2000-06-08 Chris Toshok <toshok@helixcode.com> * e-tree-gnode.c, e-tree-gnode.h: New files. A tree model using a GNode structure to store it's info. * e-tree-model.c, e-tree-model.h: New files. A proxy model sitting between a table model and the real tree model (of which ETreeGNode is an example). * e-cell-tree.c, e-cell-tree.h: New files. A cell renderer capable of wrapping up a subcell and drawing the tree controls for expanding/collapsing trees. * tree-expanded.xpm, tree-unexpanded.xpm: New files. the standard + and - icons. * e-tree-example-1.c: New file, giving a (pretty poor :) example of using ETreeGNode. * Makefile.am: at the tree stuff to the build, and build tree-example-1. * .cvsignore: ignore tree-example-1. svn path=/trunk/; revision=3483
244 lines
6.5 KiB
C
244 lines
6.5 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
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/* This code is GPL. */
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#include <stdio.h>
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#include <string.h>
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#include <gnome.h>
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#include "e-util/e-cursors.h"
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#include "e-tree-gnode.h"
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#include "e-table-header.h"
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#include "e-table-header-item.h"
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#include "e-table-item.h"
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#include "e-cell-text.h"
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#include "e-cell-tree.h"
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#include "e-cell-checkbox.h"
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#include "e-table.h"
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#define ROWS 10
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#define COLS 4
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#define IMPORTANCE_COLUMN 4
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#define COLOR_COLUMN 5
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/*
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* Here we define the initial layout of the table. This is an xml
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* format that allows you to change the initial ordering of the
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* columns or to do sorting or grouping initially. This specification
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* shows all 5 columns, but moves the importance column nearer to the
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* front. It also sorts by the "Full Name" column (ascending.)
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* Sorting and grouping take the model column as their arguments
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* (sorting is specified by the "column" argument to the leaf elemnt.
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*/
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#define INITIAL_SPEC "<ETableSpecification> \
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<columns-shown> \
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<column> 0 </column> \
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<column> 4 </column> \
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<column> 1 </column> \
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<column> 2 </column> \
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<column> 3 </column> \
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</columns-shown> \
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<grouping></grouping> \
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</ETableSpecification>"
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/*
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* Virtual Column list:
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* 0 Subject
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* 1 Full Name
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* 2 Email
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* 3 Date
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*/
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char *headers [COLS] = {
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"Subject",
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"Full Name",
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"Email",
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"Date"
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};
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/*
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* ETableSimple callbacks
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* These are the callbacks that define the behavior of our custom model.
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*/
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/*
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* Since our model is a constant size, we can just return its size in
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* the column and row count fields.
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*/
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/* This function returns the number of columns in our ETableModel. */
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static int
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my_col_count (ETableModel *etc, void *data)
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{
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return COLS;
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}
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/* This function returns the value at a particular point in our ETableModel. */
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static void *
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my_value_at (ETreeModel *etc, GNode *node, int col, void *data)
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{
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switch (col) {
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case 0: return "Re: Two things";
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case 1: return "Chris Toshok";
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case 2: return "toshok@helixcode.com";
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case 3: return "Jun 07 2000";
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default: return NULL;
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}
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}
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/* This function sets the value at a particular point in our ETableModel. */
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static void
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my_set_value_at (ETableModel *etc, GNode *node, int col, const void *val, void *data)
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{
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}
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/* This function returns whether a particular cell is editable. */
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static gboolean
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my_is_editable (ETableModel *etc, GNode *node, int col, void *data)
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{
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return FALSE;
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}
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/* This function duplicates the value passed to it. */
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static void *
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my_duplicate_value (ETableModel *etc, int col, const void *value, void *data)
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{
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return g_strdup (value);
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}
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/* This function frees the value passed to it. */
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static void
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my_free_value (ETableModel *etc, int col, void *value, void *data)
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{
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g_free (value);
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}
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/* This function is for when the model is unfrozen. This can mostly
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be ignored for simple models. */
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static void
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my_thaw (ETableModel *etc, void *data)
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{
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}
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/* We create a window containing our new tree. */
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static void
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create_tree (void)
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{
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GtkWidget *e_table, *window, *frame;
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ECell *cell_left_just;
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ECell *cell_tree;
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ETableHeader *e_table_header;
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int i, j;
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ETreeModel *e_tree_model = NULL;
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GNode *root_node;
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/* create a root node with 5 children */
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root_node = g_node_new (NULL);
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for (i = 0; i < 5; i++){
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GNode *n = g_node_insert (root_node, 0, g_node_new(NULL));
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for (j = 0; j < 5; j ++) {
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g_node_insert (n, 0, g_node_new(NULL));
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}
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}
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/* Next we create our model. This uses the functions we defined
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earlier. */
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e_tree_model = e_tree_gnode_new (root_node,
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my_value_at,
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NULL);
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/*
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* Next we create a header. The ETableHeader is used in two
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* different way. The first is the full_header. This is the
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* list of possible columns in the view. The second use is
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* completely internal. Many of the ETableHeader functions are
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* for that purpose. The only functions we really need are
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* e_table_header_new and e_table_header_add_col.
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*
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* First we create the header.
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*/
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e_table_header = e_table_header_new ();
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/*
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* Next we have to build renderers for all of the columns.
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* Since all our columns are text columns, we can simply use
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* the same renderer over and over again. If we had different
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* types of columns, we could use a different renderer for
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* each column.
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*/
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cell_left_just = e_cell_text_new (E_TABLE_MODEL(e_tree_model), NULL, GTK_JUSTIFY_LEFT);
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/*
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* This renderer is used for the tree column (the leftmost one), and
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* has as its subcell renderer the text renderer. this means that
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* text is displayed to the right of the tree pipes.
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*/
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cell_tree = e_cell_tree_new (E_TABLE_MODEL(e_tree_model), TRUE, cell_left_just);
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/*
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* Next we create a column object for each view column and add
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* them to the header. We don't create a column object for
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* the importance column since it will not be shown.
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*/
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for (i = 0; i < COLS; i++) {
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/* Create the column. */
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ETableCol *ecol = e_table_col_new (
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i, headers [i],
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80, 20,
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i == 0 ? cell_tree
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: cell_left_just,
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g_str_compare, TRUE);
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/* Add it to the header. */
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e_table_header_add_column (e_table_header, ecol, i);
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}
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/*
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* Here we create a window for our new table. This window
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* will get shown and the person will be able to test their
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* item.
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*/
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window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
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/* This frame is simply to get a bevel around our table. */
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frame = gtk_frame_new (NULL);
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/*
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* Here we create the table. We give it the three pieces of
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* the table we've created, the header, the model, and the
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* initial layout. It does the rest.
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*/
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e_table = e_table_new (e_table_header, E_TABLE_MODEL(e_tree_model), INITIAL_SPEC);
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if (!e_table) printf ("BAH!");
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/* Build the gtk widget hierarchy. */
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gtk_container_add (GTK_CONTAINER (frame), e_table);
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gtk_container_add (GTK_CONTAINER (window), frame);
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/* Size the initial window. */
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gtk_widget_set_usize (window, 200, 200);
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/* Show it all. */
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gtk_widget_show_all (window);
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}
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/* This is the main function which just initializes gnome and call our create_tree function */
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int
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main (int argc, char *argv [])
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{
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gnome_init ("TableExample", "TableExample", argc, argv);
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e_cursors_init ();
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gtk_widget_push_visual (gdk_rgb_get_visual ());
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gtk_widget_push_colormap (gdk_rgb_get_cmap ());
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create_tree ();
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gtk_main ();
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e_cursors_shutdown ();
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return 0;
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}
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