future and hence makes
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sense to keep as an enum */
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typedef enum _EPluginFlags {
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E_PLUGIN_FLAGS_SYSTEM_PLUGIN = 1 << 0
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} EPluginFlags;
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#endif /* ! _E_PLUGIN_H */
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