2004-05-19 Jeffrey Stedfast <fejj@novell.com> * README: New file explaining how to add icons to the build, etc. * broken-image-*.xpm: Added for use with e-icon-factory.c so we can return a "bropken image" icon for any icon we can't find/load. * .: Removed many *many* icons that are no longer used. svn path=/trunk/; revision=25984
47 lines
1.2 KiB
Plaintext
47 lines
1.2 KiB
Plaintext
Evolution Icons
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===============
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Licensing
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---------
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FIXME: add license info here.
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Adding Icons
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------------
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Icons that are meant to someday be themeable MUST be for one or more
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of the following sizes:
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- 16x16
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- 18x18
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- 20x20
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- 24x24
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- 32x32
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- 48x48
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(the following sizes may also be added for use with window
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decorations: 64x64 and 128x128)
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All icons should be named consistantly and be placed within the proper
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subdir that corresponds to their size (if the subdir does not yet
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exist, because no icons have been made for that size - then create the
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subdir and add it to the build as well).
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If it is expected that the icon(s) you've created will make it into
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the GNOME icon themes package at some point (or is already there?),
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then you will want to name your icons accordingly so that if the user
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installs a GNOME icons theme package with the appropriate icon(s),
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then he or she will see those icons rather than the ones installed by
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default with Evolution.
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The icons within the WWxHH subdirs will ONLY be used if they cnnot be
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found in the theme.
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The ONLY image files that may be placed in the toplevel art/ srcdir
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(eg. *this* dir) are xpm files that are built into the Evolution binary
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(or libs) and/or are not meant to be used as "icons".
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-- fejj
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